Loremaster’s Archive: Cradle of Shadows

From the Journal of Dranos Velador, Field Captain of the Silken Ring:


	At long last, I've found it. I've found the Cradle of Shadows.


	It was well hidden to be sure. The exterior is naught but a pile of overturned masonry, covered in lichens and old cypress roots. The Imperials took great pains to conceal it, but an assassin's eye misses very little.


	The structure itself is unremarkable—a simple stone bastion, assembled in the tedious Colovian style. But you need only scratch the surface to find the truth of this place. Quiet horror hangs over the Cradle like a shroud. Mephala's servants lurk in every dark corner, just out of sight but always watching. Waiting. I've never felt more at home.


	Mephala's presence only grows stronger as you descend. The fort's bleak stone walls give way to great caverns, where shadows dance like mad scamps and massive spider-webs glisten in the torchlight. Mephala's servants, the Spiderkith, stalk these chambers, whispering dark secrets to one another in a tongue no mortal understands. But this is still a pale reflection of what's to come.


	Beyond the caves, the very fabric of reality begins to fray. Somehow Mephala's dark realm, the Spiral Skein, has claimed this place. Its inky tendrils stretch out in every direction, seducing pilgrims and prey alike--claiming them with a cold, chitinous embrace. This is what drove the Imperials to destroy the fort. They found this nexus and sought to hide it from the world. Shortsighted fools, the lot of them. How could someone turn their back on this sublime darkness?


	After walking these gloomy hallways for a week or more, I feel the weight of it—the horror, I mean. It's as if all this dark beauty could collapse in on itself at any moment. Someone is holding open the nexus by will alone. I hear her in my dreams, urging me deeper and deeper into the Cradle, promising me glory, passion, and terror. Her name is Velidreth, the Lady of Lace. In time, I shall become her servant, and together we will bring this world to heel. All will fear Mephala. All will love Mephala. All will worship Mephala.


	Our grim work begins here, in the Cradle of Shadows.


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Loremaster’s Archive: The Ruins of Mazzatun

What is happening in Shadowfen? Rumors have it that an Argonian tribe returned to some ruins in the west. We have been looking for an expert who can give us a better understand of what's going on.

Taken from an interview with retired Dark Elf archaeologist, Drendisa Vedran
	To understand Mazzatun, you've got to understand Argonians, all right? And no one understands the Argonians. The Argonians don't even understand the Argonians. So it's hardly worth the effort. But I can tell you're keen to learn all you can, so here goes.

	Mazzatun is a puzzle, all right? It's a ball of yarn. A tangled, crumbling mess that contradicts every architectural theory on record. I was like you once, you know? I spent the better part of a year interviewing Argonians from surrounding tribes, trying to get some sense of where the ruins came from, how they were built, and why they were built. The best answers I got were half-hearted shrugs and warnings to avoid the ruins entirely. “It's the Hist," they'd say. “The Hist is crazy."

	After the Knahaten Flu broke out, a detachment from House Redoran drove into Mazzatun and cleared the place out. They thought that the ruins' inhabitants, the Xit-Xaht tribe, might have been responsible for the plague, you see? I seized the opportunity and joined the expeditionary force—keen to finally see the “Puzzle City" with my own eyes. After the raid was complete, I spent days sketching, measuring, and mapping. I explored every forgotten nook and every hidden cranny. And after all that, I can say with total honesty that I still have no idea what these lizards were thinking.

	Nothing in Mazzatun makes sense. It's a jumble of twisting hallways, random alcoves, and hundreds of dead ends. Weathered staircases lead straight into ceilings. There are walls that are hewn to look like doors, and doors that are hewn to look like walls. There are tiny windows into rooms that are too small to enter. And everywhere … everywhere, corpses--desiccated skeletons crushed under collapsed masonry, or left to starve in rooms with no doors. I tell you, it was like peering into Sheogorath's broom closet. Utter madness. It's damn near a miracle that I found my way out.

	Mazzatun's only consistent feature is its deviant Hist. Wherever you go, that crazy tree looks down on you. Judging you, you know? Its roots span the entirety of the ruins—pushing through stonework and scaffolding like massive, gnarled tentacles. And all around these huge supports, pools of glowing amber goo bubble up out of the ground like water from a cursed spring. I couldn't begin to tell you what that fluid is, but the Argonians that wallowed in it were frothing mad. Barking and hissing like wild animals. Chilled me to the bone.

	I hear that the Xit-Xaht have returned to the Puzzle City. If that's true, take my advice and leave it alone. There's nothing more to learn--no secret treasures or arcane mysteries. The only things you'll find in Mazzatun are madness, misery, and death. Like I said, no one understands the Argonians. Believe me when I say that it's likely to stay that way.


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Loremaster’s Archive: Messages from Hew’s Bane 2


Read this document from the Loremaster's Archive to learn more about the history of Hew's Bane and the founder of Abah's Landing, Prince Hubalajad.

	Was Prince Hubalajad as foolish and stubborn as tales make us believe? Why would he build Abah's Landing in a place as unwelcoming as Hew's Bane and continue to invest in it regardless of all drawbacks? This text discovered in the archives might help to shine a different light on the reasons and stories behind the colonization of Hew's Bane.


In Defense of Prince Hubalajad
By Lady Cinnabar of Taneth

	If you know anything about Yokudan history, you're aware of the role Prince Hubalajad played—or did not play—in the early days following the initial Ra Gada colonization. We know “Prince Hew" as a comic figure, share tales of his thick-headed approach to impossible problems, and jest about his aggressive opulence. A shrine to Zeht floods as a sign of the god's displeasure? Build a more extravagant one further downstream! An oft-repeated Taneth expression for wasting money is “laying foundation with Hubalajad's coin."

	Yet, what is truly known of the Luckless Prince? The only references available are third-hand documents, at best. The many apocryphal tales muddy the issue, drawing us further and further away from the actual man. Therefore, we must look to the land of Hew's Bane itself to draw our own conclusions. What if, for only a moment, we approach what are commonly accepted as his many failures on their own terms?

	We know Hubalajad must have arrived in the barren land of what was then called “Khefrem's Boot" with a sizable amount of soldiers and artisans. Without local quarries, and with no reliable overland route from the north, they needed to import a mass amount of cut stone by sea. The natural protected harbor in what would become Abah's Landing was undoubtedly their first stop. A steady flow of laden barges would prove tempting to pirates, so Hubalajad's first necessity was to construct No Shira Citadel, an imposing fortress overlooking the Abecean.

	It is true No Shira was soon undermined by seasonal flooding. But in response, Hubalajad appealed to Zeht with a shrine. When subsequent flooding washed out the first shrine, he did order the construction of another, yet more elaborate shrine—but from an examination of the stonework, the new one was upstream of the last. Seen in this light, “Prince Hew's thick-headedness" was in fact persistent resolve. Appealing to the Yokudan god of agriculture is not the act of an arrogant or thoughtless man.

	All the while, Abah's Landing grew from a soldier's camp and shantytown to a sprawling city. Despite the many hardships of this frontier life, Hubalajad constructed a great palace—a symbol that this land was his home, and that he was just as committed as the locals to thriving. Stone went to the great walls of Abah's Landing, showing that its contents deserved as much protection as the Yokudan ships.

	For a moment I ask you to set aside the multiple tombs, the impressive Princes Gate that opened a northern passage to Ra Gada territory, and the Yokudan statue just south of the Abah's Landing harbor that most erroneously believe was an idealized image of Hubalajad himself. The very act of constructing a citadel and a walled city at the same time, with the same pool of resources, would require a sharp mind for logistical matters. If it was not Hubalajad himself, he knew enough to surround himself with someone who could. This is hardly the style of a witless buffoon.

	The scale of Hubalajad's setbacks do not, in this author's opinion, justify the tales of endless folly. Was it a whispering campaign from jealous rivals who decried the resources he poured into an inhospitable land? A blemished reputation for not recognizing his half-uncle was a necromancer? Did he invoke the ire of a Yokudan god, or perhaps a Daedric Prince? Though we may never truly know, we should keep one thing in mind about Hubalajad: before his arrival, no Man or Mer left a mark on this land. Today, the only structures surviving two millennia were those constructed by “Prince Hew."




Members of the Hew's Bane Thieves Guild answer your questions
Fellow Thieves in Abah's Landing,

I write to you all because of the dire rumors stiring through the rest of Tamriel. If the rumors holds but little truth, I fear there must be taken stronger measures to evade any everlasting impact to our blossoming guild. I write for our comrades near Morrowind, and we wish to know the precise details of this supposed “Iron Wheel", who have struck at you one too many times.

If you will provide what little information you can, then we shall sent our best folk to aid you. We will be pleased with the names of those who stand in charge of the Iron Wheel, and their whereabouts. But what are their weaknesses? Do they have a hideout of which we can tear apart? Anything that may be useful in freeing you from this cursed wheel.

If we don't hear from you before the 7th of First Seed, then we will come to your aid, whenever you wish for it, or not.

May the Mistress of Shadows embrace you all,
	 - Nighren
	

	Walks-Softly says, 
	“Before their raids, we knew nothing. Now? We know they enjoy branding, sload-marching our guildmates to their prison ships, and shouting “Halt, thief!" The force in Abah's Landing is led by Chief Inspector Rhanbiq, who has the worst sort of reputation: one of principle. And Nighren, while it pains me to dampen such obvious zeal on your part, the Iron Wheel should not be approached! They were once the Taneth chapter of the Bailiffs Guild—a fearsome organization for thieves such as us, even when there was an Empire."



Greetings, 

 I am Hundorian and I have recently been in the sewers in Riften looking for people to give my dirt too. I found some shady individuals that claimed to be part of the Thieves Guild. I handed them some of my best dirt. I hope to give some to those in Abah's Landing and was wondering how welcoming they would be to me. Are they easy to find or will you have to go through many confusing puzzles that hurt my head to get in contact with them. Oh! I would also like to know what kinds of things the Camel's eat. I have plenty of flowers to bring but I am unsure whether or not they will like them. I myself think flowers are very tasty. I have also included a pouch of sand dirt in this letter.

- Hundorian 

	Kari Coin-Counter says, 
	“All sorts are welcome in the Thieves Guild, Hundorian—even Argonians such as yourself. However, sending sand to Hew's Bane is a lot like sending mud to Black Marsh (or so I imagine, never having been there myself). The kind of dirt we are interested in here is more like blackmail-worthy scandal among the Merchant Lords. Still, I imagine you can make yourself useful nonetheless. Can you count to a hundred?"



[This long and weathered note seems to have been through an unnatural, perhaps otherworldly ordeal. Several spots on the paper are blackened with soot, and the parchment itself smells faintly of echkin fang and spriggan sap. Judging by its contents, the letter was meant for a mage but something went wrong with its transportation. A magical instant reply rune has been etched on the seal.]

"To the Head of the Hew's Bane Mages Guild Guildhall,

I apologize for being several months late of my scheduled appointment to speak with you, my good matron. My dealings with a certain demiprince and my participation in his arena have left me wandering the vastness of Oblivion, and I currently find myself stranded in Shade Perilous. The Nocturnals here are cold but accommodating, but I must erect the spine of annoyance and admit I grow weary of this dreary place.

When I arrive on Hew's Bane, I will begin my work on carving stone sculptures of the Redguard gods in an Argonian style as you requested. But to be honest, I do not have enough information on the island's faith to proceed. Do you follow the Forebears in worship of Arkay and Julianos? Do you follow the Crowns and pray to Tava and the Hoonding? Or do you revere even more obscure Yokudan deities like Hoodoc, the Bat God of Talks and Makes Others Listen? I must say I have become fascinated by Redguard culture as of late and your aid and information would be appreciated. Contact me when you can."

- Eis Vuur Warden, Wayward and Contract Scholar

	Velsa says, 
	“Julianos, Tava, Hoodoc? This is the Thieves Guild, bookworm—we worship the Gold Drake in all its sacred forms! In fact, though they may say they're Crowns or Forebears, most residents of Abah's Landing show a profound reverence for money before gods. By the way, what's in the pouch, bookworm? It looks like it might be too heavy for a bookworm to carry all by himself."



To whom it may concern,

I know not to who I am writing to, but I understand you have some knowledge regarding the Thieves Guild, as well as the city of Abah's Landing and its home peninsula of Hew's Bane. I have a few questions about these topics, and will be very thankful if you are to supply the answers.

My first question is regarding the guild's origins. Before the Father of Coldharbour's anchors fell, I spent a few weeks reading books and records in the Imperial City. I found some interesting info such as Alessian Emperor Ami-El's crowining in 1E 322 following his father Belharza's death, as well as a few publications of the University of Gwylim detailing the Sinistral Elves time in Yokuda derived from ancient Ra Gada texts, though I could not find anything relating to the origins of the Thieves Guild. 

My question to you is how the Thieves Guild was created. As the Brotherhood worships Sithis, it is my understanding the Thieves Guild has some relation to Nocturnal of the Evergloam. My best guess is that the Daedric Prince guided a group of thieves to form a faction, though if you know how it was created, I would be delighted to know.

My second question is regarding the alternate names of Hew's Bane. I encountered a Khajiit known as Zabani who said Abah's Landing was the jewel of Khefrem, and a damaged document in Sentinel which referred to the southern peninsula of Hammerfell as "Hnes Rax". I found a book mentioning an "Academy of Yokudan Heritage" in Khefrem, and I would guess Hnes Rax is old Yoku for Hew's Bane. Perhaps you could confirm and/or expand on these topics?

My third and final question is about Abah's Landing it self. I presume the name comes from the ancient Ash'abah tribe arriving in Hew's Bane, though it is my understanding they inhabited the Alik'r desert north of the city. I don't know if they founded the city, or if a settler came later on and founded Abah's Landing in the tribe's honor, but at the moment those are my best theories. Could you shed some light on the subject?

Thank you for your time, I hope you can get back to me soon.

―Cyan Fargothil of Seyda Neen

	Zeira says, 
	“As to your first question, there have always been thieves' guilds. What we haven't had before is proper organization, and a decent set of rules for outlaws to live by. If our Abah's Landing Thieves Guild is successful, who knows—maybe outlaws elsewhere in Tamriel will adopt our tenets." 

	Thrag interjects, 
	“Hew's Bane was known as Khefrem's Boot until long after Prince Hubalajad's death. Near as I can tell, locals began calling it Hew's Bane toward the end of the First Era. The waters we share with Taneth were once known as 'Hubalajad's Bay,' so maybe that's how it happened. As for 'abah,' I've read that word could mean 'filthy' or 'unclean' in the time of Prince Hew. Perhaps the first settlers caught a whiff of the Abah's Landing harbor under the noonday sun. Best not to tell the Ash'abah. They might take issue with being known as the 'Stench People.'"

	Andarri adds, 
	“Tell Zabani she owes me a bottle of Orsinium Pink Zinfandel!"


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Loremaster’s Archive: Messages from Hew’s Bane


In an effort to get a better understanding of the developments surrounding the Thieves Guild in Abah's Landing,the Loremaster was able to get his hands on an interesting document for the archives.

	How can a community of thieves survive and even expand in times of struggle? What can be done to establish a lucrative and successful Thieves Guild? Learn more about the history of the guild in Hew's Bane and about the ideas and deeds of former guildmaster Nicolas directly from his journal.

	If you have questions about the Thieves Guild in Abah's Landing or Hew's Bane itself, send them to 
	community@elderscrollsonline.com, and you may obtain an answer!


From a Copy for the Archive
Zeira,
	


	I recovered all I could from our old headquarters. The Iron Wheel picked everything clean. I am sorry to report they left none of Edda or Daldur's effects. Take heart, they will be remembered.
	


	I did find a portion of Nicolas's old journal. I think he'd want you to have it—the old guildmaster sharing his wisdom with the new one, from beyond death? I can almost see the smile on his face.
	


	—Walks-Softly
	 2E 582
	


Entry 220
	The numbers keep me up at night.

	I've now spent two-thirds of my life in the Thieves Guild. Half my life as guildmaster. A third of it with the merchant lords of Abah's Landing well and truly under our thumb. More than a hundred thieves at my command, and dozens more associates who will never comprehend their part in what I've built. A Thieves Council with Daldur, Edda, Velsa, and Zeira—my four best and brightest.

	A far cry from the mess Bright Ilmund made of this guild. The fool used to shake down the beggars for coin! Took any scraps the merchant lords tossed him like an alley mutt and slathered their feet with kisses. We lost more guild members to his mean streak than to the Abah's Landing Guard, and the simpleton couldn't plan any heist more complicated than shaking down a street merchant.

	It took time, patience, and luck to turn the guild against Bright Ilmund. I made mistakes that I still regret. His death was unexpected. But in the end, it worked out for the best. That the others named me guildmaster was icing on the sweetroll. Truly not my goal, but back then, who besides me could have managed what I have?

	Of course, the job was one nobody in their right mind would have wanted. Aside from their fear and hatred of Bright Ilmund, the Thieves Guild had little but distrust and rivalry. I could see the factions begin to form, predict the entire guild devolving into street gangs squabbling over meaningless territory.

	I kept them from drawing lines on the ground by taking them to the rooftops. Taught them to see fawning over the merchant lords as the cause of Bright Ilmund's vicious greed and petty revenges. To think, three simple rules undid the mess our former guildmaster made:

Don't steal from the Thieves Guild. We rob the merchant lords, not each another.
Don't kill on Thieves Guild business. Corpses can only be robbed once.
Don't take from the beggars. They're allies in the alleys, who hate the Guard more than we do.

	Now look where we are. We brought four Abah's Landing merchant houses down to three as an example of our guild's power. We receive thousands of drakes per week from every merchant lord. It's a tax they throw to the gutter, because if they don't, they'll find themselves dragged down into it. What happened to Gurges and Associates is a lesson they won't soon forget.

	Yet time is the ultimate thief. What have I really accomplished, here in this stinking city? I spend three decades of my life so the Thieves Guild can be the fattest skeever in the refuse pile? I've grown resigned to thinking this is the best we can do. That fine paintings on my bedroom walls are the pinnacle of my accomplishments. Why allow the shadow of Hubalajad Palace to cast itself across us? The Thieves Guild should perch upon the spires!

	Zeira urges me to expand. Perhaps gain a foothold in the Gold Coast before this new Emperor Varen reaches an accord with the provinces. She's right, but she isn't thinking big enough.

	Each town and city in the Empire has its own group of thieves. They go by different names, but they are distant cousins to what Bright Ilmund once made us. They prowl their own alleys, strong-arm their own beggars, and eagerly take the scraps handed down by their own style of merchant lords. They don't know enough to look at their cities from the rooftops, to see how small their alleys are. Who better than me to show them? What if our distant cousins wore the same simple name like a mask?

	To get them to listen, we'll need a reputation. Also, an incredibly large amount of gold. Of all the numbers, that's the one that keeps me awake the longest.

	I have the inklings of a plan. It's dangerous, perhaps a bit mad. Without the right people, without the right planning, it will fail. I can already hear Velsa's arguments against it, but as always, I'm certain she'll come around.

	Nothing worth taking comes without risk. And if I'm right, if this works, we'll fool all Tamriel into thinking the Thieves Guild is everywhere, in every province.

	—Nicolas
	
	 2E 579


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Loremaster’s Archive: The Maelstrom Arena - Part Two


The recent discovery of the entrance to the Maelstrom Arena hidden in the Wrothgarian Mountains has brought Daedric Demiprince Fa-Nuit-Hen and his pocket realm into the focus of adventurers looking for a challenge.

	It's a rare opportunity being able to talk to a Daedric Demiprince and get away unharmed. In our latest installment the Loremaster was able to forward your questions to Fa-Nuit-Hen himself and his aide, Tutor Riparius—but we received so many questions that we had to break it into two Archives, of which this is the second and final part. Find answers to questions about Oblivion pocket realms in general, the Maelstrom Arena in specific, and other topics concerning Daedric Demiprinces below.

	This is the last Loremaster's Archive for a while, as the feature will now go on hiatus. If you have lore specific questions, please continue to send them to community@elderscrollsonline.com and we might answer them on other channels. To continue to learn more about the lore of Tamriel and the areas you will be able to discover, make sure to follow for example our area guides or our Meet the Character series.


A Memory Book, Part 2
As Dictated to Tutor Riparius by Fa-Nuit-Hen

	The Baron Who Moves Like Heat Lightning! Can you not picture him in your mind? He arcs from one cloud to another, following no predictable path, going where he will at a speed no eye can follow! There! Like that!

	But no: I'm fooling myself. Those are only words, a recollection of a description of a vision. The vision itself … is lost to me. Intellectually, I know where and how we fought, who we defeated and when, but the memory of the actual events is foggy, slipping away into the dusk of the forgotten past.

	I know, for example, that Heat Lightning fought beside Seht and me when we battled the Borers from Within. I know that Seht and I dueled The Hinged Ones while Heat Lightning overcharged the Null Pistons until they cracked and burst. I know it happened. I just can't remember the event itself. Or my baron, who won the day for us all.

	Help me, my Tutor. Teach me to remember the Baron Who Moves Like Heat Lightning. I am lonely for that part of me, and want to see it again. At least, that's how it feels.


Lord Fa-Nuit-Hen and Tutor Riparius answer your questions:
“Greetings, Multiplier of Motions Known! I erect the spines of respect and honesty, respectively, that you may know I come to communicate with you in good faith. It wasn't easy for me to create a portal to your realm, running out of echkin fang you see, but after hearing you were accepting visitors I thought you wouldn't mind speaking to a warrior-scholar like myself over Daedric matters...especially one who used to be involved in such matters on a more personal level. I have also brought you a token, the sword of the fallen Redguard warrior Laja Saun, a follower of Hoodoc, the Yokudan God of Talks and Makes Others Listen and one of your ancient enemies, to ensure you that I hold no ill against you, m'lord. Now with all of the niceties out of the way, I have some questions I hope you would not mind answering.

For my first question, I would to know more about the procedures and hierarchy that revolves around the “ownership" of a pocket realm in the Second Void. If I recall correctly, only Daedra Lords, Demiprinces, and mortals of much prestige may possess a “permanent" personal realm of their own in the Oblivion. However, a majority of the pocket realms I have seen are actually isolated sections of what appears to be the “main realms," the domains of the Daedric Princes. Does this mean that the Princes, who by definition of their very beings are entities that crave absolute control of their spheres of influence, allow minor functionaries to have control over parts of their personal kingdoms? Or are these realms merely created by the Princes themselves for their distinguished subjects to use, but is in essence every part of their domain in all the ways that matter? This would explain how such Princes like Sanguine can have over a thousand personal realms to do as they see fit with, without governing over them themselves constantly by leaving those duties to trusted servants.“

- Eis Vuur Warden, Wayward and Contract Scholar

	Lord Fa-Nuit-Hen says, “For a mortal, you make pretty good guesses, O scholar. Tutor Riparius, would you care to go into detail?"

	Tutor Riparius says, “Certainly, Lord Demiprince! The catch-all term 'pocket realm' may apply to any minor plane of Oblivion, whether linked to the major plane of a Daedric Prince or not, that is, whether incorporated, semi-autonomous, or autonomous. The Princes themselves are, almost by definition, quite distinct and different from each other, each with his or her own ideas of hierarchy and allegiance. So their methods of managing their realms, sub-realms, and pocket realms vary wildly. A major Oblivion plane is an expression of its Prince's very nature, so to say that each 'craves absolute control' of his or her sphere is inexact, as a desire for 'absolute control' is not central to every Prince's nature. To use the example you chose yourself, Sanguine's Myriad Realms of Revelry is a congeries of pocket and sub-realms, within which Sanguine grants his guests considerable latitude for personal customization, as each mini-realm can be refashioned to meet the needs and desires of its visitants. It is in Sanguine's nature to indulge the natures of others, particularly their darker desires—so to Sanguine, 'absolute control' is anathema."



“Salutations, Demiprince Fa-Nuit-Hen,

I have read much about you and your Motions, which intrigue me to no end, as does your own nature. So, if you would allow this sorcerer, possessor of some degree of expertise and experience with the dealings of the Daedra, the honor of having some questions answered by your royalty, I would be very much grateful. But, in case you aren't moved by flattery, please just ignore this previous section for none is marked with true sentiment.

Firstly, from whom did you learn the Motions? Or is it you that invents them and so can multiply them according to your own imagination? And more, are the Barons your loyal subjects or are you their subject? And yet another question on the same topic, what are the Barons and where have they come from?"

	Lord Fa-Nuit-Hen says, “I interrupt, to parry a diffident thrust! The answer to your question is inherent in my title: the Multiplier of Motions Known! Every martial discipline is founded upon its own set of basic moves which, once learned, form the bases of more elaborate moves. Across the planes, from mortals and immortals, I collect these 'known motions,' cross-reference and synergize them to elaborate even further—and thus the Motions Known are Multiplied! The results are incarnated in my Barons, each of which represents the ultimate expression of a martial discipline. And that's where they come from!"

“And, after reading Vivec's Lessons, that for this Mer is only rubbish written by a false demon, I come to ask how it is you can tell what is to come next? Have you come from the realm of the Tides of Fate so to know when war is to come and where one is to go to fulfill its own destiny? Do you serve Hermaeus Mora? And more, are your Moves contained within the Infinite Library and so can they be learned from one who explores the Realm of Apocrypha?"

	Lord Fa-Nuit-Hen says, “Again I interrupt! The mighty Fa-Nuit-Hen, a servant of Hermaeus Mora? By no means! I am a scion of Boethiah, a sovereign demiprince, and I serve no will but my own! As for time, cause, and consequence, let's just say that the laws of the Dragon God do not apply to Oblivion. Oh, it's useful to adopt the trappings of duration when dealing with mortals, so you'll find Maelstrom quite familiar in that regard. We know how lost you feel away from the hand of Akatosh! Maelstrom is far easier to comprehend than Apocrypha—and much more generous in that we award victorious competitors with fabulous prizes!"

“And lastly, about the Moves, what exactly are they? By all evidence they seem to be fighting styles, elaborated and refined to be the most effective and beautiful to behold, but is it so? Is there a deeper meaning to them and what can they offer for a great mage such as I? And how could a superior mortal, for I am far from mere commoner or a street-rat abomination as the Dunmer "god," capture your attention so you would come to me along with your Barons to teach what you taught Vivec?

Please, do answer this letter via the same Oblivion Stream I have sent it and that I shall keep open as quickly as possible for I am a busy Sorcerer with many more pressing matters to attend to."

- Lattiaran, Sorcerer of the Mighty Aldmeri Dominion.

	Lord Fa-Nuit-Hen says, “So you, Lattiaran of the Mighty Aldmeri Dominion, are superior to the Warrior-Poet of Morrowind? It may well be so, for even Vivec was once a mortal. But you must prove it! Journey to Wrothgar, to the city of Orsinium, where you'll find the portal to Maelstrom just a bit northeast from the city walls. Come to Maelstrom Arena, challenger, and show us what you're made of!"



“Greetings, honored Fa-Nuit-Hen. I am but a humble Breton Battlemage of the Daggerfall Covenant, and by no means a sword master, although swordplay was part of my education as a Battlemage. I've won a tournament or two in my day, although this Maelstrom Arena of yours seems to attract warriors of a more rare caliber in comparison. I look forward to testing my mettle against theirs and showing some of these kids why Battlemages are feared.
	 I am fascinated to see you in person. I must admit, I've done some digging, and you've apparently influenced Swordmasters in both Hammerfell and Morrowind. Two very different lands, with two very different dominant races, and yet some of the techniques of their respective sword masters seem to originate with you. In fact, one myth I heard from an old Dunmer sailor involved you teaching techniques to one of their living gods, Vivec. Is this story true, Grandmaster? If so, what is the significance in the symbolism of the Sword as it pertains to divinity? 

I have often had a dream or vision of some deity I don't recognize. He is a tall man. Probably Nordic. He wears a coat of mail and stabs downward at a serpent he has pinned beneath his boots. Is this a vision of Shezzar? Wulfharth or Reman perhaps? Did you ever give lessons to any of these people?" 

- Legate Cyclenophus of the Bretonic Imperial Restoration Society 

	Lord Fa-Nuit-Hen says, “Not just Hammerfell and Morrowind! I have collected the known motions of every martial discipline in Nirn, all the way back to the Prismatic Vector Dance of the Ehlnofey. But whoever I deal with, I always repay those I learn from with motions previously unknown to them. So the knowledge gets around! Sload-fencing, for example, has evolved a fascinating regimen they call 'Welcoming the Cut.' I'd tell you about it, but I'm not bartering moves at present—and as they say, 'Contiguous doesn't mean continuous.' (They do still say that, don't they?)

“As for the dreams of mortals, that's more in Riparius' portfolio than mine. Tutor? Can you assist the Legate?"

	Tutor Riparius says, “I believe so. I'm no Vaermina, but I'll do what I can. Let me just sleevestroke his concept-organ … aha! Yes, I see it: a Foreshadowing Vision. You have received a sending—divine in origin, of course, and not mortal, as you mortals are subject to time and its maddening limitations. I may not reveal whence it comes, but I can say this, Tamrielan: your Interregnum will not last forever."



“For the esteemed Fa-Nuit-Fen,

Greetings esteemed one, I humbly pen this letter for your illustrious Daedric perfection in order to ascertain information on the Maelstrom Arena.

I have slain many in order to indulge in heroism as I remove cowards from the holy land which is the battlefield. I forever seek greater challenge, greater strength and greater heroism; the Maelstrom Arena is one place I must know more of – for I must overcome any and all challenges in the name of glory. I'm curious to know what I should expect from overcoming the Maelstrom Arena, if anything.

I understand that many benevolent and esteemed beings such as yourself find pleasure in rewarding the lesser mortal races for providing ample entertainment as we engage in heroic acts for glory. What can a mortal expect from the Maelstrom Arena in specific? Reputation and increased standing? Perhaps a slave or maybe even power in some shape or form? Would such power be strong alone or perhaps it would require something more, something else to be most effective when used be a heroic individual?

I give you my sincere thanks for taking the time to receive the words of a mere mortal and look forward to your response.

With great respect and admiration,

Jhael'vyll, Loyalist of Boethiah"

	Lord Fa-Nuit-Hen says, “It has long been my observation that, given the option to choose between an intangible like wisdom and a tangible such as a suit of armor, a mortal will invariably select the suit of armor. Well, we heard you loud and clear on that score, so in the Maelstrom Arena look for awards of armor for both novices and veterans, as well as the latest in master weapons. In short: prime gear!

“Oh, and glory, of course—as much as you'd like! We have an unlimited supply."



“Demiprince of the Illimitable Oscillation, his Lord Fa-Nuit-Hen,

Hello! I write regarding a topic I hope is dearly near to your essence – the currents of Oblivion and their fluctuations. How does the ebb and flow of the firmament influence the manifold bubble realms of your purview? Do they ride them, like waves, or perhaps harness them for their creative and destructive potential? My studies indicate that these daedron fields both affect and are affected by the use of magicka on Nirn – does the same hold true for their interactions with aetherial streams? Are they then, ultimately, driven by the emanations of Heaven? If so, is this also the fundamental impetus underlying the actions of Daedric entities such as yourself? How does that make you feel?

Warmest vibrations,

Ardari Ilmion, Nonagenarian of the School of Thoughts and Calculations in Cloudrest"

	Lord Fa-Nuit-Hen says, “Riparius?"

	Tutor Riparius says, “You mortals—so good at acquiring knowledge, and so quick to learn the wrong lessons from it! Allow me to misinterpret: particles of chaotic creatia, when flowing in reaction to the exertion of will, become daedrons that, though injurious to the mortal form, can nonetheless perform work. Underutilized daedrons usually return to quiescence—but if imbued with sufficient purpose, they may escape and coalesce to form potentia vortices. These are dangerous if allowed to self-optimize into realm-rips, so it's best to damp them out early. Trying to keep ahead of it all keeps Peryite mighty busy, but nobody's really sorry for him—after all, he earned it."



“Do you demiprinces ever get jealous of prince-princes? Or do you have your own demi-demiprinces to make you feel all important?"

- Skjal the Godless

	Lord Fa-Nuit-Hen says, “Tutor Riparius, could you take … oh, sorry—that was rather tactless, wasn't it?"



“Hello? Can you hear me? Yes? Good! That scroll cost me far too much to fail... I'll have to recommend that enchanter to my colleagues, or at least the ones with enough funds to throw around.
	 In any case, on to my query, if you would indulge me! In all my research of the various planes of Oblivion, I have come across no clarification on one particular matter of Daedric politics: What is it that makes a Prince a Prince? Lord Fa-Nuit-Hen is of course a Demiprince by virtue of parentage, or so I have it from recorded correspondence with Lyranth, and there are literally innumerable Daedric Lords, but what sets a Prince apart from the rest? Is it something inherent to their nature, or is it more of a station occupied?
	 There are camps among my colleagues which insist that Princes are designated in both number and nature in relation to the Wheel structure of Mundus, but this strikes me as preposterous, given the usual (and perhaps deserved) Daedric disdain for our affairs. I hope you will find it in you to shed some light on this matter for a curious mortal."

- Silbarius Stentor, College of Winterhold

	Lord Fa-Nuit-Hen says, “What makes a Prince a Prince? A broad and well-defined sphere of influence that enables clarity of purpose and focused expression of will. My sphere of influence is well-defined but not particularly broad, so I am a mere demiprince—an entity of power and consequence far outstripping that of any mortal, but trivial compared to the Greater Princes. I have ambitions, of course, like every Ada, but I keep them within my sphere, lest I suffer the same fate as you-know-who."



“We greet you warmly, multiplier of motions known. I am Rotan Dres, Sospital-Major of the Triune Church, and it is my immeasurable honor to be tasked with authoring commentaries on the 36 Lessons of Vivec.

Your role in the earliest days of our Lord Vivec's life is well-known, but many of my fellow scholars are confused about the nature of the Unmixed Conflict Path, the number of which is described in your perfect bladed carriage. Is there anything you can say that might render this mystery exoteric?

As we say in House Dres, may your feet never know the weight of chains."

- Rotan DresLord Fa-Nuit-Hen says, “The Unmixed Conflict Path? Now that is a great secret indeed, a mystery your Lord Vehk unraveled only after prolonged hallucination upon Premeditated Modesty. But at last he found the answer, and shared it with you all, right there at the end of the First Sermon: 'I have crushed a world with my left hand, but in my right hand is how it could have won against me. Love is under my will only.'"


Discuss this on the official ESO forums.

=======
Loremaster’s Archive: The Maelstrom Arena - Part One




The recent discovery of the entrance to the Maelstrom Arena hidden in the Wrothgarian Mountains has brought Daedric Demiprince Fa-Nuit-Hen and his pocket realm into the focus of adventurers looking for a challenge.

	It's a rare opportunity being able to talk to a Daedric Demiprince and get away unharmed. In our latest installment the Loremaster was able to forward your questions to Fa-Nuit-Hen himself and his aide, Tutor Riparius—but we received so many questions that we've had to break it into two Archives, and even then we won't be able to address every query! Find answers to questions about Oblivion pocket realms in general, the Maelstrom Arena in specific, and other topics concerning Daedric Demiprinces below.

	At the conclusion of Part Two of this interview with a Demiprince, the Loremaster's Archive will take a hiatus. If you have lore specific questions, please continue to send them to 
	community@elderscrollsonline.com and we might answer them on other channels. To continue to learn more about the lore of Tamriel and the areas you will be able to discover, make sure to follow for example our area guides or our Meet the Character series.


A Memory Book, Part 1
As Dictated to Tutor Riparius by Fa-Nuit-Hen

	 Ah, my Baron Who Moves Like Light Glittering Through Crystal. What can I recall about him before his memory slips away? 
	

	 He was tall—but they're all tall to one who adopts the stature of a Bosmer. I had good reasons for doing that, and I can almost remember them … something about being nimble and making a smaller target. 
	

	 But remembering Light-Through-Crystal—you see how it goes, Tutor, I'm so easily distracted. I need your cool words to flow through me, a rippling current, to bring me back to focus.
	

	 Focus! That's the word, exactly! Light-Through-Crystal was all about focus, it was his reason for being. In battle, he moved from point to point almost instantaneously, scintillating from front to flank to other flank, his attacks flashing out like malondo-rays. I remember him when we fought the Five Recalcitrants, how he glowed with varliance and ferocity! Shields shattered like glass, and the ground was littered with fangs and antlers. 
	

	 And we were triumphant! I never want to lose that day, Tutor. Place it carefully in the Reservoir of Recollection, that I may relive it whenever I need to.


Lord Fa-Nuit-Hen and Tutor Riparius answer your questions:
“Please accept this bottle of Glendis Red 143. Every sip of this rare wine conjures up the memories of a gladiator's last fight in the arena, a vivid image of the strikes and styles that were lost with his or her death. It's a meager offering for a demiprince such as yourself, I know, but it's still exceedingly rare here on Nirn -- after making just 9 bottles, Glendis of the Bloodworks was executed for grave robbing, suspected necromancy, and the brewing of corpses into wine without a license.

Now, as to the reason I'm writing. It is commonly believed among mortal scholars that the realms of the Daedric Princes are extensions of those Princes themselves. I've encountered instances of the same being true on a smaller scale -- the infamous Mages Guild report on the so-called "Bad Man" of Daggerfall, as well as in my own experimentation on lesser Daedra. However, in all the infinite expanses of Oblivion, this can't be the only way a realm can be maintained. Is your realm a part of yourself, or otherwise invested of your essences? Do you know of any other pocket realms that were created without involving a Daedroth's morphotype?

You have my utmost gratitude for your time. If I ever make it to your corner of Oblivion, please do save a glass of Glendis for me -- that was my last bottle, after all.

Sincerest regards,

The Spellwright"

	Lord Fa-Nuit-Hen says, 
	“To answer your questions, Spellwright, I shall go from the specific to the general! In common with the greater Princes, my realm of Maelstrom and myself are indistinguishable—my pocket reality is a projection of my mind, nature, and will. Indeed, reality as personal manifestation is the norm in all the highly-organized realms I have visited. Exceptional realms deviate from this norm in several ways. There are physical realms, such as Infernace, home of the flame atronachs, that exist as collective extensions of their numerous, less-powerful inhabitants. In my experience, such 'collective realms' tend to be rather mundane and uninteresting, lacking the distinctive qualities of the more personal Oblivion planes. There are regions of incomplete and half-finished demi-planes, the so-called 'inchoate realms,' that were for some reason abandoned by their projectors—dangerous places for even powerful Daedra to visit, as it's easy to become discorporated in a Roamver ambush, or by getting caught up in a realm-rip. Then there are what we call the 'sundered realms,' pocket realities that were shattered by interplanar war or Princely expungement. To answer your final question, I know of no organized Oblivion realms created or maintained by other than individual or collective will. But I haven't seen everything in Oblivion. Who could?"



“Since we're talking about Oblivion Pocket Realms, I would eagerly like to know what exactly is a Slipstream Realm instead. It is said to be a sort of pocket dimension located between Mundus and Oblivion, but what it really means? I also heard it is not inhabited by Daedra nor mortals, so who precisely owns it? And where is this so called “Weir Gate" used to get inside it?

Please, excuse me if I prefer to remain anonymous, but I want to prevent someone stopping me to searching for those places.

The Quidnunc Battlemage"

	Lord Fa-Nuit-Hen says, 
	“Ah! The 'Weir Gate' leads, or will lead, to the Slipstream Realm where you mortals have or will establish your Battlespire Academy. Regarding the 'Slipstream' designation: mortals, of course, can only perceive Oblivion and the astronomical regions of the Mundus in terms of their own frames of reference. They 'see' only what they can comprehend, and often that isn't much. Furthermore, what they do comprehend often seems to drive them insane, though the rate of mental deterioration varies with individuals. Twice upon a time, the Imperial Mananauts regularly ventured beyond Nirn, and in doing so learned that the mortal mind is best acclimated to other realities by gentle degrees. This is one of the reasons why Maelstrom seems to resemble aspects of your world—I wished it to be mortal-friendly, or at least friendly enough for mortals to experience my arenas without distorting their mentalities! Anyway, the Mananauts will learn that it's best to train for Oblivion in a transition zone, a place where differing truths can co-exist without conceptual abrasion. At certain points, transliminal forces balance in standing waves, and these regions are designated 'Slipstream Realms.' We haven't actually been to Battlespire yet, have we, my Tutor? Would you please remember forward for me to tell the Quidnunc about this 'Weir Gate'?"

	Tutor Riparius says, 
	“Of course, Lord Demiprince! The Weir Gate is a semi-permanent portal between Tamriel and the Battlespire that has been, is sometimes, or will be blocked or destroyed. Sooner or later, we'll know more than that."



“Fa-Nuit-Hen,

Although my fellow colleagues are not pleased with contacting a Daedric Demiprince, if that is what you are, we here at the Guild of Mages were recently wondering about the creation of pocket realms of Oblivion. How are these miniature realms formed in the first place? Would it in any way be possible for a skilled mage to be able to create one for themselves, or is it exclusively done by Daedric entities like yourself? Finally, should the former be true here, were there any historical cases of mortal races creating their own planes? I suspect that the Ayleids would have known how to accomplish such a thing. However, we have found no evidence to support this so far. I thank you for your time, and your personal insight would be more than helpful in our research on this.

Wizard Solinar of Firsthold, Mages Guild"

	Lord Fa-Nuit-Hen says, 
	“So far as I know, pocket realms can be created and maintained only by immortals such as the greater Daedra—though, of course, it's well known that mortals have the capacity to ascend to immortality. Such ascended mortals often become great pests as far as we Daedra are concerned, so I don't think I'll go into the means of such ascension. Who wants more pests? But I will give you an example: the Ideal Masters who rule the Soul Cairn pocket realm were once mortals like yourself. If you get a chance to visit that, frankly, rather unattractive little reality, perhaps the Ideal Masters will tell you how they worked it. I wouldn't count on it, though: they're notoriously short on empathy, and at the first excuse will confine you inside a tight little crystal 'for all eternity,' whatever that means."



“Great Prince Fa-Nuit-Hen,

A few years ago I managed to travel to the Soul Cairn. I saw many frightening new things, tasted new plants, listened to the saddening to stories of hopeless souls, and possibly even saw an undead dragon, but what piqued my interest the most was the existence of the area itself. The realm was considerably large, and when I met a large soul gem-like Ideal Master, they referred to themselves as "one of the Makers". 

My question is how these mysterious beings created such a place, and why they did so. I would have asked one of them, but the last time I saw one was when I found a shard of an Ideal Master in a nobleman's chest.

Cyan Fargothil of Seyda Neen"

	Lord Fa-Nuit-Hen says, 
	“Wasn't I just talking about that place? I believe I was—but now, I have moved on! Riparius, old friend, I leave this one to you."

	Tutor Riparius says, 
	“But of course! Perhaps I can shed a bit more light on the subject. Long ago, as you reckon such things, the Ideal Masters were an early order of sorcerers who practiced necromancy, trafficking in souls, great, small, and fragmentary. They became very powerful, and eventually found their physical forms to be unacceptably weak and limiting. By means which I shall not articulate, they transcended those forms and became beings of soul-energy. They entered Oblivion as immortals, selected an area of chaotic creatia, and crafted it into a pocket realm ideal for their purposes as soul merchants. They dubbed this pocket the Soul Cairn and, pleased with themselves, adopted the name Ideal Masters as a title."



“Fa-Nuit-Hen, Multiplier of Motions Known, I offer the soul of this fallen warrior as sacrifice, and in return request only a drop of your knowledge. My questions for you today are threefold:

Firstly, I must ask of your nature. Which of the Princes sired you? We know of your involvement with Vivec, but is it true that you also taught new Motions to dissident Redguards who rejected the Ansei?"

	Lord Fa-Nuit-Hen says, 
	“I interrupt, for I become impatient to return to my affairs, which are quite pressing! I, of course, am a scion of Boethiah. Why would such as I teach new motions to dissident Redguards? Not that I disdain those people, who fight well, for mortals—and even I learned a new motion or two when I observed the HoonDing making way!"

“For my second question, I'd like to inquire into the matter of your Aedric counterparts. Many obscure texts describe Morihaus-Breath-of-Kyne as a Demiprince, but this is hard to reconcile with what little we know of Daedric Demiprinces such as yourself."

	Lord Fa-Nuit-Hen says, 
	“Morihaus! It's long indeed since I thought of him. How we would drink and dice together! As far as I'm concerned, to call him a 'demiprince' is clearly a misnomer. He was a demigod—or so he was termed by the mortals of his time. If you go then, you'll see what I mean."

“Lastly, I hope that you could provide some information on the pocket realm of Infernace, home of the highly intelligent Flame Atronachs. Even the most inexperienced mortal conjurer knows of the existence of this realm and its endless supply of fiery guardians, but it has rarely been visited due to the extreme conditions within. Does it have a clan structure? We know that the Flame Atronachs can collectively swear allegiance to a Prince, but how do such alliances affect this plane politically?

– Legoless, Doyen of the United Explorers of Scholarly Pursuits"

	Lord Fa-Nuit-Hen says, 
	“Infernace, as alluded to above, is one of the dullest realms I've ever visited. Magma, fumaroles, and more magma—even the Deadlands has more variety! But it must suit the Flame Atronachs, as it was crafted to their collective specifications. Regarding their clan structure and hierarchy, I was too bored to inquire. I admit it: to me, all Flame Atronachs look alike. Some may be bigger than others, but whether the larger ones rule the lesser ones, I couldn't say. …I believe I shall take just one more question for today."



“To Fa-Nuit-Hen, courtesy of The Loremaster;

I was intrigued to hear that the Maelstrom Arena is considered an Oblivion pocket realm; one of yours, I assume? I have always had an interested in pocket realms, being that there is so little documentation about them in existing scholarly works - some sources say there are over 37,000. The Monomyth states how the sixteen Daedric Princes "created the Daedric Realms, and all the ranks of Lesser Daedra, great and small", so I was wondering, how do the pocket realms fit into the Daedric hierarchy? Does every pocket realm belong originally to one of the sixteen Princes? If so, who do you owe allegiance to?

Now, on to the Arena - I have heard rumors that an entrance has appeared up in Wrothgar, but no specifics on its location. Are you able to elaborate? Is it up in the Black Mountain, near Orsinium, or perhaps in one of the other regions of Wrothgar? I very much look forward to seeing it myself someday.

Enodoc Dumnonii, Savant of the United Explorers of Scholarly Pursuits"

	Lord Fa-Nuit-Hen says, 
	“Over 37,000? There are more than that in the Ur-Mora Clarion region alone! But most are too strange for mortal comprehension—you're better off just thinking about those planes associated with the Princes, Demiprinces, and Daedra Lords, as those all partake of concepts that are at least somewhat familiar to you. Of them all, if you are as warlike as most Tamrielics, you're sure to find the Maelstrom Arena the most welcoming! If you're up for the challenge, you'll find the portal to my handsome little realm currently anchored in the foothills of the Wrothgarian Mountains, just northeast of where the Orcs are building their new capital city of … Orsinium, I think they call it. The gate to Maelstrom might take a little finding, but it's worth the search! Trust me, I'm a Daedra."



Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Imperial Sewers




Meet Imperial Architect Mycaelis Julus, who will answer your questions about his specialty, the Imperial City sewer system.

	The sewer system of the Imperial City spans under the entire city, connecting its districts. With the recent push into the city, many adventurers ventured into the sewers, searching for fame, fortune or thrills. Many went missing-lost or killed in the dark labyrinth. We have contacted Imperial Architect Mycaelis Julus to shine a light on the construction, layout, and secrets of the Imperial City Sewers.

	For the next Loremaster's Archive Daedric Demiprince Fa-Nuit-Hen and his aide, Tutor Riparius, will answer questions about Oblivion pocket realms in general, and the Maelstrom Arena in specific. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Imperial Architect's Correspondence
	Honored members of the Elder Council,

	It is with great pride that I report we have finally found the city's legendary Centrata! As you know, the city's underground is a complex nest of sewer drains and crumbling Ayleid ruins. We've always assumed that there was a grand design in their construction, but lacked the requisite resources to prove it. Now, with help from Chancellor Tharn and the wise Mannimarco, we've been able to delve deeper than we ever thought possible.

	Our survey indicates that all channels and passages eventually lead to the Centrata, a massive underground chamber that houses the White-Gold Tower's foundation. I can tell you, it is quite a sight to behold. The Tower rests on a stone monopile, supported by six massive vaults. The significance of this discovery cannot be overstated. It confirms countless architectural theories about the six districts' connections to the Tower and the age of the city's infrastructure. It might also grant us valuable insights into the nature of the White-Gold Tower and its power over Nirn.

	I would like to conduct a more thorough investigation, but our esteemed benefactor Mannimarco has declared the area off-limits. I do not mean to sound ungrateful. Without his help we never would have found the Centrata. But we still have a great deal to learn about how the chamber was constructed. I hope that the Elder Council might intercede on our behalf.

	Best regards, 
	
	 Mycaelis Julus, Imperial Architect, Council for Civic Planning




Mycaelis Julus answers your questions:
“Greetings, Architect,

I've a very important question I've needed answered for several decades. I feel some explanation is required as to the nature of my question.

Upon my arrival within Imperial City some several decades ago I found myself on the wrong end of a drunken night of "fun" perpetrated by what I can only assume were Colovians. It wasn't a span of five minutes before I was asked why I was so far from home. Black Marsh, I thought, but alas I believe they meant the sewers. At least I think they did because I very quickly found myself within them. With such large, similar rooms and total darkness I spent a week navigating the labyrinthian design of the sewer systems. I had only rats to eat for days. Not that I mind, they make for good meals. Nevertheless, I digress.

If you are in fact the designer of the systems in which I found myself lost I simply ask the following: why would you design such a monstrosity of engineering that has such large, apparently useless rooms, with so very little actual plumbing? Honestly, the Black Marsh seems to have a more efficient method of disposing of waste than those sewers do.

If you are not the designer, then I ask for your knowledge on who built such catacombs with high ceilings and so few exits.

I await your anwser.

Shocks-When-Touched
Formerly of the Arcane University's Faculty"
	

	Mycaelis Julus says, 
	“The short answer is that the original architects of the Imperial City sewers were the Ayleids, who left behind no records as to how it was designed and why it was laid out as it was. It is clear, however, that the system of sewers beneath the city was built for more than just drainage. It seems to have been designed to facilitate the subterranean movement of large items, as if there was something, or someone, that they Ayleids did not wish exposed to sunlight or the elements. But the full extent of the system is unknown, because over time some regions have partially collapsed, so that while the sewage still moves through, people cannot, while other areas have entirely collapsed, and have had to be bypassed or rerouted by new excavations. But as a civil architect, what I find remarkable is that, despite the ravages of time, the sewers still do their job, efficiently draining the waste and runoff of the great city overhead."



“Honorable Mycaelis,

I hope this letter finds you in some haven far from the bitter fighting that dominates the capital. In my line of work I've learned to seek out and memorize the hidden tunnels every Tamrielic city seems to hide beneath her skirts. From there I can better spy upon the wretched practitioners of the Black Art - who are often masters of cloak and dagger themselves. From there I can better strike.

My question regards the sewer network beneath the Imperial City. I know the majority of the system was constructed long ago, but what can you tell me about the original purpose behind the narrow corridors that branch from each major chamber? When I'm pursuing a mark in that winding morass, and we enter a blind tunnel only to have me crash into a spur of daedric stone or slip up on a fungal cluster - that's when I wonder at the reasoning behind all of these serpentine hallways.

I can only think that some early, prescient necromancer built this accursed network to insidiously foil attempts at bringing his future counterparts to justice.

Thank you in advance for any offered insight, and may the All-Revealer keep you in his grace.

V.E."

	Mycaelis Julus says, 
	“The labyrinthine layout of the sewer system is difficult to explain at first glance, but we must recall that it was designed to drain the capital city of the Heartland Elves, which looked very different from the Imperial City of today—bath buildings, fountain locations, entire districts have changed since Alessia's slave army ejected the Ayleids and took the city for humanity. In many places, the plumbing beneath the streets has been entirely reworked and bears no resemblance to the original construction. Some parts of the system now see very little use, while a heavy rain may cause other channels to overflow or back up. It requires constant maintenance, I assure you—a civic architect's work is never done! And now there are all these blue Daedralithic protrusions spiking in and out of the walls, in many cases blocking proper flow and drainage. Once the city is liberated, if those blue rocks don't go back where they came from, I simply have no idea how we're going to manage—certainly not on the budget we had before the crisis, which was already woefully insufficient, in my professional opinion."





“Greetings Architect Julus,

I have made many trips into the Imperial Sewers since the Alliance Captains flung open the doors, and have managed to nearly document every nook and cranny. I have a few questions that I'd like to get your ultimate opinion on . . .

Firstly, I assume you are aware of the presence of both the Barathrum Centrata area at the root of the White-Gold Tower and the Dragonfire Cathedral deep under the Imperial City. Was there a reason you decided to merge the former into your design, and hide the latter? You may want to look into the latter when the war above has finished by the way . . . 

Secondly, why make the sewers traversable at all? With all manner of magic spells available, is a manual group actually required to go down there and do whatever it is they need to? This would also reduce the ridiculous amount of creatures you have down there . . . as if hoarvor weren't bad enough, there's crocodiles and skeevers! Not to mention the ungodly amount of Daedric forces . . . so I ask you, why can you not just have simple pipelines instead of 10 feet diameter tunnels? And if you know the architect of the Wayrest version, give him a piece of my mind too.

Finally, have you not even thought about the consequences of where all this waste is going to? I ran into two officers in the Shadowfen region of Black Marsh, where I was pleased to see one of them actually cared about the indigenous Argonians to actually clean up the pollution. Please alert me if you decide to do something about it.

Other than these three points, it's an excellent system. Congratulations on a remarkable feat of engineering.

Yours sincerely, Alena-Draco, Chief Paladin and Matriarch of House Draco"

	Mycaelis Julus says, 
	“Julianos' little teapot! Don't mistake me for the original designer of the sewer system—I merely do my humble best to understand it and keep it in working order despite very limited resources. You ask why the sewers are traversable at all: I assure you, about four-fifths of them are not, as they consist of narrow drainpipes that bring sewage and runoff into the larger conduits. The traversable tunnels provide access to key areas and make maintenance of the system possible. They also seem to have served the Ayleids as a system of subsurface transport, the purpose of which has been lost. As for the Wayrest sewers, it's my understanding that they were built in emulation of the Imperial City system, which accounts for any apparent similarities. 

“As for what happens to the Imperial City's waste once it washes away down the Niben, well, let bygones be gone, as we say in Cyrodiil. It's not our way to worry about the detritus of the past."

	The Rat whispers,
	 “Heh. True. Forgotten detritus."



“Master Architect Julus, I trust this letter reaches you well.

I was hoping you could offer some insight into the sewer systems beneath the Imperial Palace. Obviously this section of the city substructure can be difficult to accurately map due to the underlying Ayleid architecture, but recent intelligence suggests that all three Alliance forward bases are positioned close to passages leading directly to manholes in Green Emperor Way.

Most sewer maps assert that the Barathrum Centrata drainage pit is located directly below White-Gold Tower, but scouts report nothing but 'unending legions of Daedra' in this highly-contested chamber, and zero surface access. Are the Alliance generals mistakenly pushing deeper underground in their haste to take the Ruby Throne? What is the intended function of these mysterious side passages, and where exactly do they lead in relation to the Palace District?" 

– Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Mycaelis Julus says, 
	“We don't actually have a definitive answer to this question, but I do have a theory: I believe that the maze of side-tunnels serves the purpose of diverting the flow of drainage into locations where it percolates slowly to lower conduits, allowing waste to settle out so that the water that eventually makes its way into Lake Rumare is relatively clean. 

“And if I may stretch the metaphor, the Imperial City sewers serve as a catch-basin not only for human waste, but for the dregs of humanity, those individuals so low and degraded that they seep down into the levels below the city, removing those unfit for society into an existence appropriate to their status. These scum … hello, what? Who are you? No, don't, that looks sharp…."

	The Rat says, 
	“Heh. 'Human waste.' It's fine, the blood will wash down the drains. It always washes down the drains. Let bygones be gone."



“Mycaelis Julus,

Greetings! I am a scholar of the ancient Ayleid language. We at Gwylim are always looking for new inscriptions and artifacts to aid our understanding. Lately we have been greatly distressed by the damage the war has done to the many historical buildings of Ayleid origin that lie within the city. What's worse - we are consistently denied in our requests to study these damaged buildings before they are demolished and rebuilt by your guild. Rumor has it that far more Ayleid ruins extend beneath the city. Soon it may be that these legendary crypts are all that is left of the Imperial City's Ayleid heritage. I beg you to answer - What are the extents of the ruins beneath the city? What sort of inscriptions have you uncovered in your excavations? And for the love of Akatosh, would you please consider preserving them for proper study instead of consigning them to Oblivion for the sake of sewage!

Toh Sacchus,

Ayleid Linguist, University of Gwylim"

	The Rat says, 
	“Plenty of ruins, Sir Linguist, no worries there. Deep they go, and deeper still. Come, and I will be your guide. I will show you inscriptions. If there aren't enough, I can carve more. There's time, down here, time enough for everything. But bring supplies. Lots of supplies. We have plenty of time and inscriptions, but not enough supplies. Turkey legs are good—bring those.

“Leovic was curious, like you. He also wondered about the 'legendary crypts' under the city. Now he doesn't have to wonder."





“Architect,

I write in hope that a man of your profession may help to elucidate the truth behind some of the stories the soldiers tell while on their leaves-of-adoration here in Cloudrest. They tell the most illimitable fables, tales of the cultural practices of your people I can only assume to be the fabrications of minds traumatized by the horrors of war. For example, although it is widely known that your ravaged city suffers the effects of ghastly sanitation, I have heard it claimed that even before these troubled times the effluence of the city was allowed to drain directly into the source waters of your lake Rumare, without sedimentation, filtration, or even basic creatia-colloid clarification! Surely this must be due to the ravages of war and the hordes of Oblivion - I cannot imagine that any sentient beings would so thoughtlessly pollute their very source of hydration! Even the noisome Maormer are known to understand the rudiments of water purification!

Please, I require your reassurance in this matter. Can it really be that your people have always drawn their drink from wells of water swimming with their own excrement? Is it remotely true that the scarlet tint to the already turpid waves of your Rumare, stained by the sanguinary dribblings of your populace's infected posteriors, is in fact the native condition of this body? Are those creatures I hear spoken of as 'Rust drakes' truly transmogrified crocodilians that churn the noisome waters of their spoilage with spindly extra limbs, or is there a nobler origin behind these monstrosities? When it rains, do the sewers truly flood the streets with their overflow of repressed scatological memory, and do your people truly consider this as nothing more than healthy fertilization for their gardens?

I anxiously await your clarification in this matter, and wish you well in your doubtlessly tireless efforts to rectify the state of your city's sewerage.

Ardari Ilmion, Nonagenarian of the School of Thoughts and Calculations in Cloudrest"

	The Rat says, 
	“You talk too much. Clever words, cutting words meant to hurt, to carve new inscriptions, to injure and shame. But The Rat is not cut by words. There is no survival in words. You will learn. Come to the sewers, Nonagenarian, and bring your words. Those who live down here have survived fire and claw and fang. Try to hurt them with your many, many words, to keep them away from your soft throat. We will teach you new words, Elf. You will say them loudly, but only once."



Discuss this on the official ESOTU forums.
	


=======
Loremaster’s Archive: Nobles’ Fashionable Attire




Please welcome Lady Eloisse, Fifth Countess Manteau, and here to answer your questions about fashionable attire among the nobles of Tamriel.

	A countess of impeccable taste and a clear understanding that others need to do to make her dresses the most outstanding and comfortable ones not only in Wind Keep but in all Tamriel, Lady Eloisse honored us with her presence in this latest installment of the Loremaster's Archive.

	In the upcoming Loremaster's Archive, our guest will be Imperial Architect Mycaelis Julus, who will answer your questions about his specialty, the Imperial City sewer system. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Clothier: Light Armor Basics
By Lady Eloisse, Fifth Countess Manteau

	Here in Wind Keep we are renowned for producing High Rock's finest light armor: so elegant, so tasteful, and yet so sturdy and staunch. Let me tell you just a little bit about how we do it.

	(By "we," of course, I mean the town's families of clothiers: the Raiments, the Garments, and the Habiliments. They do all the actual menial work, though under my noble and capable oversight, naturally.)

	Light armor is made entirely of cloth, except for certain structural reinforcements crafted from bone, horn, or cartilage. Though the outer layer of a jerkin or breeches may be of ornamental silk or damask, be aware that underneath is a layer or layers of tough and durable fabric such as cambric or burlap. These layers are often quilted or padded in order to aid in absorbing the force of a blow.


Lady Eloisse answers your questions:
“Greetings Lady Eloisse,

A lady's beautiful, sweeping gown in particular has always caught my eye. I have a number of these, myself, but I have a slight dilemma. There is a ball coming up that I must attend, and I want to dress accordingly, but I simply do not know which out of my array of gorgeous gowns I should wear. I want to go for a princess-like look, so the bigger and flouncier the skirt, the better! Could you perhaps suggest a type of dress I could go for?

Also, are there any particular traits found in each race's noble dress? For example, Bretons are known for a more conservative look, while the High Elves often use ornamentation in their designs.

Yours sincerely, Alena-Draco, Chief Paladin and Matriarch of House Draco"

	Lady Eloisse says, 
	“Layers are the way to go, Alena—petticoats and underskirts will provide that blooming and burgeoning 'flouncing' ballroom look. And I think you'll find exactly that in some of this season's higher-end designs from House Manteau, as shown in the sketch below. In High Rock this year we're all about layers, layers frilled, crumpled, and ruched, layers tiered, ruffled, and stiffened. Add a petticoat, then add one more, and I'll wager you'll love the result. 

“As you say, every culture has its own look, but at House Manteau we don't like to be too dogmatic about 'staying Breton.' We take a little something from here, another little something from there, try them out together, and are often surprised by unexpectedly well such mixing and matching can work. Wood Elf antlers atop Dunmeri shoulder pads? Why not?"



“Beautiful Lady Eloisse,

In my travels to Morrowind I encountered a trader, Sadril Radveso, who offered me many wondrous and beautiful wares - carpets, rugs, fabrics, and clothes. Some of them were even silks. It seemed very exotic and exquisite, and I asked him where he got it. He told me that he got it from another trader in the Foreign Quarter of Vivec city, who, in turn, receives such wares from various Ashlander craftsmer. Fascinated, I bought a small decorated rucksack for about 50 drakes and a bottle of Cyrodilic brandy. In fact, my colleagues are jealous of it, 'cause it looks worth even for a noble!

So, what I want to ask you - what they make such goods from? Some Vvardenfellic species of a moth, or maybe a silk spider? I will be very grateful for your answer, my Lady.
	 Your obedient servant,
	
	 Scintius Aravellus Abarbus the Framer, St. Alessia's Apothecary"
	

	Lady Eloisse says, 
	“That was a lucky find! Silk comes from an abundance of sources across Tamriel, but few varieties can compare with the spidersilk of Morrowind. Not many outside the clothing trade know that it comes in several grades, known to the Dark Elf tailors as 'shimmer,' 'Azura's-breath,' and 'contraspun.' Shimmer, the most common, is the fine rippling fabric you see on the skirts modeled below. Azura's-breath is even lighter, so fine it is often translucent, but it's no less strong and durable than shimmer. Furthermore, it's particularly receptive to enchantment, and is often employed as the magicka-bearing fabric in spellwear. Contraspun, on the other hand, is so dense and impervious it's said it can turn a knife blade—and yet it retains silk's signature soft ductility. A contraspun garment provides a measure of protection without compromising on appearance!"



“Greetings, mortal,
	 Recently I have noticed many mortals roaming about my home plane of Coldharbour in strange attire resembling ornate cloth robes that seem to offer little to no protection in combat. This strange state of dress is not just limited to spellcasters, however, I have observed all castes of mortals charge into battle wearing them. The few Soul Shriven I have interrogated about this odd trend have told me that these robes are in fact called "gowns" and that they are primarily worn by mortal "nobles". However not one of them could in fact answer why mortal warriors would voluntarily engage in combat wearing such ill-suited armor! So my questions are threefold!
	
	 One: Why would any mortal wear these "gowns" into combat?
	
	 Two: What possible advantages could they offer over proper cloth armor, like a robe?
	
	 Three: Where would one find a "gown" of proper style and size to suit a Kynaz of my station?
	
	 Respond swiftly mortal! My time is not limited, but my patience is!
	
	 - Diraxion, Kynreeve of Clan Deathbringer"
	

	Lady Eloisse says, 
	“Surely a Daedra should know not to be deceived by appearances! There's no reason why practical combat gear cannot be ornamental and pleasing to the eye—even delicate and pretty! Really, the way you Dremora put spikes and flanges on everything, I wonder sometimes how you can even don such garb without doing yourself an injury. Does everything have to look so, what was that Undaunted term, so 'bad-ass' all the time? Think light! Think flowing! Think colorful! 

“And in the name of Dibella, don't assume that just because a warrior wears something that looks like a wedding gown that such a combatant isn't fully protected! Beneath that crinoline there are probably layers of tough material hardened enough to deflect an arrow. Not to mention the possibility of magical augmentation! 

“Kynreeve, take a glance at the fashions modeled below, confections designed by some of our new friends in Orsinium. Now imagine yourself in one of these splendid robes, perhaps covering a suit of mail. Wouldn't it just make the other Dremora pale with jealousy? Not to mention the cheer it would bring to your otherwise dreary realm of Coldharbour. Think about it!"



"Greetings, Lady Eloisse! 

I, um, wish to erect the spine of apology for accidentally teleporting myself directly into your private chambers earlier this morning. You can never find a good portal spell ingredient list these days, I tell you, and do hope you can forgive me over it. But let me move on to the reason why I requested to meet with you in the days prior to this one: I have three questions dealing with a subject I have little to no knowledge of, Tamrielic Attire, and I believe you are just the lady that can answer them for me. Let's begin shall, we?

My first question deals with the Nibenese and their legendary tattoo parlors. Amongst the Niben, tattoos are considered respectable, honorable, and as physical representations of one's inner strengths and emotions; some Niben subcultures even view them with a spiritual sense. For the Nibenese, tattoos are a part of their attire -- cloths made of ink instead of silk and wool. What is your opinion on this practice, my lady, and why do you believe the Colovians do not partake in it as much as their eastern brethren?

For my second question, I ran into a Mages Guild member named Octavius Mede during my travels through Sutch recently and he convinced me to buy a few robes off of his person that his sister had made at home. When I asked him about the quality of the fabric, he told me that the best robes are always 'mage-made, reinforced silk with layers of softening and anti-wrinkling enchantments' woven into them, and that they offer the best protection. The idea of warlock-tailors and witch-seamstresses entices me greatly, and I wonder if it is advised for nobles to wear magical clothing. If so, that would explain why I never see men and women of import wearing rumpled clothing!

And for my final question, I wish to inquire about the suspicious absence of cloaks in the provinces. When I was a young hatchling at the beginning of the Second Era, post my enslavement to the Dark Elves of Tear, my Dres master once told me that cloaks were signs of nobility and grace within the cultures higher than my own 'primitive civilization' after I accidentally dirtied his. Ever since then I became fascinated with cloaks and aspired to have tailored just for me, embroidered with symbols of my native province, tribe, and village. And when I eventually became a scholar in Cyrodiil, I did just that; imagine how elated I was to see cloaks embroidered with Nibenese, Colovian, Yokudan, and even Akaviri heraldry! But over the years I have noticed that cloaks now seem to be going out of style, and I was bewildered when a Druadach man told me to take my 'oversized table napkin' from between my shoulders. Can you please inform me on why cloaks seem to be less important in Tamriel than they used to be, for I haven't worn mine since that day and I do not wish to publicly embarrass myself again." 

– Eis Vuur Warden, Wayward and Contract Scholar"

	Lady Eloisse says, 
	“Ah, tattoos—such a divisive subject for those of our profession! Do they enhance one's appearance with a personalized expression of individuality, or do they compromise one's ability to adopt a different appearance for a new situation or condition? It's a personal decision, but certainly some cultures lean more toward tattooing than others—including, as you point out, the Nibenese. The sophisticated folk of the Niben Valley, unlike, say, the wilder Wood Elves or Reachmen, prefer their tattoos to be subtle, even understated. They often proclaim the wearer's allegiance to a cult, lifestyle, or political faction, enabling members of such groups to recognize each other quickly and easily. 

“Your friend Octavius Mede did not misinform you—spell-tailoring is an ancient art, and simple protective spells have been bound into garments since time immemorial. The art arguably reached its height in the early-mid First Era, when the Empress Hestra was said to have a Gown of State magically augmented to repel inimical spells, stave off fatigue, and enable levitation at will! While we have no such abilities today, the art still persists, and most great nobles have a spell-tailored item or two in their wardrobes.

“As to cloaks, well—those are SO fifth-century. House Manteau made its name tailoring cloaks for King Joile and his court, but I don't believe we've had a request for a cloak, other than as a costume prop for a stage-play, in at least fifty years. One would have to be eccentric indeed to want to wear something as old-fashioned as a cloak in the year 582 of the Second Era! You're an Argonian, so just look at the lovelies below modeling some of the latest fashions out of Gideon. Would you really want them, and their outfits, covered up in fusty old capes or cloaks? Of course not!"



“Greetings Lady Eloisse, 

I am Hundorian and over several years of searching I have come across several dresses. The most comfortable and the one I'm currently wearing is the Noble Dress. I wear it every day for every task I am doing such as digging, tending to the plants, eating the plants, or accidentally swallowing rocks and it fits perfectly. The problem I have come across however is that I am always having trouble getting it off to take my dirt bath. Most recently I had to get help because I didn't realize you had to lift the dress up and untie the strings in the back to get it off. I finally had my dirt bath after wrestling with the dress and put it back on when I was done. I would like to ask if there is an easier way to get the dress off and who made it as well? I would hate to have to stea- I mean borrow another one. Oh and before I forget, could the holes in dresses also be larger? I always get my tail stuck when trying to maneuver it through. Dirt guide you and please use the pouch of dirt I sent you wisely. 

- Hundorian, Lord of Dirt"

	Lady Eloisse says, 
	“Dibella's cheek, I hope the dress subjected to such treatment wasn't a House Manteau creation! Indeed, generally speaking, the more noble the attire, the more intricate its construction, and the more likely one is to need assistance when putting it on or taking it off. I still recall giving Clarisse Laurent's manservant Stibbons his first lesson in how to help a lady into—and out of—her stomacher. How he blushed!

“Adapting to tails is a thorny problem for even the most experienced couturier to solve. Most don't even try! My best advice to you, my feline friend, is to stick to clothing made by Khajiit, for Khajiit. Note how naturally they deal with the tail issue. Trust the experts!"



"Most graceful Lady Eloisse,

You must know I am most delighted to write back to you after you so kindly arranged for my sister's evening gown to be made - most gracious of you! I must say the embroidery and level of detail are absolutely stunning, not to mention the lavender accents on the sleeves. The shape, the material, all is marvelous dear Countess. Accept our heartfelt gratitude in the bottle of raspberry wine my father Lord Gaspard hand-picked for you. I believe he will be visiting you sometime soon to take advantage of your personal clothier. In any case, some foreign dignitaries at court were not particularly impressed by the astounding Breton fashion that is my sister's gown, and even went so far as to deride it! Can you imagine?! Comparing our attire with the boring Altmer, Redguard and even Imperial fashion styles! They said it was "quaint" and "pleasant" at best. Preposterous! Tell me, dear Countess, how would you compare our Breton fashion with the styles of the other races? Certainly you would agree we are the most stylish of all the peoples of Tamriel, yes?

Respectfully yours,
	 Grand Enchanter Etienne Dumonte, of the Wayrest Mage's Guild"
	

	Lady Eloisse says, 
	“I don't think it's controversial at all to say that the dressmakers and haberdashers of High Rock are the most subtle and sophisticated clothiers in Tamriel. The sniping aimed at your sister's elegant dress is just the same carping, born of envy and ignorance, that we here at House Manteau are all too familiar with. These 'foreign dignitaries,' now—were they Orcs? They were Orcs, weren't they? All too typical. Yet such is the world we now live in. 

“On the other hand, look at the latest offerings from Sar'aq of Sentinel, modeled below, which display traditional Alik'r pomp reined in by a certain newfound restraint, which I must attribute to the cross-cultural influence of High Rock upon the design sense of our allies to the south. Quite splendid, don't you think? And yet thoroughly modern—not the least bit 'quaint.'"



“Lady Eloisse,
	 This one shows you the claw of greeting, as a humble Argonian sorcerer and a follower of customs it is important to wear robes showing not only this one's profession but to ensure that the local peasants do not come too close due to the fear of being turned into a toad or some other animal a step up from their existence. However having tried many styles only the Bretons seem to have constructed robes which not only contain a pouch for this one's gold while also removing those absurd hip flaps. Can you explain why all other styles have not followed the Breton lead and what these hip flaps do other than flap around in annoying manner, one human thought this Argonian was a fool and claimed it was armour to protect the hip. Having been in many battles this one can assure you no-one has ever attempted to kill his fine self by stabbing him in the hip.
	
	 Ash-Tal Argonian Sorcerer"
	

	Lady Eloisse says, 
	“To be fair, what you refer to as 'hip-flaps' are properly known as 'tassets,' and they are indeed intended to act as protection for the outside of the hips and upper thighs. That said, I agree that exaggerated tassets look simply absurd, completely ruining the body-lines of otherwise fine suits of armor. And the fad for extended faux-tassets on civilian wear currently seen on the would-be fashionable youth of our larger cities is, frankly, just in bad taste. It's no wonder the more upscale taverns and inns are beginning to refuse service to these 'flapdoodles.' Who can blame them? 

“Little-known fact: pockets for men's clothes, which have been universally adopted in High Rock, were actually invented by the Nords! The denizens of Skyrim, of course, are fond of their hip flasks of mead, but external flask-holsters are too vulnerable to the depredations of pickpockets, especially when one is 'in his cups,' as the Nords say. The solution: interior pockets, cunningly wrought! Look at the Nord models below, showing off the finery of Jork the Tailor-Thane of Windhelm. I guarantee you every one of these fellows has a flask on his hip or in his lapel, but do you see a telltale bulge? Not in a Jork tunic, you won't!"





Discuss this on the official ESOTU forums.
	


=======
Loremaster’s Archive: Modern and Historical Riding Mounts




For today's Loremaster's Archive Lady Honnorah af-Lahreq – well-known for her essay about Yokudan Chargers – has taken the time to answer your questions about riding mounts in Tamriel.

	The famous Aswala Stables, home of the legendary Yokudan Chargers, have seen better times. Hoping that they will be restored as soon as the final anchors are destroyed, we have invited Lady Honnorah af-Lahreq to give us more insight on modern and historical riding mounts in the cultures of Tamriel.

	Join us in the next Loremaster's Archive when we'll have the honor to welcome Lady Eloisse, Fifth Countess Manteau, to answer your questions about fashionable attire among the nobles of Tamriel. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Legend of the Yokudan ChargersBy Honnorah af-LahreqThe Gallants of Hammerfell are known far and wide as Tamriel's finest sword-wielders, but they are known equally well for their skill as riders of horses. A Redguard Gallant is nearly always depicted with a sword in one hand, and the reins of a loyal steed in the other.

		 And no breed of horse is more closely associated with the Knights of the Desert than the Yokudan Charger. Indeed, the Yokudan Charger is the mightiest of breeds, the pride of all who trade in horseflesh in Hammerfell. Faced with the heat and harsh terrain of the Alik'r, lesser horses falter and die, while the Yokudan Charger survives, even thrives. The Charger reacts to a challenge like his rider the Gallant: head up, nostrils flaring, ever prepared to show his or her mettle.

		 Here at Aswala Stables we breed and sell only Yokudan Chargers of certified descent, steeds of proven lineage that count among their forebears the horses Yaghoub the Seafarer brought in his fleet from Akos Kasaz. We are a little bit off the beaten track, but we count ourselves lucky to be situated in the awe-inspiring heart of our magnificent Alik'r Desert, and when you see the steeds we have on offer we think you'll agree it's worth the trek. 

		 The Yokudan Charger: a grand tradition, and for us, a sacred trust. Come, accept the hospitality of Aswala Stables, and judge for yourself.
	Lady Honnorah af-Lahreq answers your questions:
“Greetings Lady Honnorah,

I know the beasts are not known to be found in Hammerfell, and therefore I would understand your limited understanding on them, but could netches (both betty and bull) be utilised as mounts? Due to their ability to float it would seem they would be able to bypass obstacles such as steep climbs, allowing the rider to be able to get to places that were seemingly inaccessible beforehand.

Also, out of curiosity, are you familiar with Merric at-Aswala? If so, do you know what creature he might have preferred to ride into battle? I never got the chance to ask him due to his sudden workload as the Fighter's Guild's new guild-master.

Yours sincerely, Alena-Draco, Chief Paladin and Matriarch of House Draco"

		Lady Honnorah af-Lahreq says, “Do I know Merric? He is my cousin! As a Redguard Gallant, and more importantly an Aswala, quite naturally he rides a Yokudan Charger. 

“I have never seen a netch, of course, but I have heard of them. When I was a child I had a Dark Elf nanny, and she used to tell me Dunmeri folk tales about a character called 'the N'wah Boy,' whose foolish decisions always got him into hilarious predicaments. One story was called 'The N'wah Boy Rides the Netch,' and while I don't remember all the details, I recall that it ended with the lad stranded atop a windmill and stinking of netch gas, which my Elven nanny said was 'worse even than human flatulence.'

“Funny stories aside, I'm afraid flying mounts are entirely a figment of the imagination, and not something anyone will ever see in Tamriel. The idea is attractive, but quite absurd. And unnecessary—when I gallop my mare Asphodel across the dune sea, I might as well be flying, or at least that's how it feels to me!"

"Greetings to you Lady Honnorah af-Lahreq, Mistress of Mounts! Word has reached my ear of your expertise and knowledge of great steeds new and old. I come bearing a question that arose, as many things do here in East-Skyrim, from a very intense spat in one of our time-honored taverns. 

A Nordic hunter and a 'City Orc' both stood about a table quarreling with one another about whether or not the Orcs of the West truly road great, woolly caterpillar-like beasts as steeds. The local orc proclaimed that his stronghold-dwelling cousins have used the unique beasts for generations, as they allegedly 'were useful for navigating the rocky crags and slopes of The Reach and Wrothgar '. My kinsman disagreed vehemently with the pigman's assertions and demanded that he get his thick skull checked, naturally. According to the hunter the only unique mounts he had seen the wild Orcs ride in the western mountains were bears, not furred caterpillars. Furthermore, he insisted that his Clan had hunted in The Reach since High-King One-Eye had conquered the region and not once had they encountered such a creature.

And so, honored Lady, I believe you might have already guessed my question: Are the woolly, caterpillar-steeds of the mountain Orcs a true form of mount to the ever-savage orcs? Or, are they simply fictitious nonsense; a myth conjured up by the barbarians? (It isn't hard to imagine that Orcs, with such naturally low intelligence, could mistake a bear for this 'woolly worm'.) I can only presume that the warriors of the sands would have encountered such steeds during their sacking of Wrothgar had they been real.

I'd appreciate any insight you may have on this matter. As would a great many tavern-owners.

May Owl spread your knowledge,

Jorvald Fjord-Heart, Shaman of the Old-Ways & Keeper of Northern Legends."

< The end of the parchment is stamped with silver wax sigil in the shape of two embattled dragons > 
Lady Honnorah af-Lahreq says, “Well, I don't know—I've never seen a bear, but I have seen pictures of them, and I think at a glance one might very well be mistaken for a great woolly caterpillar! Only with too few legs. And the face of a beast rather than an insect. And the distinct lack of a segmented thorax. 

“All right, maybe a bear can't be easily mistaken for a giant woolly caterpillar. However, no such beast is mentioned in either De Brazy's 'Steeds of Tamriel' or Luponio's 'Mounts of the World,' so it's probably safe to regard them as mythical. (I've always found the Orcs to be more fanciful than most people think!)"

"Greetings Honnorah, I erect the spines of welcome and grace. I remember buying a horse from your grandfather...may his soul find forever joy underneath the watchful eye of Tu'whacca in the Far Shores. But let us move that matter behind us, for I came here to speak with you about a somewhat...interesting matter regarding ancient war mounts. Do you remember that talk I had with your grandpapa about my trip to the Wrothgarian Mountains for my studying of the giant bats there? Oh, of course you don't...you were practically a baby. But as I was studying these creatures, I was contacted by a strange Orc named Turok who told me that back during the First Era his people, as well as the Breton city-tribes they fought against, once domesticated the echkin and utilized them as steeds and cattle. At first I was highly suspicious and believed this tardigrade rancher was just merely swinging my tail...before I came into the possession of a famous engraving depicting the making of 'bat-cheese' from the 'long-lost giant dairy bats of Goldfolly'. I found this interesting for two things: one, the idea of bat-cheese sounds delicious; and two, in the background of the engraving you can see armored warriors riding what appears to be outfitted giant bats, and keeping guard over them. Well, I know this may seem out of your field of expertise, but your family are probably the most knowledgeable individuals in regards to Tamrielic Mount Lore that I know in the immediate vicinity. If you would care to share just a little insight into this dear, I would be very grateful." – Eis Vuur Warden, Wayward and Contract Scholar

		Lady Honnorah af-Lahreq says, “Bat-cheese not only sounds delicious, it tastes that way, too! Have you ever been to Ska'vyn? In the Caverns of Wry, just north of town, the Skav bat-herds breed their own giant dairy bats, fermenting from their milk a delectable cheese that is moist, crumbly, and piquant. Quite delightful, and it pairs well with pomegranate wine! If the bat-cheese of Goldfolly was half as good, it's a shame it's no longer produced there. 

“As for riding giant bats, I'm afraid that, large as they are, the creatures simply aren't up to the task of supporting a person's weight while flying. Though quite intimidating with their wings at full spread, giant bats are really quite light—bearing persons two or three times their weight is quite out of the question. But the idea of a flying mount is so appealing that it's a persistent theme in legends and tales from all cultures. However, the dream of a flying mount is really no more than that—a fantasy."

"Greetings, my good Lady. Thank you for taking the time to answer some questions from this humble battlemage. I recently visited the former location of the Aswala Stables on an official Covenant matter (a polite way of saying I was militarily deployed to aid in the forcible removal of the Dark Anchor there) and I was saddened to see what had become of the place. I wish you the best of fortune in its eventual restoration and return to its former glory. 

		 I understand you're an expert on both contemporary and historical war mounts, and while I have a scholarly fascination with the subject at large, I must focus my questions on the available resources of the Daggerfall Covenant as a matter of practicality and duty. Thus, I'll keep my inquiries concise. 

		 Firstly, the Yokudan Charger is legendary, and quite a powerful beast as well as a gorgeous one to behold. I must say, the horses of your people rival those from Breton song. Even the steeds of Saint Pelin and Ryain Direnni would have met their match, it seems. However, I'm curious as to the overall absence of another famous Hammerfell mount among the Covenant forces. When I visited Sentinel in my youth, there were rather more than a few camels to be seen, both as pack animals and as mounts. I've seen several tapestries in High Rock and Colovia depicting full cavalry charges on camelback. Was this ever a common war mount in Hammerfell or Yokuda, or is this the fancy of Tamrielic natives trying to understand the culture of the Raga? 

		 Secondly, in lieu of a question about Bretonic breeds of horses (I grew up there, and trained extensively for mounted combat, as many young Breton knights and battlemages do), I'd like to hear your opinion on the origin of the Tamrielic horse. Were the Elves already utilizing them before the Nedes arrived from Atmora, or was it my Human ancestors who brought them across on longboats? Or, perhaps, did both Man and Mer bring their own strains, and if so, are modern Tamrielic horses hybridizations of Atmoran, Aldmeri and Yokudan stocks? For that matter, is there any record of the Akaviri bringing war mounts with them? I've only ever heard of their sailors and foot soldiers. Any input would be appreciated!" – Legate Cyclenophus of the Bretonic Imperial Restoration Society

		Lady Honnorah af-Lahreq says, “There is nothing wrong with camels, as either mounts or pack beasts, and I have the greatest respect for them! Their recent scarcity in Sentinel just shows the power of fad and fashion. Though the Aswala, as keepers of a precious Yokudan legacy, are naturally Crowns, our family was friendly with young Prince Fahara'jad, although he and his family are Forebears, and provided him with several fine steeds in his youth. When he became king (at least of northern Hammerfell), my cousin Merric suggested that, as a gesture to the Crowns, his majesty might make a strong statement reinforcing the tradition that the most prestigious mount for a Redguard is, and always has been, a well-bred horse, and not the camels the Ra Gada found here when they arrived on these shores. King Fahara'jad took Merric's suggestion, and suddenly every rider in Sentinel had to be mounted on a horse! (This also happened to be a fortunate turn of events for Aswala Stables.) However, though horses are the finest mounts gallants can ride, they are thirsty beasts, and expensive to maintain, particularly compared to the hardier and less finicky camels. I predict that, within the year, camels will once again be seen on a regular basis in Sentinel, and throughout northern Hammerfell. 

“As for the origin of our steeds, mythohistory tells us that since the dawn of time, wherever there have been humans, there have been horses. They seem to have been an integral part of our civilizations going well back into tribal times, which implies that they came from the same places we did: Tamriel, Atmora, and Yokuda. As to the Akaviri, all we know is that the folk of that continent have invaded Tamriel twice, and brought no war-mounts with them either time. Whether that's because they don't use them, or it was just prohibitively difficult to bring them across the broad eastern ocean, I cannot say."

“Lady Honnorah af-Lahreq,
		 Only a few among the race of Men dwelling in your land, which we shall soon be pleased to call Hegathe once more, deserve to be addressed as honoured adversaries. I count you among those few. The fame of the Aswala Stables has reached even Summerset proper, and one would look quite the fool pretending to deny the peerless virtues of the Yokudan Charger. Moreover, I cannot help but feel that, having devoted your life to breeding perfection from stock brought over from a long-lost continent, you may understand us better than most.
		 I should be grateful, then, to receive your expert judgement of our own methods of equine husbandry. Have you had the privilege of examining the mounts ridden by the winged Royal Altmeri Hussars in their signature charge? Further, do you think the graceful kirin has much to recommend it as a steed of war?
		 With respect, Battlereeve Romilcano of Alinor"

		Lady Honnorah af-Lahreq says, “Again with the flying mounts? This has gone far enough. 'Winged Royal Altmeri Hussars' indeed! Next you'll try to persuade me that Dragons and Unicorns are real. I'm afraid your Elven humor is lost on this respectable Redguard matron."

“To Lady Honnorah af-Lahreq, greetings:

In regards to your invitation for queries, I submit the following: what circumstances lead to the domestication of some of the more unusual steeds? And how was it accomplished? The horse seems to be the most widespread of mounts I have seen in my travels, why do you believe this to be the case?

Kind regards, Rohais of Auridon"

		Lady Honnorah af-Lahreq says, “I believe horses are so common among the human cultures because we have always shared a special bond with them. And Elves like them, of course, because they admire anything that embodies grace and elegance. But it must be admitted that horses are not the ideal mount for every climate and terrain, and so other kinds of steeds have been domesticated in various parts of Tamriel: bears in the Wrothgarian Mountains, senche-tigers in the cat-lands of the south, camels in Hammerfell, and of course the many charming breeds of guar bred by the Dark Elves in Morrowind. Still, as you say, the horse is undoubtedly Tamriel's most popular mount."

“Pleb Honnorah af-Lahreq,

I've read your pamphlet on the Legend of the Yokudan Chargers; however, I would put forward that a strong and stout Colovian bred steed can outmatch one of these sand-eating equine of your people any day! But on to my question, I see many roaming the lands atop Senche Tigers, how are these creatures tamed to a ride able state and are they not just Khajiit in another form?

Brutus Verulus, the Hound of Anvil."

		Lady Honnorah af-Lahreq says, “I have been told that the senche-mounts of the Khajiit folk are not nearly as intelligent as their riders, though—confusingly for us non-Khajiit—they do share a name, in part, with two of the cat-folks' furstocks. I must also admit that the Baandari Pedlar who told me this accompanied his explanation with a broad feline wink, so perhaps the information is not entirely reliable. In order to find out for myself, I've entered into negotiations with a Riverhold stablemaster to purchase a black senche-panther mount. This is partly for professional reasons, and partly because, I must confess, I think they look quite fabulous. I can hardly wait to ride it into Tava's Blessing on market day!"

		Discuss this on the official ESOTU forums.


=======
Loremaster’s Archive: Archeology and Races of Tamriel




Lady Clarisse Laurent, the renowned amateur archeologist, has graciously consented to answer questions about Tamriel's ancient cultures for today's Loremaster's Archive.

	There are multiple ways to approach archeologic research, and if you have met Lady Clarisse Laurent you might have encountered a very special one already. While opinions about her methods differ, she manages to accumulate a wealth of knowledge about the ancient cultures and is eager to share it. Stibbons, her discreet but ubiquitous manservant, may also add a few remarks where appropriate.
For the next Loremaster's Archive, Lady Honnorah af-Lahreq of the Aswala Stables will answer your questions about modern and historical riding mounts in the various cultures of Tamriel. Send your questions to community@elderscrollsonline.com, and you may obtain an answer!


The Salas En Expedition


By Lady Clarisse Laurent

	It is strange that the Elven ruins known as Salas En, on the Hammerfell coast at Cape Shira, have never been properly explored or studied. This is most likely due to the superstitious locals' exaggerated reverence for burial grounds of the dead, even those of other cultures. I wouldn't go so far as to accuse the Alik'r Redguards of timidity, but really, having to bring all my own people over the bay from High Rock is a bit much. 
	

	 In any event, now that we are on our way, we shall do the job right. The known facts about Salas En are few, but they are fascinating, as it has been inhabited over the last three eras by a series of cultures. On top—which makes it most recent, of course—are Redguard relics dating from the First-Era occupation of Salas En by Crowns of the late Ra Gada. Colonists from the island of Yath in lost Yokuda, these Redguards seem to have displaced the Elves who previously occupied the site. It appears these descendants of Yath occupied Salas En until abandoning it in the middle 23rd century, which coincides with the ravages of the Thrassian Plague. 
	

	 The Elves the Yath Redguards displaced were, according to tradition, relatively recent Altmeri colonists of the Corelanya Clan, who were said to be Daedra-worshipers. (This would account for their emigration from Summerset to the austere shores of Hammerfell.) They seem to have arrived sometime in the sixth century 1E, inhabiting and expanding on structures originally built by the Ayleids. Bosmeri relics are intermixed here with classic high-period Altmeri, suggesting that either the Corelanya participated in the Wood Elf coastal trade, then at its historic height, or that Salas En was used as a stopover by Bosmeri merchants before the Corelanya arrived. 
	

	 Below these High Elf additions—and indeed, still standing with less wear on them than any of the structures built afterward—are the original Ayleid stoneworks, jutting proudly toward the heavens despite the passage of millennia. The Ayleid Elves who built Salas En are virtually unknown to history, and it is primarily to reveal their story that I have organized this expedition. With the assistance of my experienced and hand-picked team of excavators, I have every confidence that we can persuade the stones of Salas En to reveal their secrets to us.


Lady Clarisse Laurent answers your questions:



“Lady Clarisse Laurent,

I understand you enjoy searching for artifacts with the Guild of Mages, namely around High Rock, and I was curious as to the legal process you must go through to adventure into these ruins. Are you required to go through any sort of authority? After gaining access to a ruin, would you encounter any further legality if you happen upon a powerful magical artifact, such as a Great Welkynd Stone in an Ayleid ruin? How do these legalities differ from the places around Tamriel in which you have explored so far?

P.S. I did not forget we were supposed to go for tea the other day. I had to assist Gabrielle Benele with an important project. I hope you understand.

Wizard Solinar of the Mages Guild"

	Lady Clarisse Laurent says, 
	“Legal process? What a curious notion! But perhaps you are a Cyrodilic, or even from Summerset, where such encumbrances are common. I am a Breton noble, and therefore accustomed to deciding for myself such matters of propriety and legality. I would never do anything so gauche as to plunder the ancestral tomb of living aristocrats, but beyond that, well … the pursuit of knowledge takes one where it will!"




"Well, if it isn't my dear friend Clarisse. I erect the spine of enjoyment! It has been, what? Five years now? We never did meet up again after that drunken night in the Screeching Echkin Tavern in Farrun where we...(cough), well, never mind that now my dear. What I wanted to ask you about my Lady is the decline, ostracization, and now disappearance of the minotaurs. The 'Men of Tor/Taur', depending on the context, are commonly believed to be the descendants of Saint Alessia the Free and the demiprince Morihaus son of Kyne. The second emperor, Belharza the Man-Bull, was the first Minotaur and their son according to the ancient fables. The Imperials of the First Era seemed to view the minotaurs as brethren, and coexisted with them peacefully. But as I read documents reaching all the way into the modern day I see repeated mentions of the Minotaurs as 'savages' and 'rampaging monsters', especially in the Imperial tomes. Why did respect for the Minotaur's dissolve near the beginning of the Second Era? And why have they disappeared from Cyrodiil entirely?" – Eis Vuur Warden, Wayward and Contract Scholar

	Lady Clarisse Laurent says, 
	“For the answer to this you must look further back, into the early and middle First Era, when the Alessian Order was in power in the Empire of Cyrodiil. Though the documentary record of that time is fragmentary, one thing is clear: the Alessians' dislike of nonhuman races was not confined to their hatred for Elves. Minotaurs, always a target of suspicion and fear because of their size and strength, were redefined by the Alessians as 'monsters' and classed with creatures like ogres and trolls. They were driven into the hills and forests, and whatever culture they previously had was lost.

“However, they were never entirely wiped out, and Minotaurs are said to roam the backwoods and hills of the Colovian Highlands and the Gold Coast even today. I may just look into this myself, after I complete my planned expedition into the Wrothgarian Mountains! Travel to the Gold Coast has been difficult recently, thanks to the whims of the so-called Pirate Queen of Anvil, but it's my understanding that, within the next year, it may be possible for us to resume visits to the towns of Anvil and Kvatch. I shall have Stibbons see to the arrangements as soon as it's feasible."




“Greetings, I am Hundorian. It warms my scales to be writing this to you Lady Clarisse Laurent. I would like to know more about this vulpine like race called the Lilmothiit. Is it true that they may have been wiped out by the Knahaten Flu? My tribe is nomadic and I heard that the Lilmothiit may have also been nomadic and tribal like. Are all of these just myths and rumors or could there be some truth to this? I hope my letter reaches you safely and that you will be able to respond. I have also included a pouch of dirt with the letter. You may use it for anything you wish as long as you use it wisely. Dirt guide you Lady Clarisse Laurent." – Hundorian, Lord of Dirt




“Greetings, Lady Clarisse: 

During my studies, I have come across a few references to the extinct Lilmothiit, a nomadic race of fox-like people from Black Marsh. They are said to be related to the Khajiit, though I am not sure this is true (although it does seem supported by their name: from what some of my Khajiiti allies have told me, Lilmothiit translates to "one who is from Lilmoth" in Ta'agra. which suggests that they spoke this language as well, or a similar one - unless this is simply a name given to them, in the same way Altmer like myself are called "High Elves"). I have not been able to find much else on them, besides the fact that they founded the city of Blackrose. Do you know anything more about this mysterious race? 

Thank you, 

Alarra – Advisor of the United Explorers of Scholarly Pursuits"

	Lady Clarisse Laurent says, 
	“Ah, the late, lamented, and now lost Lilmothiit! By all accounts, the entire race did succumb to the terrible Knahaten Flu, and we shall never now speak to a living member of the Fox-Folk. However, we can rejoice in the fact that they have undoubtedly left newly-empty and untouched settlements behind them, and thus we can bring the Lilmothiit back to life through the discipline of archeology! Of course, they lived on the remote and opposite side of Tamriel from High Rock, so they are almost unknown to us Breton scholars—but I plan to personally remedy this lack! After visiting the Gold Coast, I hope to continue by sea to Leyawiin, and then journey overland to Murkmire in Black Marsh. Then we shall see what we can find!"




"Dear Lady Laurent,

I am most delighted to have the opportunity to talk to someone so versed in the arts of history and archeology. I have followed your career and must say your enthusiastic and pedantic approach to matters and peoples most ancient shames your more "professional" and "learned" colleagues. I have contacted you in the hopes you will shed light on our enigmatic ancestors: the Nedes. Many scholars in Wayrest can discuss in length Dwemer technology and Ayleid magics, but few take an interest in the history and culture of our ancestors. My Nordic colleagues insist Nedics were nothing but Nordic tribes, enslaved by elves, while the imperials claim Nedes were of Atmoran origin, but a different peoples. And yet some claim the Nedes were indigenous to Tamriel in the first place, completely separate from the Atmorans. What, in your scholarly opinion, is the origin and birthplace of the Nedics? Do you believe they were Atmoran, or something else entirely? In that line of thought, is there a significant difference between the Nedes that inhabited the different provinces, like the proto-Bretons and proto-Cyrodiils? And lastly, do you know what kind of unique magics and practices the Nedes possessed, and how they relate to their culture? I truly hope you will be able to shed light into our most mysterious and underappreciated of ancestors, dear Lady.

Yours sincerely,

Grand Enchanter Etienne Dumonte, of the Wayrest Mage's Guild"




“To the Lady Laurent,

As a scholar of many disciplines, I would like to enquire about one of the more obscure points of archaeology. This subject, which is lacking in my own research as well as that of many others, concerns the early mannish cultures of Tamriel, the Nedes and their contemporaries. What, if anything, do you know about races such as the Keptu, the "Men-of-Ket", Orma, Yerpest, Horwalli, Al-Hared, Al-Gemha, et cetera? I fear that with the dearth of written records from these tribal people, the only sources available to a scholar of the written word such as myself are those rare scraps from the Ayleids and their like, who were most often writing from the perspective of subjugators, with no care for the actual culture of the subjugated. Many thanks in advance for any illumination you can provide.

– Scholar-in-Exile, Querulus Praeco"

	Lady Clarisse Laurent says, 
	“Though I have dug only a few Nedic sites, I am rather ridiculously well-read on the subject. Which means I've read the mere half-dozen books that address the matter in depth, all of which contradict each other. However, that only obliges me, as a proud amateur scholar of aristocratic descent, to form my own opinions on the subject. These opinions are as follows: the catch-all term 'Nede' is applied so broadly to Merethic-Era humans as to be almost worthless. It is indisputable, to my mind, that all the human tribes of Northern Tamriel (pre-Ra Gada, of course) had their origins in mythic Atmora, but that they emigrated here from different parts of it, and at different times, over a period of many lifetimes. Each tribe came with its own culture, and their cultures were further mixed and admixed after arrival in Tamriel. Once dear Emeric settles that silly conflict in Cyrodiil, I hope to be able to personally investigate some Keptu and Perena sites I have marked on my map, and follow up with a monograph that will shed some much-needed light on the matter."




“Warm greetings to Lady Clarisse Laurent,

I hope you have been well since we last met, and thank you again for accepting my inquiries on this subject. I will ask for your patience, as my queries are somewhat varied in scope:

First, the Nedes. Nede culture is fascinating but tragically obscure. They seem to have had a fascination with the stars that rivaled (if not surpassed) that of the Ayleids, before they eventually turned to worship of Nereids and other entities. It is of the latter that I wish to ask: I have been exploring ruins in Craglorn rumored to be of Nedic origin and the carvings therein have a common pattern of four symbols: a tusked visage, a stag's skull, a serpent with wings and a pair of serpents. Given the proximity of several Orcish settlements I would hazard that the tusked face represents Mauloch, and the stag skull may be a reference to Hircine as there have been reports of werewolves in the vicinity. Only the serpents bear any similarity to the known constellations, but the wings are somewhat puzzling as is the depiction of two serpents. Can you shed any light on this?

Second, while traveling in Valenwood I have had extreme difficulty tracking down any sort of artifact or settlement associated with the Imga in spite of the fact that, to my knowledge, they still exist. (Finding individuals of that race has likewise proven problematic, but that is beyond the scope of this query.) I have visited portions of Black Marsh and seen the remains of Kothringi villages, and my understanding of the Lilmothiit is that they did not have much in the way of settlements, being nomadic, so the absence of artifacts from their culture doesn't trouble me. But the Imga should still be around, making or using tools. Why have they left no signs?

Finally, a compatriot of mine has recently taken up the task of tracking down a stolen Akaviri burial mask (I suspect Tsaesci Akaviri rather than Kamal, given its alleged age), incidentally alerting me that there is or at least was a practice of burial masks in Akavir. Do you know if this practice is related to the Dragon Priest masks of Skyrim? It seems too similar to be a coincidence, especially with the dragon connection.

I once again must thank you for your time and I apologize for being long-winded.

Kindest regards,

Rohais of Auridon"

	Lady Clarisse Laurent says, 
	“By Julianos, Mater Rohais! You are nearly as inquisitive as I. And you ask questions on deep matters—some beyond even my depth! But I shall do what I can to assuage your curiosity. 

“First of all, I envy you your trip to Craglorn, a region I've not yet had the opportunity to visit! Regarding the recurring symbols you found there, I daresay your guesses about the first two are good ones. The appearance of the standard serpent may be attributed with confidence to the ancient Craglorn Nedes' fascination—even obsession—with the constellations. As to the winged serpent, might not this symbol be Redguard in origin? I understand that flying snakes are known to occur in southern Hammerfell, and perhaps they were once more widespread. I hope to see some of these so-called 'winged vipers' when I pass through the port of Abah's Landing, on my way to the Gold Coast—they're said to be quite common there.

“Regarding the Imga, I think Summerset author Cirantille has written on the subject, opining that the Imga have gone 'to visit Falinesti' until this current Planemeld and Alliance War nonsense is good and over. Not that you can trust anything Cirantille has to say, of course. 

“As for Akaviri burial masks, the subject sounds simply fascinating, but I admit to knowing next to nothing about our distant neighbors of far-eastern Akavir. Perhaps Lady Cinnabar would have an opinion, or Divayth Fyr? Stibbons, take a letter."




“Greetings Lady,

Having studied a number of old Yokudan ruins, I am fascinated by the mystery surrounding these people. Whilst sifting through debitage for clues to the nature of Walkabout, I've found several tablets mentioning serpents and snakeskin. Since the Serpent constellation factors prominently in Yokudan history, I was wondering if you had come across any interesting finds regarding Walkabout, or if you have found a connection between the Serpent and the Walk. It is my understanding that Walkabout involves a form of transliminal passage, and my theory is that the un-stars of the Serpent are involved in some way, since the un-stars themselves seem to travel at 'strange' angles akin to those who first Walked. Your expertise would be invaluable in my research, perhaps we could collaborate for a co-authored manuscript?

Regards,

Correlon Menetieri"

	Lady Clarisse Laurent says, 
	“Do you know, while the Redguards seem to be such a reserved and dignified folk, if you express a polite interest in their rustic civilization, they will often become quite chatty about it. I certainly found this to be the case with a young poet named Azadiyeh whom I met in Satakalaam. She told me that the modern tradition of Walkabout, a sort of rite of passage for Redguard youth, is based on the ancient Yokudan legend of the Hero's Labors, in which a great warrior of the Dawn Era traveled through the zodiac, facing a challenge at each constellation. I regret to say her name escapes me at this juncture, but this hero's story could certainly be seen as supporting your (otherwise rather fanciful) hypothesis."




“To the illustrious Lady Laurent of Daggerfall, from a fellow seeker of lost treasures and forgotten lore,

I trust this letter finds you well, though there's no telling, given that couriers in Covenant lands seem to have a terrible habit of forgetting to deliver their messages. 

In either case; I am writing to you to inquire if, in your rather extensive travels, you have come across any mention of the ancient Falmer, or Snow Elves, of Skyrim. As any student of ancient history, or any self-respecting Nord could tell you, the Snow Elves were here long before our ancestors ever made the journey from Atmora of old. Having seen the majestic ruins and arcane remnants of the proud Ayleid peoples scattered across Tamriel, one would assume that their Northern cousins in Skyrim would have been similarly advanced, in both culture and spell-craft. As a mage and scholar of Skyrim, I have been scouring tomes and personal accounts for any clue as to what became of the Falmer, and if any ruins or artifacts of their people remain. The potential breakthroughs in spell-craft alone are astounding! (Never mind the wealth and fame due to any who might uncover the secrets of the forgotten Snow Elves). If you have any leads that might aid in my search, please, send word immediately! (Though again, I strongly recommend against using any of the local messenger services.) 

I'll be sure to credit you in my next book, should my search come to fruition,

Respectfully, and expectantly,

Asgautr Grey-Wind, Mage of Winterhold"

	Lady Clarisse Laurent says, 
	“Physical remains of the long-lost Snow Elves are indeed few and far between—mute testament to how thoroughly the race, and all it created, was eradicated by your ancestors, Mage of Winterhold. At least we Breton nobles had the decency to allow our Direnni oppressors to withdraw to their little island in the Iliac. But you're quite right, any genuine discovery of Falmeri relics or ruins could make a scholar's career. On my visit to the Wrothgarian Mountains I intend to be alert for any evidence our new allies the Orcs may have of former Snow Elf sites, but frankly I am not optimistic."




“Lady Laurent, I trust that you and Stibbons made it back safely from the Hollow City. It must be an exciting time to be an archaeologist, given the myriad of discoveries being made by these supposedly immortal adventurers who might otherwise have never returned to tell their tales. I was hoping you could provide some insight into the origin of two of these surprising discoveries.

Classic Imperial history is infamous for glossing over the various Ayleid cities that blossomed outside the Heartlands following the fall of White-Gold, but even the staunchest of Ayleid Revivalists admit that the Wild Elves never extended their borders beyond the Jeralls. And yet despite the millennia of Falmeri and Nordic rule over Skyrim, the ruins of an Ayleid outpost has seemingly been excavated beneath the ruined fort as Greenwall, in the centre of the Rift. How do we reconcile this discovery with the region's history?

My second question is in regards to a rather infamous den of outlaws beneath the streets of Belkarth. I'm sure a lady of your standing would have little to do with a place such as that, but the stonework within is of exceptional Nedic craftsmanship. The recently discovered Nedic city of Reinhold's Retreat, a crumbling ruin even before the first Yokudan set foot on Tamriel, is also located beneath Belkarth. Are these perhaps part of an interconnected and intact complex?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Lady Clarisse Laurent says, 
	“As I mentioned in reply to a previous question, I haven't personally had the privilege of inspecting Craglorn's Nedic relics, but if such ruins are in close proximity beneath Belkarth, my instinct would be that it's no coincidence. In my case, I would immediately task Stibbons with finding some connection between the two. Discovering a site both complete and intact, however, is probably too much to hope for. 

“Ayleid ruins? In Skyrim? Impossible. According to my copy of Hrerm House-builder's 'Subterranean Eastmarch,' the works beneath Fort Greenwall are entirely Nord in nature. Elven ruins in that area would have to be Falmeri, in any event. Unless … unless that skeever Hrerm has discovered a lost Snow Elf site he hasn't shared with the rest of us. That would be just like him! Stibbons: take a letter."




“Stibbons, my friend, I see you enduring the hardships of travel and baggage weight everywhere Lady Laurent goes. How exactly did you end up in her establishment? And, just between you and me, would you rather be working for someone else?

Yours sincerely,

Alena-Draco, Chief Paladin and Matriarch of House Draco"

	Stibbons says, 
	“I consider it a rare privilege for one of my station to be able to serve a noble like Lady Laurent in whatever fashion I can, no matter how mundane. I have no scholarly training, but in my capacity as manservant to Her Ladyship I am able nonetheless to advance Breton scholarship—and that, after all, is the important thing. So long as it benefits scholarship, inconveniences such as ancient malefic curses, petrifaction, and Daedric torture are mere … actually, sir, where would this new employment take place? Hypothetically speaking, of course."





	Discuss this on the official ESOTU forums.


=======
Loremaster’s Archive: Politics and the Imperial City




Chancellor Abnur Tharn joins us to answer your questions about the latest Imperial politics and the future of the Imperial City.

	There are political matters to be addressed, and there's no one more fitting than Chancellor Abnur Tharn to do so. The esteemed Chancellor discusses the state of the Imperial City, and whether the people of Tamriel can rebuild the once bright city in our latest issue. Read on for answers to all of your burning questions.

	For the next Loremaster's Archive, the famous amateur scholar Lady Clarisse Laurent will answer your questions about archeology and the races of Tamriel in times past! In addition, her manservant Stibbons will answer discreet questions one might have about employment in service to the Nobility. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


House Tharn of Nibenay
Noble Families of Cyrodiil, Volume Seventeen

By Count Opius Voteporix

	 House Tharn of Cheydinhal is one of the most distinguished noble families of northern Nibenay, where they have held extensive estates since early in the First Era. The family may, as they claim, be as old as the First Era itself: as house historians like to point out, there is a "Tharanus Ye Redde-Hand" mentioned in the Tamrilean Tractates of 1E 200. In those days before Alessia's Slave Rebellion, this proto-Tharn was apparently a slave overseer employed by the Ayleid Elves of Fanacas, a mining hold in the hills north of modern-day Cheydinhal. Based upon the fact that the Ayleids were known to have kept business records in red ink, the Tharn historians posit that this "Redde-Hand" was probably literate and employed in some clerical capacity. To be thorough, I will mention Lady Euphemia Glaber's theory that identified this Tharanus with the notorious "Tharhan the Mutilant" of the Gradual Massacre in 1E 227, but this was completely disproved by the text of the "Scroll of Precursor Saints" discovered in the vaults below the White-Gold Tower by Chancellor Abnur Tharn in 2E 541.
	

	 House tradition holds that the Tharn family was active in St. Alessia's slave uprising, with one Vilius Tharn serving Pelinal Whitestrake as "Blade-Serrator and Master of the Abbatoir." But the next Tharn who can definitely be identified in the historical record is Fervidius Tharn of the Alessian Order, who was Arch-Prelate of the Maruhkati Selective from 1E 1188 until his death (exact date indeterminate). Fervidius is best-remembered today as the author of the "Sermons Denouncing the Seventeen Leniencies."
	

	 Noble Tharn captains led mercenary companies that fought on both sides in the War of Righteousness in the 2300s, and when the dust settled General Turpis "Volte-Face" Tharn was in possession of the broad holdings that the family today calls home. Taking the title Earl of Outer Cheydinhal, Turpis married a niece of Admiral Bendu Olo and set about fathering numerous descendants. 
	

	 Several generations of Tharns served nobly and well during the Reman Empire, including Regulus Tharn, who revived the tradition of Imperial Battlemages, and Excoraeus Tharn, Emperor Kastav's Minister of Punition.
	

	 Which brings us to the members of the Tharn family of our own, current day. First and foremost, of course, is the head of the house and longtime Chancellor of the Elder Council, Abnur Tharn. Through times of trouble and the change of emperors, the Chancellor has always been there to provide the continuity and consistency our Imperial civilization needs. 
	

	 Second only out of respect for her elder is Her Majesty Clivia Tharn, Empress Regent of Cyrodiil, and daughter of Abnur Tharn by his seventh wife, Pulasia. Empress Clivia, it need hardly be said, is the widow of two emperors, having been the consort of both Leovic and Varen. 
	

	 Scarcely less powerful is the Chancellor's younger half-sister, Euraxia Tharn, who has been Queen of Rimmen since the Frostfall Coup in 2E 576. And what would social events in the Imperial City be like without the presence of her son, the droll and charming Javad Tharn? 
	

	 Truly, House Tharn has come to epitomize the modern Nibenese nobility. We can only hope that they will continue to be with us through the future, whatever it may bring. 
	

	 (Note: Effusive enough? Also, forgot to work in Magus-General Septima. Must get that bonus A. promised.)


Chancellor Abnur Tharn answers your questions:
“To the most esteemed Chancellor Abnur Tharn,

With the recent legalization and advocacy of the necromantic arts within Cyrodiil as well as the institutionalization of The Order of the Black Worm, will prospective students of necromancy be provided an opportunity to study at the Imperial City? Furthermore, after this business of the so called 'Three Banners War' is over, how will a new Emperor be chosen to replace the glorious Empress Regent, Clivia Tharn?

Sincerely, Othelion Ralnor"

	Chancellor Abnur Tharn says,
	 “After the expulsion of the treacherous Mages Guild from the Imperial City, the Empire of Cyrodiil needed to endorse a more inclusive and responsible caretaker of the magical arts, so the Arcane University was turned over to the stewardship of the Fellowship of Anchorites, sometimes jocularly known as the Order of the Black Worm. Unfortunately, since the University has been occupied by invading Daedra, we haven't had time to assess their new policies, and must hold judgment in abeyance.

“Once these parvenu Alliances have been beaten back to their provinces, as they always are, the Empire will return to its normal practices: prospective Emperors will arise in times of need, and those who are worthy will be recognized by the Elder Council and ascend to the Ruby Throne. But until such a time of need arises, there will be no need to 'replace' our Empress Regent, who is beloved by her subjects, and who reigns by divine right."



“To the illustrious Abnur Tharn, Chancellor of the Elder Council and Lord of Nibenay,
	 Fair and humble greetings from another son of Nibenay, and much gratitude for your attention in these trying times. Many of us here in Cyrodiil know of your efforts to save the Empire, and pray for your success. Anyway, to business. I have always been fascinated with Imperial culture and the ways of government. I know that you have served as Chancellor for many years, but it is the role of Imperial Battlemage that intrigues me most. I have seen documents recording several different Imperials family names holding the post at different times in history, implying that it isn't an inherited post, but nothing as to how one is selected. Hence, my question: how is the Imperial Battlemage chosen, and in what capacity do they serve the Empire?My prayers, and the prayers of all Cyrod are with you, Chancellor. May Akatosh keep you safe and Reman see you victorious." – Aurelius Aelius of Leyawiin, Episcopate of the Cult of Reman, sometime Freedom Fighter
	

	Chancellor Abnur Tharn says, 
	“An excellent question, my dear Episcopate, and one that requires a somewhat discursive answer, as the phrase 'Imperial Battlemage' has more than one meaning. Early in the annals of the Empire, the distinction between mages and warriors was more pronounced than it is today. The idea of combining a wizard with an armored warrior was innovative at first, and the original Imperial Battlemages were an elite unit separate from the Imperial Legions. They were further exalted under the Reman Emperors, who granted the title 'Imperial Battlemage' to the unit's leader, and made him an advisor to the Elder Council. Nowadays, when every cohort includes a cadre of spellcasters, 'Imperial Battlemage' just refers to a legion's war-caster troops. But to a student of Imperial history such as I, the name still carries weight, and I wear the title 'Imperial Battlemage' with pride!"



“Esteemed Chancellor Abnur Tharn,

My Lord Abnur Tharn, I pray this message reaches you. Due to recent events I imagine we will need all the Divine help we can get to place this letter into your hands.

As a deserter from the Imperial Legion I now live in High Rock, away from my friends and family trapped in the Heartland. Can you tell this homesick soldier what the state of living is for those still in Cyrodiil? Due to the obvious instability (and madness) of the central government, have local leaders stepped up to keep their people safe and fed?

Signed, Flonius Oaken-Hull"

	Chancellor Abnur Tharn says,
	 “Have local leaders stepped up to protect our people? More so than you, deserter. Conditions in Cyrodiil, particularly in the vicinity of the Imperial City, will remain difficult until such time as our invaders are inevitably repulsed. That time is delayed, and the suffering of the Cyrods is prolonged, so long as deserters like yourself value safety over your Imperial duty. Return now, Flonius Oaken-Hull, help your fellow citizens, and the terms of your punishment for desertion will be … mitigated. Probably."



"Chancellor Abnur Tharn, I presume. You appear rather blue and translucent to me, but that's an effect of viewing you through the memospore. Otherwise, you resemble your official portrait fairly closely. I have a question for you pertaining to the Imperial cultural identity. You are famously a Nibenese nationalist who will wax poetic about the superior nature of the Nibenese, and their various accomplishments, especially when it pertains to your own noble lineage. I was born a Breton, though I later changed my name to an Imperial one, so I can understand this pride in bloodlines and heritage. It's prevalent among my native people as well. To the meat of the inquiry: The Longhouse Emperors never really fit in, did they? They were seen as alien usurpers at worst, and as uncouth provincials at the best of times. Do you think it's possible that an Emperor of, say, civilized Bretonic or Nordic blood would integrate any better into Imperial society? Both of these peoples have been vassals of the Cyrodiilic Empire in the past. I do believe the Bretons were first brought into the fold by the militant but far-sighted Hestra back in the First Era, although the...excesses of the Alessian Priesthood later caused them to secede. Would a Breton who has more fully embraced Imperial culture and values be seen any differently? Is there any hope that such a monarch and his descendants could form a lasting dynasty in time? I ask this because I admittedly am a Battlemage fighting for the Daggerfall Covenant, and it has occurred to me that my liege King Emeric may face tough opposition from the Elder Council were we to successfully seize the Imperial City. What course of action would you suggest, hypothetically, for a foreign-born monarch to be well received by both the common folk and the nobility of Cyrodiil?" – Legate Cyclenophus of the Bretonic Imperial Restoration Society
	

	Chancellor Abnur Tharn says,
	 “What is the Empire of Cyrodiil, really? It is the Empire of Humanity, and has welcomed all men and women into its embrace since its beginning in St. Alessia's Slave Rebellion, which fought for all the tribes enslaved by the Heartland Elves. Under Alessia's banner, Colovian fought beside Nede, Nord fought beside Nibenese, and the accursed Ayleids were overthrown. White-Gold Tower, the hub of Tamriel, came into human hands, and so it has been ever since. 

“Historically the folk of Nibenay, the most sophisticated and subtle of our human societies, have provided the lion's share of Emperors to the Ruby Throne, but there have also been Emperors of Colovian or Nord extraction, some of whom made very creditable rulers. The Empire has always welcomed new peoples under the Red Diamond, regardless of background. After the crossbred Breton folk finally threw off the yoke of their Elven masters, did not Empress Hestra reach out to beckon them to join us? Even such latecomers to Tamriel as the Redguards were admitted to the Imperial brotherhood when Hammerfell was made an official province. 

“So I say to, yes, Cyclenophus, yes—even a noble Breton like your Warchieftain Emeric could conceivably, under conditions that are unlikely but by no means beyond the realms of possibility, be found worthy to ascend the throne of Cyrodiil. It would help if he followed your lead, noble legate, and showed a becoming respect by adopting a less harsh-sounding and more Imperial name—perhaps Emeritus, or Emicio. Perhaps you could persuade him to it?"



“Chancellor Tharn,

Before Mannimarco's recent departure from the City, what role did the King of Worms play in post-Soulburst Imperial politics? Your daughter Clivia has de jure regency following Emperor Varen's disappearance, but it is commonly claimed that Mannimarco is, in fact, the one who sits the Ruby Throne. Additionally, how does Clivia mean to reassert her right to rule, given that the Alliances sent forth a new pretender almost daily?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Chancellor Abnur Tharn says, “Alas, Sir Doyen, you are ill-informed, but you are probably not to blame—the Alliance spy services put so much effort into disparaging and discrediting our recent governing nobility that it should come as no surprise that credulous folk believe their lies. Take, for example, your use of the title 'King of Worms' regarding Mannimarco. Really, man, just think for a moment: who would actually call himself 'King of Worms'? That should have been a clear indication that whatever followed was going to be slander and character assassination. 

“In point of fact, Lord Mannimarco has never been more than an advisor to the throne. Though valued for his wisdom and experience, he is ineligible on several counts for actual rule in Cyrodiil. Furthermore, in the current temporary disarray, his whereabouts are unknown. Doubtless, like everyone else in this troubled time, he is simply doing his best to help his people get through it. 

“As for the Alliance pretenders, they are beneath contempt. As ephemeral as moths, they flare for a moment in the candle flame and are gone, soon to be forgotten. Their widows and widowers may remember their names, but Cyrodiil will not."



“Hail Chancellor, while many harbor ill feelings about your involvement in the Planemeld I feel more sympathetic toward your situation, you were tricked and in the shock that resulted upon you learning this you chose the most logical path of survival, who are we to criticize when none of us have faced such a dilemma? I ask you this: considering the state of flux within Cyrodiil at this time, and the lack of Imperial leadership; who cares for the interests of the Imperials of Cyrodiil? Their land is disputed on all sides by foreigners, the few Imperial soldiers that remain do so in small groups spread thin and seemingly not in contact with each other, nobody stands by the gates of the Imperial City, attempting to regain access. The only organized effort I have witnessed from the once proud people of Cyrodiil comes from your niece, who wages war in Bangkori against the fearsome and united Daggerfall Covenant. Does Septima hold the interests of those in Cyrodiil at heart as she wages war, or does your daughter, Clivia? And if Clivia is in fact ruling as Empress-Regent where is she, and how does she contact her people to co-ordinate anything? Your family seems to hold what is left of Imperial power Chancellor Tharn, I wonder whether you feel confident they can keep it, and bring your people back from the brink of despair. 

With Regards, Asrien Lagerborn, scholar of Kerbol's Hollow"

	Chancellor Abnur Tharn says, 
	“As Dark Anchors fall, Daedra swarm, and provincials strut and posture in the Heartland of Cyrodiil, all may appear to be chaos and ruin. But so long as the Empire exists as an idea in the heart of humanity, so long as true men and women refuse to accept the shackles of Elven overlords or Daedric Princes, the Empire of Cyrodiil can never truly fall. Rest assured, the Empress Regent and her loyal Elder Council are taking active steps to ensure that no trespasser in Cyrodiil, from Alliance or Oblivion, shall long profit from their invasion. Measures are being adopted that will once more bring the Empire to the fore. The course of history tends inevitably toward a Tamriel under the Red Diamond, with all mortals beholden to the wise decrees that issue from the White-Gold Tower. Such is our future, for I have seen it."



“Chancellor Tharn,

I am writing to you on behalf of the Mages Guild today to inquire on our fallout with the Empire, the legalization of Necromancy, and the future of our order in the Imperial City.

First off, what was your stance on the affair of our expulsion at the time? I imagine that you played a major role in it due to your associations with the King of Worms. Speaking of the Order of the Black Worm, how did the general public react to Necromancy suddenly being made legal, a practice condemned for many years in history? I understand Arch-Mage Vanus Galerion was always strongly opposed to the practice, and I cannot imagine that he had any kind words for you on that, which leads to my final question for you. Should the Mages Guild reestablish itself in the Arcane University, an order strongly opposed to Necromancy, do you think that the Black Arts will once again be declared an illegal practice?

Thank you for your time today, and I sincerely hope that you have learned from your mistakes in the past on allying with Mannimarco, otherwise we will have to come for you.

Wizard Solinar, Daggerfall Mages Guild"

	Chancellor Abnur Tharn says,
	 “Once again I am confronted with ignorance and misunderstanding, and must make an effort to educate a benighted provincial who has fallen prey to libelous propaganda. Urgencies impend, but I must be patient, for a wise ruler leads by example. 

“The Mages Guild of Cyrodiil was implicated in the event some call 'the Soulburst,' allegations that were substantiated after due process of investigation. The organization's legal standing under the Guilds Act was revoked, and stewardship of the Arcane University was awarded to Mannimarco's Fellowship of Anchorites—on a probationary basis, of course. Lord Mannimarco is a broad-minded wizard who declared an intention to nullify some of the arbitrary strictures formerly imposed by the Mages Guild. I believe some Colovians objected to this liberalization, but frankly, such arcane matters don't have much to do with the pursuit of good governance in a time of turmoil, so I paid little attention. As to what the Mages Guild might do should they somehow redeem themselves and return to a position of responsibility in Cyrodiil, you are in a better position to address that than I."



"Hmm? Oh, did my astral projection go through? Well then, dearest Chancellor, I hope you still aren't hiding-er, I mean I hope you're still under heavy guard to prevent you from becoming prey to the many horrors that reside within the Imperial City. Never mind the fact that your daughter and several of your friends and family are risking their lives to free the Ruby Isles from the influence of Molag Bal, but...like a swarm of Vvardenfell echkin I erect the spine of irritation and digress. I really do hope you're alright old...friend? No, associate – that's a much more neutral word! Anyway Tharn, I had a question that needs answering and since you're the only person still alive that may know the answer then I decided to risk contacting you. I have heard rumors that my associates at the Imperial Geographical Society and the Imperial Census have been forced to scatter to the wind now that their headquarters in the Imperial City have been destroyed. Because of this, I fear for the 'proper' collection and recordation of the many arts, literature, and ideas that will spring forth from this troubled time. Without such sanctioned groups working to store away present knowledge, how do you and the rest of the Elder Council believe our descendants in the coming eras will view these troubled times we live in?" – Eis Vuur Warden, Wayward and Contract Scholar

	Chancellor Abnur Tharn says,
	 “In fact, this is no trivial problem! Your question is astute, especially from an Argonian. (You were tutored by an Imperial, weren't you? I've always said that, given the right mentor, even the children of Black Marsh can be taught useful skills.) Reliable records are essential to a government's fair and efficient administration of the law. The wanton destruction of archives and scriptoriums by the invading Alliances may, in the end, be their most heinous crime. And the Daedra are even worse! Though citizens may be slaughtered, in time a new generation will rise to replace them—but history, once lost, is gone forever. How will taxes be accurately assessed when there are no documents to tell us who owns what? How will the Cyrods of the future be taught about their glorious antecedents if no one knows of their trials and triumphs? Why, a thousand years from now, even my own wise and heroic leadership may be forgotten, or at least not properly appreciated in its entirety. Paper and parchment are so very vulnerable. (Hmm. Stone statues? Graven tablets? Journals hurled forward through time? There must be a solution….)"



“Dear Chancellor,
	 I'm interested in your opinion on the ways soul gems are currently handled and on the way humanoid souls are caught.
	
	 The Mages Guild has already expressed criticism in this respect, but it doesn't feel able to do something about it.
	
	 Is it the handling of humanoid souls something currently accepted because of politics, or are we to expect an Imperial ban if the good relations between the Imperial Throne and the Realm of Oblivion should come to an end.
	
	 At the moment I have to assume that the current state is a concession to Molag Bal and his followers.
	
	 In times past it was only possible to bind humanoid souls in special black soul gems which, as I heard, are much better suited to harvest the full potential of humanoid souls, while the knowledge to use them was available only to more educated magicians and mystics.
	
	 With respect, Alessia Tharn, wandering magician"
	

	Chancellor Abnur Tharn says,
	 “With respect, 'Alessia Tharn,' these arcane matters have nothing to do with law or governance, and are far beyond the competence of a simple politician like myself. However, it is my understanding that these Black Soul Gems one hears of are a recent invention—though who is responsible for their creation and spread among the wizardry of Tamriel is beyond me. Until recent times, the trapping and binding of souls into prepared crystals was a hit or miss proposition, uncertain and not well understood. Yet now it seems any hedge wizard who obtains a Black Soul Gem can accomplish it. It seems to me that this is a matter that must be sorted out by a consensus among Tamriel's magical community, though I don't know who might manage that since the Mages Guild has fallen into disrepute."



“Chancellor Tharn as an Argonian mage, this one once had chance to hear you speak before the current problems which engulf the Imperial city and it was obvious to all not only your brilliance but you loyalty to the imperial cause as such it is difficult for this humble Argonian to see how the Imperial city which you controlled now appears to be in ruins and little more than a playground for Molag Bal? Perhaps the more important question is what plans do you have to restore the city and restore your place as chancellor not outlaw?
	 Ash-Tal Argonian Sorcerer"
	

	Chancellor Abnur Tharn says, “Outlaw? The Elder Council may have temporarily relocated to an undisclosed location, but as the legitimate governing body of the Empire of Cyrodiil, it is we, and only we, who decide who or what is within the law. War has come to the Imperial City before, but eventually the invaders will be repulsed, and as always, the people of the Heartland of Tamriel will rebuild! The fact that a few buildings here and there have been knocked down just shows that those structures were weak and in need of replacement. The strong structures are the ones that survive! The situation may look bleak, but that is when the people of the Nibenay Valley are at their most resilient—and loyal! For our true Cyrods know that their proven leadership is hard at work on their behalf to restore order, not just in the Imperial City, but in all Cyrodiil. And not just in Cyrodiil, but across Tamriel! For eventually, the peoples of Nirn always look to the heart of Tamriel for guidance and reassurance. They know that when the Empire is stable and all are deferential to Imperial will and regulation, peace and prosperity shall reign throughout the provinces, and the days of dissension and disorder will be past. For millennia the White-Gold Tower has stood for the rule of law—Imperial law!—and it always shall!"



Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Effects of the Daedric Invasion




Have you feared how the ongoing Daedric Invasion has an effect on Tamriel? Gabrielle Benele is here to investigate.

	All of Tamriel has been under siege for a long time now. Dark Anchors, Rifts and Oblivion portals appear everywhere. Have you noticed strange behavior of the local deer? Has a sewer rat attacked you for no reason? Did certain plants change and mutate? We've talked to Gabrielle Benele of the Mages Guild who has great experience with the potential long-term effects, environmental and magical, of the Daedric invasion of Tamriel. You will find her answers to your questions below.

	For the next Loremaster's Archive, Chancellor Abnur Tharn, speaking from an undisclosed location, will answer your questions about recent Imperial politics and the future of the Imperial City. (And if you don't respect the person, at least have some respect for the position.) Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


The Black Forge
Inventory Report by Kyngald Nazkrixor

	 Raw Materials for the Great Shackle:
	

	 Supplies of ebony-alloy cold-iron are stable at 17,500 tons, but that's barely enough to forge the Shackle, given typical rate of loss in the casting process. It might be wise to send for another 2,000 tons from the mine burrows in the side of the Mountainous Corpse of the Iron Colossus. Better safe than sorry. 
	

	 I am honored to report that we have discovered the source of the depletion in the supplies of the Charcoal of Remorse: cinder-imps had been getting into the vault through a forgotten plasm-duct and gorging on the C of R. (We learned this when we found one so bloated it was unable to get back through the duct opening.) We sent in an explosive duct-worm, which found the nest and discorporated all the cinder-imps. Deficits in the supply of Charcoal of Remorse have been made up by increasing Torment Quotas on the Kothringi Soul Shriven.
	

	 I don't wish to be one to point talons, but it is my duty to report that even if the Shackle is forged according to schedule, we will not be able to quench it if we do not receive our shipment of the Blood of a Thousand Innocents. We have gotten repeated assurances from Exsanguinator Thartantix that our shipment will be on its way "any shift now," but so far all we've received are promises. I hesitate to elevate this to the Overkyn level, but I think it's high time the matter was looked into.


The Order of the Black Worm
	Mages Guild Report: 
	The Order of the Black Worm

	 It is as we feared, Archmagister: 
	the Order of the Black Worm is no mere Daedric cult, but a brotherhood of necromancers that seeks to rival—nay, supplant—our own Mages Guild. 

	 Even as the Mages Guild was founded by the ex-Psijic Vanus Galerion, so was the Worm Cult founded by his arch-rival and nemesis, the ex-Psijic Mannimarco. Both were trained on the Isle of Artaeum, but when Galerion got Mannimarco expelled for his dabbling in forbidden necromantic arts, the self-styled Worm King simply relocated to continental Tamriel and took up his heinous pursuit in earnest. He is known to have sought out hidden manuscripts describing how the Dragon Priests enthralled their draugr, ancient Ayleid tablets regarding the summoning of spirits of the dead, and the Crimson Book of Skulls, which Shalidor himself had thought destroyed. Mannimarco has bragged of consorting with Daedra Lords, and may even have bargained with the Father of Vampires, Molag Bal himself. 
	

	 Mannimarco then set about spreading his blasphemous lore, enlisting unscrupulous mages, outcast witches, and vile Reachmen into his necromantic network. He dubbed his new cult 
	the Order of the Black Worm, in emulation—or perhaps mockery—of the monastic orders of the Divines. In most parts of Tamriel, raising the dead was quite properly considered an atrocity, so the Worm Cult at first operated entirely as an underground, illicit organization. But Mannimarco, in addition to being a mighty necromancer, is a wise and wily diplomat, and in many jurisdictions he's persuaded, bribed, or intimidated the authorities into turning a blind eye to the Order's activities. 

	 Worse, in Cyrodiil, the King of Worms has even persuaded the ruling Tharns of the Imperial City to declare necromancy a legal magecraft, and 
	the Order of the Black Worm has now taken the place of the Mages Guild as the authorized magical advisors to the Imperial Throne.

	 A typical cell of the Order, known informally as a "Worm Nest," is led by a necromancer who bears the title "Worm Anchorite." An Anchorite reports directly to Mannimarco, though their means of communication is as yet unknown. Beneath the Anchorite are Necromancer Adepts, Worm Warriors, and lackeys called Worm Thralls. New cultists are attracted by promises of great power for those who serve loyally, and all are sworn to secrecy on pain of Undeath.
	

	 Regional plots are addressed in the secondary reports. An additional overheard rumor, unconfirmed at this time, is that the Order has opened negotiations with the Sloads of Thras. I am seeking further information, and may know more by the next dark of the moons.
	

	 Report investigated by Journeyman Qualitatis—may Arkay guide his soul to Aetherius—and posthumously compiled by Evoker Brucille


Gabrielle Benele answers your questions:
“Dearest Gabrielle,

According to the old annals, the ancient Akaviri spoke of the prophecy of Alduin, the mythical harbinger of the end times still revered by some Nords. This prophecy references 'the time after Oblivion opened' and the 'return' of the long-dead dragons.

As we know, Molag Bal's transliminal portals released armies of fiendish Daedric Titans into the skies above Tamriel, some of which must obviously still remain on Nirn. Does the Mages Guild have any indication of an approaching end to this kalpa? With the Alliance War raging on, what's to stop the other Princes from violating Alessia's Covenant?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Gabrielle Benele says, 
	“Scholarly Legoless: Though it's difficult to think beyond the current crisis while Tamriel's skies are raining Daedra and Dark Anchors, the Mages Guild acknowledges the necessity of it, and indeed has a few Researchers devoted to the task. Though the exact nature of Alessia's Covenant is not yet (and may never be) completely understood, Guild Researchers have delved into the event known as the 'Soulburst' which appears to have triggered the Planemeld crisis. The Soulburst seems to have resulted from a plot by the God of Schemes, and as such provided an opportunity that only Molag Bal was in a position to exploit. (So far, at least.)

“As for the inactivity of the other Princes, Guild Researchers are tracking down rumors of a so-called 'Coldharbour Compact' that may limit their behavior vis-à-vis Nirn. However, we are not yet in possession of the facts regarding this 'Compact,' if it exists."




"Oh, Gabrielle! I haven't seen you since we both attended that meeting with Abnur Tharn at the Imperial Palace a few months ago. Ha, I remember when you were a child and I visited your parents at the University of Gwylim...but alas, I erect the spine of rambling. This old Saxhleel just has too many years and too many memories. But you've pleasantly become much more enlightened than me in terms of magic, so I wish to ask you this question if you would be so kind to answer it: Whereas Aetherius is a realm of magicka, Oblivion is instead a realm of chaotic creatia. Where magicka builds and creates, chaotic creatia destroys and corrupts. But the two 'substances' boast several similarities, and affect entities in drastic ways. I have noticed both Daedra and mortals physically changing in areas seemingly untouched by the Planemeld, and so I wonder if Coldharbour – and therefore other realms of Oblivion – subconsciously emits chaotic creatia that waves outward from an intrusion point and therefore mutates non-Oblivion entities. If so, it would explain quite a few things! What do you think, my dear?" – Eis Vuur Warden, Wayward and Contract Scholar

	Gabrielle Benele says, 
	“According to Guild doctrine, change and deformation of local reality occurs when magicka is focused and projected by exertion of mortal or immortal will. This is Alteration Magic as it functions on Nirn. However, in the realms of Oblivion, where the very substance of the planes is subject to the will of its Daedric overlord, something else is clearly going on, or at least something additional. Near Dark Anchors and Coldharbour portals we often see disrupted matter that appears to have intruded upon Tamriel from Oblivion. But I believe that explanation—intrusion from Oblivion—is too simple, and that something else is happening there. It appears to me that in those locations the very substance of Nirn is being infused with chaotic creatia, which then responds to the will of the invading Daedric Prince, adopting the 'template,' as it were, of matter from the intruding realm—in this case, Coldharbour. Though we see this as a collateral side-effect in the vicinity of Oblivion portals, it could be deliberately invoked even at a considerable range by spell-casting cultists, which may account for the 'mutations' you refer to."




“Hey Gabrielle,

Do you have a split personality? Or possibly an egg-sister or relative by the same name? I've met you or someone with your name in High Rock and you seemed bubbly and determined at the time. But a friend of mine dug up some notes in Pact territory—again, by someone with your name—where you were writing about using "lower life forms" for combat and setting people on fire for flirting with you, which seemed unlike you if you are the person I met. And I can't ask my friend if this is a normal smoothskin thing as she's still kind of angry with me for trying to break her out of mind control with the bucket of ice water and live crawdads, so I'm just asking you directly: are you two different people?

Signed, Away-From-Keyboard"

	Gabrielle Benele says, 
	“Oh, and I suppose you've never had a bad day? Try working for a bitchy Arch-Mage during an interplanar crisis. Then you might

“Ahem. Ah, the notorious 'lower life forms' letter of cruel advice to General Serien. I was confronted with this, to my surprise, on Eyevea by a Dark Elf member of the Guild. That letter is clearly some kind of Pact military intelligence disinformation intended to give Breton mages a bad name. Why, it doesn't even look like my handwriting!"




“To Gabrielle Benele of the Mages' Guild, greetings;

It is widely known that the Dark Anchors being summoned across Tamriel are pulling Nirn into Coldharbor. But how, in your opinion, is this affecting Nirn in relation to the other Daedric realms and planes of existence—Sovngarde, the Far Shores, and so on? Has the Planemeld process been interfering with the interference of the other Princes, or should we expect to be subject to another Daedric invasion concurrent with this one?

Kindest regards, Rohais of Auridon"

	Gabrielle Benele says, 
	“Rohais, please refer to my answer above to Doyen Legoless as regards possible interference from other Daedric realms. However, your question does give me an opportunity to correct a common misconception, which is that all realms beyond Nirn are part of Oblivion. The planes of Sovngarde, the Far Shores, et al., are Aetherial realms of the afterlife, and not the provinces of Daedra at all. (I realize the phrasing of your question is ambiguous and you probably didn't mean to imply any such thing, but it was useful for educational purposes to read it the other way. Accept my apologies.)"




“Lady Benele,

This one trusts that you are well, and that the Mages Guild thrives. A fellow scholar once told Razum'dara that in order to defeat the Daedra and their magic, you have to fight magic with magic, and thus, you can never have too much magic. However, a few moons ago this one met a traveling mage who said that there is such a thing as using too much magic. "Too much," the mage said, "and Tamriel will be lost." However, the scholar said, "Too much...well, you can never have too much magic when dealing with Daedric invasions." Who's right, and if there is such a thing as using too much magic, where does one draw the line?

Yours respectfully, Razum'dara, Wayward Khajiiti Scholar"

	Gabrielle Benele says, 
	“Hmm. It's difficult to evaluate these statements without knowing more about the contexts in which they were spoken, but warnings about 'too much magic' are often quite sensible. As mentioned above, magic changes or distorts reality, usually on a local basis and usually temporarily. Changing reality is a risky business, and the larger the scale of the change, the greater the risk. I venture to guess that's what your traveling mage was referring to."




“Dearest Gabrielle Benele,

First off, I would like to offer my humble apologies for those love letters I sent to you when I first arrived in High Rock from the Summerset Isles. I was still rather naive at the time, but if you did not receive those letters, I suppose I am just making things awkward right now. Now, onto the inquiry that I had. I was actually curious on the subject of inter-planar travel into the Daedric realms, and was wondering if you knew if the Soulburst event that appeared to weaken the barriers held between Mundus and Oblivion would make travelling to and from the realms of Oblivion easier? Would it now require less magicka expenditure to accomplish such a thing? Additionally, on this particular subject, has your research shown that summoning Daedra from these realms is now less difficult as well? I hope that we can discuss this further on Eyevea over tea at a later date if you have time in your busy schedule." – Wizard Solinar, Daggerfall Mages Guild

	Gabrielle Benele says, 
	“Guildmate Solinar, I fear I've been so busy, given the recent threats to High Rock, and indeed to all of Tamriel, that I have quite neglected my personal correspondence. I've entirely overlooked your letters, if in fact I ever received them. But perhaps that's for the best. You know, considering. 

“Regarding your inquiry: the weakening of the barriers between Nirn and the other planes seems to have primarily affected travel to and from Coldharbour—as might be expected, given the origin and nature of the Soulburst. However, Guild Researchers have detected other effects as well, perhaps most notably a fraying of the veils between Tamriel and the Aetherial realms of the afterlife. Sightings of ghosts, revenants, and wraiths are at record levels, such spirits appearing visible and audible even to average mortals. The necromancers of the vile Order of the Black Worm have taken advantage of this situation to summon and animate undead on a scale heretofore unknown. We can only hope that staving off the Planemeld will return our beloved Tamriel to its former stability, and all the translucent blue people will go back where they belong."




“Maga Gabrielle Benele,

There is a persistent rumor that when the soul burst occurred in the Imperial City that all the mages and magically gifted of Cyrodiil went insane. As I was traveling and out of Cyrodiil at the time of the soul burst, I was not affected. Can you go into a little more detail on the affliction that has occurred to these Mages and how might be the best way to handle their treatment? Is the insanity permanent, or only temporary? What long term health effects can we expect to see? 

Healer Kassandra Velarian, formerly of the Imperial Legion"

	Gabrielle Benele says, 
	“Healer Kassandra: the Soulburst was indeed a mystical catastrophe for Nirn, but statements such as 'all the mages … of Cyrodiil went insane' grossly overstate the case. The effects were most strongly felt in the immediate vicinity of the Imperial City—in fact, the Arcane University was hit so hard that they were unable to resist when the Mages Guild was blamed for the Soulburst and exiled by the Elder Council. Other mages in the Heartland were injured as well, but though the event was detected by the magically-sensitive across all of Tamriel, the damage decreased rapidly with distance from the White-Gold Tower. Most mages recovered their faculties within a few days, or weeks at the most. As to long-term effects, the disruptions due to the subsequent Planemeld have made them hard to measure. It may be a long time before the full consequences of the Soulburst are known."



Discuss this on the official ESOTU forums.
	


=======
Loremaster’s Archive: Crafting and Woodworking




Every crafter is in need of raw materials and Pacrooti is always there to help you out. Learn more about crafting, woodworking, and the acquisition of material.

	Working as a craftsman isn't always easy. But recruiting a skilled assistant to gather raw materials can make your life easier. Master Assistant Materials Acquirer Pacrooti is such a helpful person and he came by to shine a light on his … profession. Now, if we could just figure out where we put that nice antique wooden chair…

	In two weeks, we'll have the pleasure of the company of Gabrielle Benele of the Mages Guild, who will address the issue of the potential long-term effects, environmental and magical, of the Daedric invasion of Tamriel. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Selected Letters from Pacrooti
	This one is forwarding crafting materials to you. 
	Pacrooti looks forward to a long and rewarding relationship with his honored friend, especially since the crooked dealers at the gambling caravan tricked him out of his hard-earned gold. Pacrooti will keep trying until he wins it back. That will teach them.
	
	- Pacrooti



Pacrooti is back in the city and has spent many hours combing the tangles out of his fur. Later, he played dice with a young Breton and won an entire set of armor. He thinks he will sell it, as it would be too expensive to have a tail hole added.
	
	- Pacrooti



	Pacrooti cannot reason with these Bosmer. He found a tree that was brown with yellow leaves, and still they hoot and holler when he tries to cut it down. Why do they call it "The Green Pact" if it pertains to trees of all colors? Elves are crazy. Or maybe just color-blind.
	
	- Pacrooti



	Dear friend, you would tell Pacrooti if you thought he was being facetious, would you not? The local innkeeper tells Pacrooti that Pacrooti is not to be trusted, but can't give a good reason why. All Pacrooti has done is sleep in his room and take objects left in the open. He has never once told a lie or attempted an immoral act.
	
	- Pacrooti



	One day, 
	Pacrooti will discover the secret to crossing a river without getting wet. But it is not this day. Pacrooti even paid the ferryman double fare for a smoother ride! The ferryman failed. Pacrooti hopes you enjoy your components. They, fortunately, were in a pack, and therefore, dry. Not so for Pacrooti.
	
	- Pacrooti


Master Assistant Materials Acquirer Pacrooti answers your questions:
“Pacrooti, I must thank you for your last shipment of nightwood logs. However, I have to ask: where do you find this wood? In all my travels, I've never seen anything that resembles a living nightwood tree here on Tamriel. Is it just my untrained eye?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Pacrooti says, 
	“This one also has never seen a nightwood tree, and Pacrooti still remembers the day a client first demanded some. Pacrooti did not know what to send the client, and admits that he was dismayed, until he remembered that a Khajiit is always resourceful. This one waited until night fell, and then went to a lumber yard. Pacrooti is thoughtful of others, and was very quiet as he took some wood that no one was using. This one could not tell what kind of wood it was, as it was dark, but Pacrooti sent it to the client, and the client was satisfied. This system has never failed Pacrooti when nightwood is requested. This one believes that disappointing a client is a greater crime than petty theft. Also, crime obviously pays, or there would be no crime, yes?"



"Dearest Pacrooti, or well, fellow Khajiit,

You know, I will admit to you, I have never actually woodworked in my entire life. Then again, most of my life was spent in slavery and fighting, so I suppose I never would have the time for it. Tell me, Pacrooti, how hard is it to handle wood? As a woman I have no idea, you see, as I have never handled wood, firm or soft, in my entire life (as I said before, yes). Do you find it difficult, or adventurous, fun even? Would you mind visiting me in Windhelm sometime too, by the way? So I can handle wood with you? I'd be happy for you to bring your own wood. I'm sure it's better than any I could find around here in Skyrim. It'd be good for someone like me - eager to woodwork - to have a hands-on experience with a master acquirer of wood, such as yourself, no?

Jone and Jode dance kindly with you, Vadanni"

	Pacrooti says, 
	“Ah, you wish to be a client for Pacrooti, yes? This one perceives that you are interested in Pacrooti's nightwood. It is very popular, and for this transaction, Pacrooti can guarantee satisfaction. At least for Pacrooti."



“Dear Pacrooti,

I always wondered what happened to you! You were a loyal and efficient gatherer. I could not help but wonder if you were alright after that comment about horses. 

Could I, perchance, convince you to come back and work for me for a while?

Your former employer, Elsonso"

	Pacrooti says, 
	“Pacrooti has been very busy, taking a vacation. After some very strenuous wood acquisition in which this one was forced to engage in actual labor—very uncomfortable, even stressful!—Pacrooti went to Khenarthi's Roost for a relaxing beach getaway. But on beach only getaway was fleeing from savage alits, which were rife, if 'rife' means what this one thinks it means. Finally Pacrooti found a beach without alits, but it was also rife, this time with driftwood and planks from shipwrecks, which made Pacrooti think about work again. It was a dark, dark time, so this one went to Mistral to drink many sweet cocktails with friendly Khajiit with vertical fur on his head. Rash? Radz? Not sure, but we made many jokes about Elves, and this one forgot all about work. Until Pacrooti was reminded by you."



"Greetings M-A-M-A (Interesting acronym),

Allow this one to introduce herself. This one is named is Anurri, Riverhold's best carpenter and seamstress as well as wandering merchant and mercenary. She has questions for you if you are willing to answer.

Anurri has found numerous abandoned workshops scattered across much of the Dominion's territory and this one's recent shift in sensitivity to paranormal and extraplanar energy has led her to discover that these workshops have an unusual energy to them. For example, creating a full set of medium armor at the abandoned station found in northern Auridon and wearing it tends to make Anurri have a rather conflagrant case of sneezes in the middle of a melee with one of this one's enemies (painful for them) among other lesser effects. While creating another full set of medium armor at the workshop in the western area of Reaper's March makes this one feel more invigorated and energetic, able to fight on for longer and hit a little harder with this one's (fairly) small collection of long range magicka spells.

Do you know what the story (or stories) are for these seemingly abandoned workshops? Is the energies this one feels within their vicinities somehow enchanting the cloth armor Anurri creates? Or is it some other unique feature of these places that imparts temporary knowledge of particular crafting skill to create these special effects within the product?

And as Anurri hears you are also a carpenter, this one would love to trade tips with you at some point. Anurri knows of a technique when applying a temper to the wood during the shellacking process that this one thinks you might have interest in.

Regards, Anurri
	Master Carpenter & Seamtress of Riverhold Wandering Merchant & Mercenar"
	

	Pacrooti says, 
	“Interesting coincidence! After six shots of Two-Moon Cordial, Pacrooti can also sense paranormal energies—in fact, this one can feel entire planet of Nirn swaying around him! But you ask sharp-clawed question. Though he has not seen them, Pacrooti too has heard from clients of crafting sites that seem to bestow sweetly unique attributes upon items created there. This one often is most inspired when alchemically enhanced, so Pacrooti drank a skin of moon-sugar double rum and thought about this. And he had an idea! This one has heard that the creativity of Tamrielic mortals was a gift of the gods back in the beginning times. So creation is exercise of the divine spark, yes? Pacrooti likes to think that master craftworkers, who work at the peak of their art, are as magical as mages, and have the equivalent ability to transform local reality—not on purpose, like pointy-hat wizard, but over time just as effectively. So their workshops absorb this artfulness, and pass it on to items crafted there, even if not made by original master crafter. Good theory, yes? Pacrooti is very pleased with it. He will celebrate tonight by returning to tavern, because this one is sure everybody will want to hear it, in great detail."



“As most purists will tell you, ebony and malachite are traditionally held to be the quintessential materials to forge armor and weapons with, given their Lorkhanic nature. Recently, however, we've been seeing much greater use of more exotic metals at the forge. Everything from calcinium to voidsteel is being used to forge equipment nowadays, due to their supposed superiority. Is there some truth to this fad? If so, why did the old masters stop at ebony?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Pacrooti says, 
	“This one asked Valinka Stoneheaver your question, but she was thirsty, and it was many drinks before she got around to answering it. Why are Nords always so thirsty? They do not live in a desert, like Redguards, but Pacrooti has noticed that Nords drink much more than Redguards. But not more than Khajiit—Pacrooti was well able to keep up with Valinka. Pacrooti sometimes thinks he should not drink so much, but he knows better than to take advice from a drunk. The following morning, when Pacrooti woke up in the stable, he was able to remember most of what she said. Valinka told Pacrooti that the use of exotic metals has increased many-fold since the passage of the Guild Act two centuries ago. Establishment of pan-Tamrielic guilds resulted in greater diffusion of knowledge. Smiths learned of interesting metals used only in distant lands, and this drove demand and trade for those materials. Mages Guild pointy-hats also learned how to refine magical ores, and then everyone wanted those too! Very confusing to the old-fashioned, but very lucky for otherwise-unemployable Master Assistant Materials Acquirers!"



"Master Assistant Materials Acquirer Pacrooti,

I'm but a soldier, with no patience for smithing or related crafts. However after seeing too many boastful warriors clad in the silver, was hoping you could enlighten me to the origin of the rare metal mithril?
	 -Teo Secundus, former Nibenay river guard"
	

	Pacrooti says, 
	“Pacrooti has heard tell of this metal, a material so rare, it no longer even exists! Once smiths in Tamriel could use it to create special arms and armor, but then one day, poof! All gone! Life is indeed strange, no? Is it not humorous to live in a world where even history can change? Even history of future! It makes Pacrooti's head hurt sometimes. Usually in the morning, now that this one thinks about it."



Discuss this on the official ESOTU forums.


=======
Loremaster’s Archive: Resistance in the Imperial City




Not all of the Imperial City has fallen into the hands of Molag Bal's servants. Read about the information the Drake of Blades was able to relay to us from inside the besieged town.

	In the attempt to shine a light on their heroic struggle, we have taken the risk to meet with the Drake of Blades, a shadowy resistance fighter in the Imperial City. Engulfed in a daily struggle of survival she was still willing to answer some questions about the ongoing resistance fights within the slowly changing ruins.

	Next in the Loremaster's Archive, Master Assistant Materials Acquirer Pacrooti will be answering your questions about crafting materials in general, and about Woodworking in particular. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Crumpled Arena Flyer 
	Come one, come all! Witness a jubilee of carnage and savagery!

	The 
	Imperial City Arena is open for business! Come day, come night, come anytime you feel the need to watch mortals bleed profusely, squirm in agony, then die in innovative and humiliating ways!
	 The festivities will continue unabated until the Planemeld is complete, or we run out of mortals.

	Don't wait! Howls of fury and screams of pain await!

	In our Brutal Lord's name,
	
	 Dredaza the Ringmaster


Legacy of the Dragonguard
By Kiasa-Veda, the Chronicler of Blades

	As all schoolchildren know, northern Tamriel was invaded by a legion of Akaviri raiders in 1E 2700. Mighty warriors with potent powers, these Akaviri cut a swath through Skyrim, defeating all opponents, until they were met at Pale Pass by a Cyrodilic army under the command of General Reman. After a brief battle, the Akaviri surrendered en masse to Reman, saying that in him, they had found what they had come to Tamriel to seek.

	With the Akaviri added to his own army, Reman marched on, pacifying most of Tamriel, becoming Emperor, and founding the Second Empire. The best and wisest of the Akaviri became the Dragonguard, under the Emperor Reman's personal command.

	For the next two centuries the Dragonguard protected the Reman Dynasty, defending the Emperors with abilities said to have been learned from the Dragons themselves, which persisted in Akavir far longer than they did in Tamriel.

	But when Reman III was assassinated in 2920, that was the end of the Reman Dynasty (as well as the First Era). Officially the Dragonguard was disbanded, some said in shame at having failed to protect the Emperor. However, when the Potentate Versidue-Shaie assumed the Ruby Throne, the Dragonguard was unofficially reactivated, more as an intelligence network than as an honor guard.

	Other former members of the Dragonguard followed different pursuits. Some joined their former centurion, Dinieras-Ves, when he founded the organization that would come to be known as the Fighters Guild. Others became roving adventurers, selling their services as combat trainers or swords-for-hire.

	One of these was a former Dragonguard whose name is now lost, and is known only to this chronicler as the Grandmaster. He took it upon himself to ensure that the martial and mystical arts of the old Akaviri would survive into the new and turbulent Second Era. However, he would teach his skills only on condition that those he taught would go on to teach others. This was the origin of those whom we now call "the Dragon Knights."


The Drake of Blades answers your questions:
“Greetings,

A man of your skills could make, if you excuse the pun, a KILLING in my profession. Do you really feel that the Imperial City is worth saving? I grew up in the city, and some of my best memories happened there. But my worst memories were there as well, and they make me think we should just let the whole place burn. We can rebuild it from the ashes. Excuse me for signing my professional name instead of my personal one. You never know when letters may be intercepted. If you do decide to change businesses, look me up in the Daggerfall Covenant. I know some people you can make connections with." – 'The Shaman' - Professional assassin

	The Drake of Blades says, 
	“Why do you think I'm a man? Is it the mask? Or is it just an assassin thing to be insulting, as, you know, a challenge? I mean, don't get me wrong. But you're wrong. 

“And, um. Well. Actually, worse things can happen to a city than burning. No offense. But what it looks like to us inside the ring of chains is that Molag Bal is trying to pull Tamriel to pieces by dragging the City bodily into Coldharbour. Was that sentence too long? I never know. Anyway, burning. Would be better. Yes."




"I hope this encrypted letter finds you well, and that you or any accomplices you may have were able to decipher the magical seals laid upon it without injury or difficulty. You must understand the precautions all too well, considering your current lifestyle. I am a soldier in the Daggerfall Covenant. I pride myself on fighting the good fight and trying to preserve Imperial culture, such as it is, in my corner of Tamriel. The closest I've been to the Imperial City was during a recent skirmish outside of Fort Aleswell, where I was called in to oversee the construction of siege engines. How is it that you continue to find the faith and willpower to fight on in this dire situation? As bloody and prolonged as the war outside the gates has been, at least we have access to supplies and escape routes if need be. You are in the belly of the proverbial beast, and I can scarcely imagine the hardship. King Emeric's generals are devising strategies for getting into the city and liberating it, but in the meantime, how do you keep yourself supplied and hidden among all the cultists and Daedra, or is that a trade secret? Please accept this small gift of rations, and my Amulet of Akatosh. I don't know if you're particularly religious, but hopefully you or someone with you can benefit from the blessings of the Dragon. Gods bless you." – Legate Cyclenophus of the Bretonic Imperial Restoration Society 

	The Drake of Blades says, 
	“Thanks. For the gift. So, supplies: the legions laid in a lot of them. For the siege. Tharn is no fool. Lots of supplies stored under the streets, away from the Daedra. Or there were, for a while—now they're running low. Have to steal stuff from the invaders. It's dangerous. If you get into the city alone, stay underneath where it's maybe mostly not so dangerous. Or so blue. If you have a squad, you can try coming up, into the streets. To fight. It's very blue, though. Real tired of that."




"Drakus, I erect the spine of civility and the spine of caution. I had to take extraordinary precautions to make this trip, as well as exploiting the more unusual effects generated by Daedra hearts and Echkin fangs...eugh, I'm not going to be able to sit down for a week because of that explosion. The state of the Imperial City reminds me of the state of Sutch, whose past with the Daedra is by all means disturbing. As I sneaked through the Market District, I noticed what seems to be subtle anomalies like surreal flora, streets oozing chaotic creatia, and buildings floating out of one world and into another, which I can only assume is Coldharbour. If the Imperial City is merging with the Second Void, what kind of effect is it having on the citizenry? Are your organization's efforts being negated by this subtle yet growing aurbical shift? If so, are there any plans to rectify the situation and how can travelers help with this endeavor?" – Eis Vuur Warden, Wayward and Contract Scholar

	The Drake of Blades says, 
	“Ugly rocks. Ugly beasts. Blue slime. Coldharbour has come to town. Citizens? The ones that didn't flee early on are dead. The lucky ones, anyway. Some are slaves. Captives—they have to fight each other. 

“But some of us are rats. Magpies. Alley cats. We know the old ways. We learn the new ones. Sneaking. Ambushing. Setting prisoners free, getting them out. The City is not yet torn away, and it goes deep. Deep. It's very … old. Everything down there. So old. And some of the old things? Useful. Yes."




“To the mysterious Drake of Blades, 

 I have heard you are one of many in Cyrodiil who oppose the vile forces of Daedra without swearing allegiance to the alliances. I have heard whispers of shadows in the dark who stalk the spawn of Oblivion and save the lives of innocents. If you truly are one of these shadows, I would be grateful if you could help me understand the gravity of the situation as it is hard to do so from fair Wayrest. Were you a member of the Dragonguard, and how many of your kind are there to resist the foul Daedra? Do you fight them, or track them, or perhaps aid the alliances in their battles? The battles of the Covenant, Pact and the Dominion appear almost childish when compared to the sheer horror of Oblivion, and you most likely understand this better than most. Do you work on your own, or make temporary alliances? I'm afraid I lack in knowledge on war and survival, but I'm most interested to learn of the experience of someone who faces the danger of death every day.

Yours sincerely, Grand Enchanter Etienne Dumonte, of the Wayrest Mage's Guild"

	The Drake of Blades says, 
	“The Dragonguard? Gone. With the Remans. Some have used the name since. Some probably meant well. But. Real Dragonguards? No. 

“Well, not exactly, anyway.

“Temporary allies? Yes. But, all allies: temporary. We do what we must. Every minute: another decision. Life? Death? Be quick. And choose your allies well."




“To the Drake of Blades, may all the Divines be with you;

The reports I have heard of Daedra in the streets I first believed to be nothing more than overblown rumors, but that does not appear to be the case. I would expect a certain level of disorganization after the apparent death of Emperor Varen, but the Imperial City should still have had sufficient resources to repel Daedra. What happened between then and now that allowed an incursion of this sort?

Kind regards, Rohais of Auridon"

	The Drake of Blades says, 
	“Dumb question. Not you, but the question. Dumb. Sorry. Imperial City? Has fought off lots of sieges. Big walls, towers keep attackers out. But, heh. Walls don't keep Daedra out. Blue gates. Dark fissures. And monsters drop, right out of the sky. Not what legions are trained to repel. And one legion betrayed us: Legion Zero. So, not much repelling, for our part. But ambush them? Yes. Murder them? Yes. We do. On and on."




“Comrade, I don't believe we've had the pleasure. Very few reports have come from City Isle since the chains landed, but it's to my understanding that the Order of the Black Worm has been given an imperial charter after the recent exile of the Mages Guild. Is it therefore right to assume that the Necromancers are currently in control of the Arcane University and its Imperial Orrery? If not, has anything been done to protect the invaluable Mystic Archive from Coldharbour's flames?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	The Drake of Blades says, 
	“Ah. Just a moment. See next question. All right?"




“A correspondence letter to the Drake of Blades,

I am writing here to inquire about the current state of the Arcane University, the former headquarters of the Guild of Mages, which the Tharns ceded to the Order of the Black Worm after the Mages Guild was unceremoniously expelled from Cyrodiil.

Do you know if it is still held by the Worm Cult in light of the recent disappearance of the King of Worms, or is it under Daedric occupation right now? That brings me to another question, what is the state of the Worm Cult, as far as you are aware? Do they now serve the Tharns, are they working directly under Molag Bal himself, or did the King of Worms return from wherever he had gone?

The Council of Mages has requested this information in hopes of gaining further intelligence on the Worm Cult, the Tharns, and the Daedric threat in the Imperial City." – Wizard Solinar, Daggerfall Mages Guild

	The Drake of Blades says, 
	“Worm Cult. Heh. Thought they were going to run things. After. Sorry now, I bet. The ones who are left. Doing drudge work for the Daedra. Might as well be Soul-Shriven.

“The University? Plundered. Partly. Some things—some of the best things—we helped take those away. To safe places. Very deep, very safe places. 

“Haven't seen the Worm King. You know—Mannimarco. Not lately. And when the Big Chains came down, the Tharns? Went on holiday. Somewhere. Good riddance."




“To the Honored Drake of Blades,
	 I pray that this missive reaches you. We of the Sugar Claw Clan's external forces have encountered the sealed Imperial City in our ventures to Cyrodiil to aid in the destruction of the Dark Anchors that plague the land. We could see no viable way inside, and I implore the gods to your survival.
	
	 I am the healer of the Sugar Claw Clan, and should our scouts discover a way into the City, it might be beneficial for me to know of the conditions you are currently facing. Are there many wounded, or is disease beginning to spread throughout your ranks? Is there a shortage of weapons or armor? Should you be able to reply, I will begin stocking medicinal supplies as per your specifications.
	
	 Gods preserve you, Donvyn Sarethi, physician to the Sugar Claw Clan"
	

	The Drake of Blades says, 
	“Bring everything. Also everybody. We are finding ways past the barriers. Daedra, you know? They must not use sewers. Have no idea. We'll find ways—open grates, crack the locks, pry off the hinges. And then: in you come! Help us fight back."




“Greetings Drake,
	 Do you perchance show any affiliation with the Blades, also previously known as the Dragonguard of Akavir? Or is this simply a coincidence?
	
	 I send this message on behalf of my various allies - we have mustered forces to aid your resistance against the Daedra. Molag Bal has been (temporarily) struck down and we have the light of Meridia at our backs. My only questions then are, when and how can we assist you? I understand that communication links are difficult, but if there are any mages in there with you, tell them to make portals to the sewers . . . we eagerly await your reply." – Vulcanos Draco, Patriarch of House Draco
	

	The Drake of Blades says, 
	“Yes. Exactly. Working on it. Soon, we'll open the ways. But not one at a time, all at once. Everybody in! A surprise for the Daedra. 

“Blades? Just a good name. Don't you think? Sharp. Edgy. Internal rhyme with 'Drake' is good. Catchy. That's all! Trust me."




“Dearest Drake (of Blades, is that your occupation?), 

My name is Vadanni, hello! I am part of a very zealot organization called the Golden Flame, you see, and despite the fact it is unsurprisingly led by a very strange cathay called Dro'Khaj, who desires none other than to purge Tamriel rid of Daedric corruption, I would like to know if you have any suggestions or advice to deal with Daedric corruption, especially when you must live under the influence of it. How can one best deal with Daedra, and how are you doing it in Cyrodiil? Is there a special way to it, or is it just stabbing best? By the way, if one worshiped Meridia, is that entirely bad? Illegal? Like, she is a good Daedra, or so Dro'Khaj says. I think so, anyway. What're your thoughts on all of that, eh?

Jone and Jode dance kindly with you, Vadanni"

	The Drake of Blades says, 
	“Against Daedra? Stabbing is good. Reliable. And gratifying. But destruction magic? Also effective. For the big, plodding Daedra, ballistas are good. Oh, yes: very good. I am enthusiastic. About ballistas. 

“Meridia? Why not? This used to be the City of a Thousand Cults. Or, you know, maybe not a thousand, but a lot. Never counted, actually. Also, sorry. For calling you a cultist. No offense."




“I have heard tell of a resistance fighter in the Imperial City. If this is true, I hope my words reach you, whoever you might be. I have always had a home in the city, and ever since the Daedra took control, I have been trying to find ways to stop their foul deeds, but I've no illusions—I know I can never do this on my own. Without a legitimate Emperor, we are leaderless, and the people here are afraid. Tell me then, brave warrior in the shadows, how can I aid your efforts? If your mission is to rid our home of Mannimarco and his minions, then I am compelled to help you; I am skilled with a blade and some magic, and my resentment of the Daedra far outweigh my fear of them. I will not sit idly by while my friends and neighbors suffer under our tormentors. 

Yours in faith, Alessandra of Cyrodiil"

	The Drake of Blades says, 
	“Aid our efforts? Good idea! Glad you had it! So: gather your allies. If you don't have any allies, make some. Dangerous allies are best. Dangerous allies with good gear. Prepare! We will open the ways. All at once, and suddenly. Or should that be 'abruptly'? Not sure. Either way, allies, right? Then, you come in, and together, we shut the gates. Break the chains. Erase the blue. We kill—all the Daedra. All of them.

“Oh. And take their stuff."




Discuss this on the official ESOTU forums.


=======
Loremaster’s Archive: An Interview with Haskill




A rare opportunity opened up and we had the chance to talk to Haskill himself, Sheogorath's Chamberlain. Learn what he gives away about his life with the Mad God.

	Open some old wine, bring out the cheese and have a seat! Are those butterflies we just saw? Chamberlain Haskill is here to share some of his intimate knowledge about the Mad God. Will this knowledge come with a price? You never know, but who might care if everyone is as happy as stripped bunnies in a field of daffodils?

	If we are able to recover, the next Loremaster's Archive will try to contact the Drake of Blades, a shadowy resistance fighter in the Imperial City, to learn more about the life under the Daedric occupation. Send your questions to community@elderscrollsonline.com, and you may obtain an answer!


Cheeses of Tamriel
By Master Chef Gilbard Larocque

	If you are like me, the very word "cheese" stirs you. Maybe you recall meals shared with family and friends, favorite dishes in the cold of winter, or a simple snack in the shade of a tree while traveling. I am here to tell you how much more there is to cheese than you ever realized. Join me on a journey across Tamriel and discover a breadth of culinary experience you've never imagined!

	Let's start simple. Eidar cheese, popular in Skyrim, is eaten by the Nords alongside hearty spit-roasted meats. They do not share the refined approach to cuisine that we Bretons take, but I have discovered that Eidar's rich, earthy flavor and creamy texture are quite conducive to sauces. Try it with poultry dishes or paired with a young Collequiva!

	For a more exotic taste from Skyrim, you must seek out cheese made from the milk of mammoths. Only the truly brave can obtain it from the giants who craft it (Yes, giants! Who did you think could milk a mammoth?), but its restorative potential and robust flavor make it well-worth a bit of risk. I've heard it called an acquired taste, but you'll be amazed at how it completes a hearty stew.

	As a student of Breton culinary tradition, I cannot rightly count it among true cheeses, but Scuttle bears mention for the adventurous. This delicious treat is crafted from—don't balk!—the flesh of beetles native to Morrowind. Do not let its composition or greasy texture turn you away, for its peppery, complex richness is loved by the Dark Elves for good reason.

	For an energizing snack, you must try Elsweyr Fondue. There are countless variants of this dish, but the basics are always the same: a good cheese, strong stock, and, of course, Moon Sugar. Keep your pot on a low flame and be careful not to overdo the ale. The best part is experimenting to find your favorite combination of ingredients and dipping foods. My advice: try adding a different herb every time!

	On the subject of melting, the Redguards craft a cheese with an unusual quirk. They keep the secrets of its culturing process close to heart, but love to surprise foreign guests by serving it. It is known as Shrieking Cheese. When it is melted to a certain point, it actually lets loose a jarring scream! In a common dish, small blocks of the cheese are added atop spicy meat as it cooks in an open pot. When it shrieks, it's ready!

	Another rare treat, should you ever be fortunate enough to find it, is the legendarily aromatic Olroy cheese. To give you just the slightest idea of how wonderful this cheese is: I do not exaggerate when I say a scent of it alone was worth the many false leads and months of traipsing across southern Cyrodiil in search of it.

	Look at all these cheeses, in wheels, wedges, and slices! So many, and it's only the beginning; there are even more cheeses out there just waiting for you. Even if you can't make long journeys in search of these delicious creations, I hope that reading about them encourages you to try as many cheeses as you can find.


Chamberlain Haskill answers your questions:
“To Haskill,

I have found myself wondering if there is some reason the Mad God is so fond of cheese. Is there a significant reason for this? I mean no disrespect, of course, but I find the taste of cheese to be, well, disgusting. Does the Mad God just like the taste of cheese, or is it something deeper? I apologize if I offend you by saying this, but one must truly be mad to love the foulness of... cheese. I am merely a curious Nord with far too much time on her hands, but I am hoping you will have the extra time to answer my brief - and hopefully not insulting - question.

Sincerely, Aniki Frostward of Windhelm “

	Chamberlain Haskill says, “I am not, myself, fond of cheese, and cannot explain the Master's predilection for it. Unless he does it just to be irritating. Sometimes he does things just to be irritating."



“Hi! I think I'm not mad, but may you read the following like I am so.

How is it possible to a Daedra Lord, an et'Ada spirit of chaos, to be the Prince of Order like is Jyggalag, the antagonist of Sheogorath?

And another question for you: Have you ever considered that all of us, et'Ada and mortals, are nothing but characters of a game being played by unknown entities from outside the Aurbis? Maybe then that Sheogorath is the amused voice of the game creators.

And another more question for you: Is the cheese a corpse of milk? - Shanke-Naar Righthorn"

	Chamberlain Haskill says, “Oh, yes. Very funny. In my position I get a lot of this sort of thing, as you might expect. You might even wonder if I'm tired of it yet. I'd wager that, if you thought hard, you could come up with the answer. Maybe. 

“Nonetheless, the Master has given me the task of answering these questions, so I shall duly answer them. In my experience, Daedric Princes are much like cheese: some of them are hard, some of them are soft, and some of them have blue veins running through their substance. Thus: Jyggalag. 

“And if we are nothing but characters in an elaborate game played by unknown entities, well, why aren't I having any fun?"



“Dear Haskill (or otherwise servant of Sheggorath, yes?),

I was wondering. In my people's Pantheon - the Khajiit Pantheon, yes, it seems my people believe in Sheogorath, or, well, Sheggorath as we call him as a Mad God, understandably. Do my people even worship Sheggorath? Or is he just labelled as a bad omen, and, why is his name put in unison for the drug addiction that comes with Skooma and Moon Sugar, eh? I do not understand - but this is probably because I am not a very cultured Khajiit. Cultured in my own terms, that is. I am cultured in, like. Stabbing Daedra.

I hope you fade into the Dark Behind the World, Vadanni"

	Chamberlain Haskill says, “Ah, the cats. I have never liked cats personally, but the Mad God enjoys their company, I suppose because they're inexplicable and unpredictable. I am told that the Khajiit revere both the Aedra and the Daedra, worshiping whichever Divine seems most applicable to whatever they're praying for or swearing by. But then, to a cat, immediate personal convenience is everything. In fact, you're not even paying attention anymore, are you?"



“Are the mortal inhabitants of the Shivering Isles subject to the effects of Time? Those who have departed Tamriel under Lord Sheogorath's wing seem to live for centuries in between Greymarches if the ravings of madmen are to be believed. Knowledge of their fate might help assuage the grief of certain members of the Mages Guild who have had recent dealings with the Madgod. 

– Legoless, Doyen of the United Explorers of Scholarly Pursuits"

	Chamberlain Haskill says, “Oh, of course, 'Doyen,' because assuaging the grief of mortals is so important to me. Let me be clear: inhabitants of the Shivering Isles are affected by Time, but we are not subject to it. We are subjects of Lord Sheogorath, who subjects us to whatever subjects he is in the mood to subjudicate. Because Time is subjective."



“Ah, the transmission worked. Lots of interference in the transliminal barriers today. Haskill, is it? I'm led to believe you're the Chamberlain to Lord Sheogorath himself. I imagine this is an administrative office that handles a wide array of interesting duties. I'm not sure if the following inquiry is within your area of expertise, but I've been curious about some of the inhabitants of Sheogorath's realm for some time. I acquired a tome a while back. (Well, "acquired" is a rather mundane way of describing a book popping out of thin air from a tiny portal and landing on my head hard enough to knock me out for the better part of an hour, but there are a lot of unusual things happening during this Planemeld.)

Getting back to the point, I found the subject matter fascinating. This tome seems to have originated in the realm you administrate for your Lord, and concerns some of the native flora and fauna. Several species were named which are quite alien to my home sphere of Nirn, such as Elytra and Grummites. Interestingly enough, despite inhabiting a Daedric realm, these creatures are said to lay eggs and reproduce in much the same way mortal animals of Mundus do. I found this quite strange, as I've always been taught that only Daedra live in Oblivion realms, and that Daedra do not reproduce as we do. Was my research misleading, or are these creatures not Daedra at all? If not, where do they originate and why do they live within your Lord's sphere? 

- Legate Cyclenophus of the Bretonic Imperial Restoration Society"

	Chamberlain Haskill says, “You don't know very much about Oblivion realms, 'Legate,' if you don't know that they reflect, and are indeed physical manifestations of, the Princes who rule over them. My master is the Prince of Madness, yet for some reason you expect his realm to follow the same rules that regulate your own bland little world. Do you wonder why I have no interest in visiting Tamriel? It's an act of mad charity that Lord Sheogorath pays it any attention at all.

“What is a Legate, anyway? Is it like a Doyen? I hope not."



“Scribed verbatim by Svarnor Far-Traveled, on request of his brother Svalti of the same clan. Svarnor apologizes for his brother's condition and hopes this letter will not influence his application into the service of Arkay.

Dear Haskill, Chamberlain of He Who Is Seen In Storms, bringer of many fears and destroyer of pleasure, may his name be worshipped above all else,

I find of late a new and all-encompassing fear has encompassed me. This fear is the terror that perhaps my ears only imagine and the Mad God speaks to me not. After pondering this new and beautiful nightmare for thirty-three days, I must ask of you, please answer to me this- with all the thousands of fools in the world, believing themselves insane when they have merely said the wool and offered up words and cabbages whilst eating soul gems, how can one truly be sure they listen to the whispers echoing from the Madhouse? The neighbors whisper to, almost as often as they listen, and the walls are thin. 

What, I ask you, Haskill, Secretary of He Who Laughs in Terror, is the method with which I can attain most perfect worry? How can I master and grow in my recognition of the things which are dangerous, and the people whom I must Not Trust? Of all the thousand worships of the Bearded Man, the Mad Star, which is the trustworthy one? There are fools in the world who would think to behave in such ways as would make even the most yellow seem purpled and I will not be one of them. I have searched the libraries, but one cannot trust what is written in books- books even can be traps for the mind even as the nightmares can release them into perfect awareness. 

Please, Haskill, Doorman of the Shivering Isles, please answer me. I have searched for so long to become perfect in what others call madness and fully aware of the perils which surround me. I must know- I must must must know if I have been praying and listening and seeing a farce. What of the Khajiit who live beyond the walls? Their Skooma Cat provides for them, and they see him sometimes too. Must I warn them, or watch them? Depart with them, or dispose of them? I know you, Haskill, are not perfect in your awareness. Only He is, but I beg to know things to know things to know things to know things YES THAT IS FOUR, BROTHER DO NOT INTERRUPT back to the letter oh Haskill please inform me of the answers to which I need to know the questions to listen to the dreams more closely while waking and to enter to the entrance without missing and being trapped by the deceivers they are here deceiving me always I hear their whispers in the darkness when the torches burn and in the light when they are silenced.

Sign it Svalti Far-Traveled NO DO NOT SAY YOU WROTE IT BROTHER WHAT ARE YOU WRITING NOW-

At this point, my brother collapsed into a furious fit and began to tear at the walls. I am writing this now, several hours later. I hope that it would be healing for my brother to receive a response from one who he evidently holds so close to his heart and, in addition, if this is (as I suspect) a hoax and a scam and this will go no further than some shack outside Bruma, I wish you to know that if my brother does not receive a response, we will personally hunt down those responsible for the lies and punish them severely in honor of the Lord of the Never There, king of the True-Seers and Laughing-Terrors and the Two-Faced Men. I hope that my application to study the service of Arkay is not influenced by this

Svarnor Far-Traveled, with assistance from Svalti of the same name."

	Chamberlain Haskill says, “Here, Svarnor, this never fails. Tell your brother, 'Svalti, you must eat the eggplant. You know which one I mean. You can trust me, because I'm your friend. Not like the Others.'"



“Greetings Haskill, Chamberlain to the Mad God.

Rumors and stories abound regarding the deeds of your master, but there are some hidden things I would dare to inquire about.

Firstly, I have heard whispers of a Daedric Prince of Order, long since lost. As this being must be considered the embodiment of all things abhorred by your lord, I wonder if you have any knowledge of this “Jyggalag"? Has Sheogorath banished him? Or is he perhaps merely uninterested with the disorder that makes Tamriel?

Secondly, I must ask about your own nature. In a realm defined by madness of all sorts, you seem to be a most sane being. Indeed, your nature seems rather opposite to that of your lord. Who and what are you? I have heard some say that you are in fact an aspect of the Mad God, as Barbas is to Clavicus Vile. Personally, I think it more likely that you are simply (if that word applies to anything related to Sheogorath) the steward of the Shivering Isles. Still, the rumor is interesting.

Sincerely as is possible when discussing the Mad God, Takrios the Indomitable"

	Chamberlain Haskill says, “I have had similar questions about my 'nature' from Alessandra, Legoless, and an Unnamed One, so I suppose I must address the matter. I am a Vestige, all that remains of a mortal from your world who 'mantled' Sheogorath during an event in a previous time. As a fragment, my memory of the event is … fragmentary. I am hazy on the entire concept of 'mantling,' but it had something to do with Lord Sheogorath, myself, and this Jyggalag of whom you speak. I have asked the Mad God to explain it to me, but he just laughs and says maybe he'll tell me about it 'next year,' whatever that means. 

“Sometimes the Master irritates even me. I can't remember why I put up with it, actually."



“Most esteemed Haskill, 

It is an honour to speak to one who knows the Mad God so intimately. Although I would have preferred an audience with the enigmatic Sheogorath himself, I suppose your deep knowledge of him would suffice. I have heard from many a people how much your Lord delights in the noble taste of cheese, although I have also heard he enjoys flaying his guests first and sipping their blood at later. Chilling. But let us focus on the cheese! What kind of mortal cheese, if any, does your lord enjoy? We Bretons are famous for our cheeses, and I would be most interested to learn if your Master has tasted the delicacies of High Rock. Do tell him of our wonderful La Chèvre Loren and the Langre du Ollere - they are best relished with a cup of blackberry wine! But enough of my ramblings! Please, relay my question to your Lord. If you would like a sample of our cheeses, I would be delighted to send you a batch when I return to my mansion in Gavaudon, provided there is a way to do so.
	 Yours excitedly, Grand Enchanter Etienne Dumonte, of the Wayrest Mages Guild"

	Chamberlain Haskill says, “Your application for a position in the Shivering Isles has been accepted, and you will start on Morndas as High Fromage Sommelier to Lord Sheogorath. Bring your own grapefruit spoon, and don't wear too much cologne—he hates that."



“I pen this letter with little patience or love for yourself or the Daedric Prince that you serve, corner of the House of Troubles and purveyor of chaos that he is.

However, I must confess, despite my loyalty to the Three and my boundless disdain for your domain, I do have one question burning in the back of my mind.

Many years ago, in my younger years, I had the gross misfortune of finding myself within the Shivering Isles after a Fredas night involving a shrine of Sheogorath, a copy of the Lusty Argonian Maid and more sujamma than I'd care to admit. Upon awaking back on Tamriel (how or why I was transported away from this dread realm I cannot say), I began studying the various texts and writings that discuss Sheogorath's most foul domain.

While doing so, I discovered that the Shivering Isles are also variously referred to as the Madhouse and the Asylums. I then came to wonder - is the Shivering Isles the name for Sheogorath's entire plane, or could it stretch even farther? Are the Shivering Isles perhaps a mere region, a single territory, of a larger Madhouse, a greater collection of Asylums? And how great a length, exactly, does the bewildering realm of Sheogorath truly span?

I thank you in advice for any reply as I excuse myself to atone for this sinful correspondence by saying my devotions to the Three,

- Neldam Indrano"

	Chamberlain Haskill says, “My best advice to you, friend Neldam, is to go on wondering about this, devoting ever more effort to it until it dominates your every waking moment, and everything you do is overshadowed by your need to find the answer. Go do that.

“Because then, one day, you will be in a position to find out for yourself."



“I am but a humble servant of the lady of light and life, blessed Meridia. I ask this of the servant of the madgod: The number of princes is not static, Meridia proves that by her existence as a fallen star child, is the number 16 arbitrary? Are there Daedric princes in Oblivion that are unknown to us mere mortals? Princes who have never felt the need to interact with Mundus? - Lami Wind-Speaker, Priestess of Meridia"

	Chamberlain Haskill says, “The best answer to this question is another: How many, Lami Wind-Speaker, are the Accords of Madness?"



“To Haskill, Sheogorath's Chamberlain,

In relation with the repatriation of Eyevea, I have heard recently Sheogorath bargained the ancient Abecean island in a confrontation with the Arch-Mage Shalidor. I have always wondered how could Eyevea disappear...

So, I ask you: is Sheogorath interested in expanding the Shivering Isles with new acquisitions after the loss of Eyevea? I fear my people in Herne or in the rest of the Abecean Archipelago could be in danger as many freemen and most nobles have left our home to fight in Cyrodiil for the Daggerfall Covenant. And I have to know if I have to reinforce Herne's defenses.

Regards, Baron Yashu al-Aydin of Herne"

	Chamberlain Haskill says, “My dear Baron, I have relayed your real estate proposal to Lord Sheogorath, and he is considering the terms under which he would agree to acquire your island of … what was the name? Herne? However, he would like to know your island's shape, as the Master likes his islands to fit into a nice paisley pattern. He doesn't like shapes that are too regular, and has a particular abhorrence for the rhombus. Herne isn't a rhombus, is it?"



Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Courting Practices in Tamriel




Spring is in the air and even with the perils of the ongoing war it's the season to explore your feelings or look into the advantages of a partnership. A Sibyl of Dibella is here to help your hearts and minds find the right track.

	From the Wayrest Temple of the Divines comes the esteemed Augustine Viliane, Sibyl of Dibella, into the Loremaster's Archives. Although she didn't act as a medium for Dibella to answer your questions, her experience and long service to the Lady of Love provided all the wisdom necessary to reply to your letters.

	In two weeks the Loremaster's Archive welcomes Haskill himself, Sheogorath's chaimberlain. We are very excited to have him with us, and hope to get some information about the Mad God's strange fondness of cheese. Send your questions to community@elderscrollsonline.com, and you may obtain an answer!


The Hist's Fire
by Pegareem

	Many ask us how we find our mates, as though Argonians cannot experience joy the way the mer do.

	Though this seems absurd, I myself met my husband in an unusual way. I believe the Hist spoke to both of us, to ensure we would both be where we could not help but meet and fall in love. This despite my innermost belief I'd never marry.

	The first stir caught me by surprise. I put away items in the shop, organizing what I could amongst the clutter, when suddenly I heard my own voice in my mind say, "Wait for him."

	"For …?" I asked aloud, startled out of my reverie.

	Silence.

	My quiet sensibility replaced by confusion, I turned abruptly, knocking over the lamp, which flung an arc of burning oil across the room.

	Oil landed everywhere, from the piles of fabric, to the litter of papers, and the straw scattered over the floor. In a single moment, a modest light source turned the crowded room into a fire pit.

	Coral tongues licked across the dried herbs hanging from the ceiling, and I realized I'd been standing still, slack-jawed, as smoke and heat and flame swirled around.

	The hut had never seemed so large as it did then. Dark with smoke, bright with fire, its air filled with a dull, creaking roar. I squinted against the elements, my hand across my mouth, and staggered toward the ever-receding door.

	"Anyone in there? Anyone?"

	"Me!"

	I reached the door as it burst open, causing the flames to surge upwards and out with an almost celebratory leap. A dark hand grabbed mine, pulling me out and away.

	"Are you hurt?"

	Coughing, I shook my head. "I'm all right. But the store …."

	We both turned to look. The fire, so unruly within the confines of the hut, had met its match with the wet thatch roof.

	"Thank you for helping me," I said, turning to face my rescuer at last.

	Our eyes locked in recognition. The Hist had chosen us for each other, and neither of us would need to wait any longer.


Augustine Viliane answers your questions:
	Sibyl Augustine Viliane says, “So many, many questions! I am honored by your desires for knowledge and advice, but forgive me for being unable to answer every question—for Dancing Day is only a few weeks off, and there is still much to prepare!"




"Dear Augustine Viliane, Esteemed Sibyl of Dibella

I write to you in the hopes that you will guide me in my struggle to win the heart of an elven lad I have laid eyes upon. He is of Altmeri stock and recently arrived from fair Summerset to work at our Mage's Guild librarium. Dear Fellandril seems more friendly and informal than most his kin, and yet my Breton passion and charm do not suffice. There is fire in his eyes, but keeps that typical Altmeri aloofness. I have failed to win him over with our Breton poetry and witful remarks, so I ask you - how does one court the golden-skinned beauties of Summerset? How do I breach that frigid countenance?
	 Yours sincerely, Grand Enchanter Etienne Dumonte, of the Wayrest Mage's Guild" 
	Sibyl Augustine Viliane says, “The High Elves are famous for their interest in lineage and heritage. If you are one of the Dumontes of Gavaudon, your family is known for having considerable Direnni contributions to your bloodline. You might mention that casually in Fellandril's hearing and see if it piques his interest. Or, as you are in Wayrest, you might stop by the Temple sometime, and we can discuss it personally."


“Most Esteemed Sybil of Dibella,

To put my question bluntly, what is Dibella's stance on more than two lovers in a single relationship? Right now, I am not in any relationship of the sort, nor do I have any inclination to start one. 

Until I have my answer, however, my scholarly curiosity shall not be sated. 

Especially in these troubled times, it seems that people would seek companionship with as many as they can, and what stronger bond is there between people than that of love? 

Perhaps I am being arrogant in my speculation, but it seems to me that a trio or quad of lovers would be even more content than a pair. 

After all, more people means more love, right? 

I beg your forgiveness if I am displaying the ignorance of a brute. 

Nevertheless, I am curious as to what Dibella's judgement is on this. 

Thank you for your time.

Divines be with you, Theophilus Drafonius

PS The first letter of each sentence is not mere coincidence. We know where it is, and how to get it."
Sibyl Augustine Viliane says, “Ah, but the Passion Dancer bids us remember that quality of love is of the essence, not quantity. If the dance transports us, what matter the number of dancers?

“As to the other matter: see me Fredas night, after the service."



“Most Venerable Augustine Viliane, Sibyl of Dibella at the Wayrest Temple,

I am a loyal follower of the ancient traditions of my people, but I respect those of yours. I love my homeland, but I wish Morwha would have one more hand to comfort my grief.

I know Dibella says: Open your heart to the noble secrets of art and love. Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love. But I wonder if those noble secrets of love are open to men as they are open to women. I wonder if the Eight Divines are different enough for me to change.

I fell in love with him when I was fourteen. We were friends since we were five. Since I first saw him in that way, I have never told him anything about it. We share the food, the steel and the blood, but I fear to share my feelings. I have killed and I have bled for him. But we are nobles and our families cannot waste a profitable marriage. So, I ask you and I ask Dibella: Could I seek joy and inspiration in the body of my beloved companion? Could such a strange love be acceptable to Dibella's eyes? Could I open my heart to him freely as I wish without fear? Could he love me?

Respectful regards, Baron Yashu al-Aydin of Herne"




“Dear Madame Viliane, may this letter finds you healthy and lighthearted.

As an Argonian hatched and raised in Daggerfall, I have a fairly good understanding of how most see intimate relationships with those that are deemed uncivilized. Being newly matured in such a place has been... er... lonely; until recently that is, but now I find myself on the other side of the debate. 

Four months ago I was exploring just off the shores of Glenumbra looking for any sunken item that I could sell, when i overheard the loud cries of a harpy; I came ashore to help. To my surprise I did not find some astray tourist under attack by a flock, but the reverse. A single harpy Matron -the ones with dark feathers and jewelry- was being robbed by three Redguards not just of her finery, BUT OF HER EGGS! As a male Argonian this sent me into a rage. After driving off the trio, the Matron had rewarded me... quite affectionately. I have been visiting her each week and each time I leave she seems even sadder to see me go.

I have made up my mind to make this relationship permanent; while I know how others will see it; i'll willingly take their insults, but my greatest concern is that the Goddess of Affection will see our love as blasphemous or tainted. Am I over-reacting or must I live in fear of the Divine?

Sincerely: Dives-For-Treasure"
Sibyl Augustine Viliane says, “The heart seeks what it desires, noble Baron and lusty Argonian, regardless of the chest it beats within. If your affection is pure and untainted by coercion, it is blessed in the eyes of Dibella. For has she not said, 'No matter the seed, if the shoot is nurtured with love, will not the flower be beautiful?'"



“Hail Augustine Viliane,

I am Alaesir Morellian, a humble Breton Apprentice within the Camlorn Mages' Guild, and I beg for your aid. I am besotted by the beauty of two of my Masters: one an Altmer with the most noble bearing and countenance; the other a Dunmer whose red eyes and grey, ashen skin deeply intrigue me for their exotic beauty. I think on them every night hoping for inspiration from Dibella as to how to win their favour, but this has only resulted in complaints from the Guildhouse servants that I ought to wash my own bedclothes from now on...

 How should I court the noble Estirdalin given that Altmer, generally, view Men as inferior and are allegedly so concerned about purity of bloodline? 

I have turned to my fellow Apprentices for advice but they have no more idea of how to court and win the affections of these Mer than they do about casting a competent healing spell. They tell me that High Elves must surely be “stuffy and pompous" within the bedchamber and that I ought to focus on Brelayne Hllervu given the reputation of Dark Elves. Is there any truth in that?

How should I go about winning her favour? She doesn't seem to like any other races very much, persisting in calling out “N'Wah" and “S'wit" at anyone who wanders past her study.

Kind regards, Alaesir Morellian."
Sibyl Augustine Viliane says, “A dilemma indeed! Regarding the High Elf, see my answer to Enchanter Dumonte above—perhaps you can intrigue your fair Altmer with something along those lines. As for the Dark Elf, I can confirm their reputation for an appetite for amorous dalliance from personal experience. If she wears her neck-scarf with the point on the left, toward her heart, this may be taken as a signal that she is open to approach. But if it points to the right, beware. 

“More to the point, as it were, is where YOUR true feelings lie, young Alaesir. Consult your own heart on this matter—and don't be too shy to speak to our Camlorn Sibyl, Lady Siquine."


"Hello Sibyl, I have a question for you:

After reading various nordic narratives from our libraries, it seems that the old Nords were practicing the polygamy, notably in the famous recital of the Five Hundred Companions during the Feast of the Dead, where the Companions are cited with their numerous husbands and/or wives.

But I fail to find any modern reference about it. I wondering; what's happenned to this practice? Is the polygamy still a thing among the Nords?" – Iszara the Restless, Singer of the Scenarist Guild
Sibyl Augustine Viliane says, “I'm afraid that you have fallen into a common misconception about the early Nords, one based on their use of the term 'War-Wives.' This phrase is used interchangeably with 'Shield-Sisters,' and refers to the Nords' women warriors, rather than to wedded wives. Though a War-Wife might be married to a Shield-Brother, or even to a non-warrior, such relationships were (mostly) monogamous."


"Ah, dearest Sybil of our Blessed Lady. It's nice to converse with somebody local for a change, especially one so venerated as yourself. My question for you pertains less to courtship rituals and more towards the perception of the Lady herself in High Rock. Recently, I took a trip to Daggerfall to visit the various alchemy and enchanting shops in that fair city, and stopped by the Chapel of the Divines to listen to a sermon while I was there. I was shocked and dismayed to hear the priest tell his flock to "beware" the "charms of Dibella" or some such. He had spoken so highly of the other seven Divines, and I found it odd that the Lady of Love, Beauty, Art and Music would be vilified in such a fashion. Is she not one of the blessed Eight? Did Akatosh not choose the others to serve at His side? What should I tell people who imply that the Lady is somehow craven or unworthy of our praise? I feel particularly strongly about this, as it was the cult of Dibella which brought me into the faith of the Divines in the first place. I want people to understand how kind and benevolent she is. Will you help me to find the words, O Sybil?" – Legate Cyclenophus of the Bretonic Imperial Restoration Society
Sibyl Augustine Viliane says, “By Her Lips! You've been listening to the sermons of Father Pitof of the Daggerfall Cathedral, haven't you? The pious father is devoted to theology, but as I have reason to know, he is not passionate only about our duty to worship the Eight. But it doesn't do, after one night of worship to Dibella, to get all proprietary about one's ardor-partner. I fear I spoke more sternly than he liked, and may have sent him back to Daggerfall with a grudge against Our Lady and those who serve her. Hopefully, with time, he will find his way back to joy."


“Faithful Sibyl, with the Kothringi people all but gone from this world, a great cultural gap has appeared in the depopulated mangroves of their native Argonia. As a direct link to Dibella, surely you must feel the goddess's pain from the loss of some of her most devout worshippers. We know that the Lady of Love was held in high regard by the Kothringi, but historians regretfully know very little of their courtship traditions. Can you speak on their behalf, that we might honour their memory?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits
Sibyl Augustine Viliane says, “The Kothringi, though tragically extinct, have not been gone for long, and are well-remembered by their former neighbors. Many of the Lustrous Folk lived in the vicinity of Gideon in the region known as Murkmire. It is my understanding that, due to recent trade agreements, the road between Gideon and Leyawiin will soon be reopened, and traffic with the old Kothringi homelands will then resume. When that occurs, I will forward your interesting question to my Sister Sibyl in Gideon—though if your curiosity is so great, you might even choose to make the journey yourself."


“Dear Augustine Viliane, Sybil of Dibella

I have a question of a rather unnatural,perhaps to some even disgusting, nature. No, I'm not trying to court a Daedra. A certain young Bosmer girl caught my eye a couple of weeks ago, mainly because she managed to drink half of the Nords in the Horker's Tusk tavern under the table without passing out. I was instantly smitten, but she kept ignoring my advances. Then one day, as I left the inn I saw her take someone along in an alley. She had a strange air about her, so I followed them. Moments later I saw her, bent over a hapless victim, piercing red eyes and skin white as moonlight. Ysmir's beard! I'd been trying to flirt with a vampire! And yet, even though I know what she is, it doesn't change my feelings for her. Would Dibella shun me for my abnormal affection, or does she believe in love for all, regardless of form? How should does someone court a vampire without getting killed?" – Jonnlur the Willful, Nord
Sibyl Augustine Viliane says, “Alas, Jonnlur, such a path is perilous, and if you choose to follow it, you are more likely to need the advice of a Priest of Arkay than of a Sibyl of Dibella. For Undeath is corruption, and one who willingly remains a vampire and feeds on others is impure of spirit. I have spoken to Father Rangouze, the leading Priest of Arkay here in Wayrest, and he says that the pull you feel toward this Wood Elf is not love, nor even joyous lust, but a darker urge that you must try to put behind you. Be not willful, but rather strong, and turn away, for you are in danger, both body and soul."



My Lady Sybil,

I write to you, in hope of clarity on a matter of faith and, perhaps, guidance as I seek to find my partner in life.

I am blessed with two loving parents, thank Mara. I was raised by my mother in the traditional Altmeri way and on the whole my Nordic father accepted this. Unfortunately, this concord broke down whenever the subject of Dibella was raised. As you'll know, Dibella is missing from the Altmeri pantheon. Yet Father would insist Dibella's patronage was required when seeking love. I'm told he was a patron of the Dibellan Arts but the less spoken of this, the better.

When I asked Mother about this apparent courtship requirement, she would say, “Jephre is the god of natural beauty. He told the tale of Creation that all may know their role and form. He blessed the Altmer and the Summerset Isles with beauty unsurpassed. He taught the birds to sing and inspired even the stars with his songs. Dibella is a poorly understood song-echo of Jephre, misinterpreted by foolish Nords who care only for the pleasures of the body and nothing of the soul. Seek Jephre's blessing and you'll find your soulmate".

Meanwhile, father would say, “Jephre? Shor's bones! A pale imitation of the full-figured Dibella, fit only for milk-drinkers! The prudish elves are so found of blathering about the loftiness of their gods because their heads are in the clouds. Seek Dibella's counsel to satisfy your urges."

My own suspicion is that both gods are aspects of the same deity. Whether one is an aspect of the other or a 'more accurate' Aedric interpretation seems pure semantics. I say Auri-El, you say Akatosh. Of course, I take nothing for granted so I invoke both whenever pursuing any creative endeavour or partaking in any courtship ritual. Yet, despite this careful piety, I remain single!

Tell me, dear Sybil, am I going about this the right way? Or am I doomed to an eternity alone because I hedge my bets? Who can understand the will of the Aedra? What do they WANT from us? The panic is literally spewing from me! I can't take it anymore! Must… find… smelling salts…

Yours desperately,

Lady Aereda, Author of “Lamentations of Phynaster: A Study in the Grief Symbolism of Hawks"
Sibyl Augustine Viliane says, “My Lady Aereda, you are an academic, and I fear you have fallen into the scholar's trap of thinking too hard about a matter where thinking is of little value. 'Careful piety' may have its uses (though I admit, none come to mind at the moment), but it is standing between you and finding your heart's desire. Seek beauty that gives you joy, and don't concern yourself with its theological origins."

Discuss this on the official ESO forums.

=======
Loremaster’s Archive: Rituals of the Divines




It's time to stop any blasphemous rumors and listen to the Bishop of Akatosh, Artorius Ponticus himself, as he answers questions about the Divines in Tamriel.

	In this week's Loremaster's Archive Artorius Ponticus, the Bishop of Akatosh of the Temple of Kvatch paid us a brief visit to discuss the Divines and their rituals. This topic means a lot to him and we are grateful for him to stay long enough to answer some of the questions we received.

	The Archive will be re-opened in two weeks when Augustine Viliane, Sibyl of Dibella at the Wayrest Temple of the Divines is willing to talk about courting practices of the different cultures. Send your questions to 
	community@elderscrollsonline.com, and you may obtain an answer!


Nine Commands of the Eight Divines
	By the intercession of St. Alessia, you may be so filled with grace, and the strength and wisdom that come from grace, that through these teachings you may come to the true meaning of the Eight 
	Divines and Their glories. To convey to man's mind all the manifold subtleties of truth and virtue may not be done, were all the seas ink, and all the skies the parchment upon which Their wisdoms were writ. Yet Akatosh, in His wisdom, knowing how impatient is man, and how loath he is to travel upon the hard roads of truth, has allowed these nine simple commands to be made manifest with powerful clarity and concise definition.

	1. Stendarr says: Be kind and generous to the people of Tamriel. Protect the weak, heal the sick, and give to the needy.
	2. Arkay says: Honor the earth, its creatures, and the spirits, living and dead. Guard and tend the bounties of the mortal world, and do not profane the spirits of the dead.
	3. Mara says: Live soberly and peacefully. Honor your parents, and preserve the peace and security of home and family.
	4. Zenithar says: Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
	5. Kynareth says: Use Nature's gifts wisely. Respect her power, and fear her fury.
	6. Dibella says: Open your heart to the noble secrets of art and love. Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
	7. Julianos says: Know the truth. Observe the law. When in doubt, seek wisdom from the wise.
	8. Akatosh says: Serve and obey your Emperor. Study the Covenants. Worship the Eight, do your duty, and heed the commands of the saints and priests.
	9. The Eight say: Above all else, be good to one another.
	If only each man might look into the mirror of these Commands, and see reflected there the bliss that might enfold them, were he to serve in strict obedience to these Commands, he would be cast down and made contrite and humble. The obedient man may come to the altars of the Eight and be blessed, and may receive the comfort and healing of the Eight, and may give thanks for his manifold blessings.
	

	 Heedless, the wicked man turns away, and forsaking the simple wisdoms granted to him by the All-Wise and All-Knowing Eight, he lives in sin and ignorance all the days of his life. He bears the awful burden of his crimes, and before Men and God his wickedness is known, and neither blessing nor comfort may he expect from the altars and shrines of the Eight.
	

	 Yet the wicked and foolish are not doomed, for in their infinite mercies, the Eight have said, "Repent, and do Good Works, and the Fountains of Grace shall once more spill forth upon you."
	

	 Repent your crimes! Tender unto the Emperor the fines of gold, that they may be used to spread the Faith and its Benefits to all Men!
	

	 Do yourself good works! Redeem your infamy by shining deeds! Show to all Men and the Eight the good Fame of the Righteous Man, and you may once again approach the altars and shrines of the Chapel to receive the comfort and blessings of the Eight.


Artorius Ponticus answers your questions:
“To Bishop Artorius Ponticus of the Temple of Akatosh. Greetings.
Given the large number of casualties due to recent calamities, the afterlife has recently drawn the attention of my studies. I have some previous knowledge of the Far Shores that claim heroes of Redguard lineage and the Aetherial realm of Sovngarde, but few other references seem to refer to the destinations of dead souls beyond Aetherius as a whole. What other realms of Aetherius do the Divines call their followers to upon death, and what ceremonies are necessary to ensure safe passage for the deceased? 

Respectful regards, Rohais of Auridon"

	Bishop Artorius Ponticus says, 
	“Though other faiths may have fanciful names for the realm of the afterlife, to us in the Chantry of Akatosh it is simply known as Heaven. We followers of the Eight rely upon the Consecrations of Arkay to protect a soul in its heavenward journey."




"Dear Bishop Ponticus,I would be humbled if you could explain a question that has baffled me for years and still gnaws at my curiosity. I am just a mage and a scholar and I have not the insight for such spiritual matters. As far as I know, both the priests of the Divines and the Altmer of Summerset agree that Akatosh and the Elven Auri-El are indeed the same deity. And yet again, I fail to see similarities between the Golden Eagle and the Time Dragon. I have yet to encounter any depiction or mention of Auri-El ever being depicted as a dragon, or Akatosh being in some way inspired by or related to Auri-El. Could you explain how the two deities are related and if one precedes the other? Are they, in fact, the same God of Time so many of us pray to? Yours, Grand Enchanter Etienne Dumonte"
	

	Bishop Artorius Ponticus says, 
	“All but the most dogmatic of theologians agree that the Imperial Akatosh and the Elven Auri-El are one and the same, though the Elves' worship of Auri-El is skewed by their unfortunate racial biases. But Auri-El is indubitably the God of Time for both the Altmer and Bosmer, and in their creation myths we easily recognize the acts of our own Father Akatosh. As to your penultimate question, since both Akatosh and Auri-El are credited with commencing the flow of time, by definition neither could 'precede' the other."




"Dear Bishop Ponticus,

I would be humbled if you could answer a question that I dare not share with my friends and kin. It does not pertain to almighty Akatosh, but to the loving and forgiving Mara. It is always a joy to see young couples exchange their wedding vows in the temples of the Divine Mother, but I have not witnessed a wedding between two men or two women. Do Mara and her priests allow the union between two men or two women, and what is their opinion of such relations? Does Mara embrace all, or is it that two men or mer of the same gender should not marry? Yours, Grand Enchanter Etienne Dumonte"
	

	Bishop Artorius Ponticus says, 
	“Mother Mara loves all her children regardless of form. She cherishes their souls, not their bodies, and it is the souls that are united when two mortals take the Pledge of Mara."




"You're a Bishop of Akatosh is that so? Well, there is two things that I don't understand about this aberrant 'Divine' of yours:
	 As a Singer I study both Words and Swords. And if my etymology serves me well, the name of "Akatosh" is constituted of the Aldmeri 'Aka' meaning 'Dragon' and the word 'Tosh' from an obscure Nedic dialect, meaning 'Dragon' too. So 'Akatosh' means 'Dragon Dragon'. But when I look to your representations of Akatosh, I see a bicephalous god with a dragon head and a human head, why not two dragon heads as suggested by his name? The second question is: why do you consider that Akatosh is the 'first of the Divines'? The time is not that important. I mean, even if the Nords are dumb, their mythology makes sense with the role of Alduin, in a way. In other hand your mythology seems totally artificial. Well, I guess it's because of that crazy 'prophet' Marukh who destroyed all your Nedic heritage, so you had to build a new mythology out of nowhere. But still, I had to ask.
	
	 Seriously, you Cyrodiil folks are fools. Tobr'a" 
	– Iszara the Restless, Singer of the Scenarist Guild"

	Bishop Artorius Ponticus says, 
	“Though you bluster, Restless Iszara, I sense that your questions are sincere, so I will overlook your irreverence, the better to tend to lessening your ignorance. 

“Your etymology is not without merit, but it oversimplifies a matter of some complexity. Lord Akatosh wears both a dragon's face and a human's to symbolize the Covenant with the Empire of Man, that covenant made between the Divine and St. Alessia when the humanity of Cyrodiil was freed from the Elves. And the linguists will tell you that, to the Nedes, 'Tosh' means not just 'Dragon,' but also (depending on usage or placement) either 'Tiger' or 'Time.' Thus: Akatosh the Time Dragon.

“Your second question also has two answers. Akatosh was the first of the Divines to assume form in the Beginning Place; his was the example that all others followed. And, of course, as the god who set time running forward, he is the Prime Mover of Duration, and thus First of the Divines on that basis."




"Ah, good Bishop. It is an honor to be in correspondence with one who keeps the true Imperial faith in these benighted times. I hope you can forgive me for applying scholarly curiosity to sacred subjects, but nonetheless I have a pertinent question regarding the faith and the faithful. I'm curious as to the origins of the Imperial worship of Akatosh himself, and I assume you must be an expert on the theology surrounding him, so I'm curious to hear your input. I was dutifully reading a tome from the library at Wayrest, called "Shezarr and the Divines", which suggests that the Nords who assisted Alessia in the formation of the Eight Divines church were reluctant to include Akatosh in the Alessian pantheon, because he was an Elven god. I find this odd for two reasons. Firstly, I was under the impression the Aldmeri name for the Time God was always Auri-El, who is depicted as an Eagle or a tall Altmer with a crown. Secondly, some further research into the heathen faith of the ancient Nords suggests that some form of Dragon idol was imported from Atmora in ancient days. Could this primitive, no doubt Pagan god be some brutal, misunderstood iteration of our beloved Akatosh, or does this idol represent some savage barbarian god best left forgotten? I'm fascinated by the possibilities, and eagerly await your response, good sir." – Legate Cyclenophus of the Bretonic Imperial Restoration Society

	Bishop Artorius Ponticus says, 
	“The Nords who aided Alessia in the Slave Rebellion were, as you put it, 'reluctant to include Akatosh' in the new pantheon not only because he was worshiped by the Elves, albeit under another name. Even more important was the Nords' fundamental misunderstanding of the nature of the Dragon God of Time, whom they conflate with their myth of Alduin, the Dragon Who Eats the World. This was, indeed, a 'brutal misunderstanding,' an error that lives on even today in the beliefs of the less educated folk of Skyrim. As the book you refer to explains, the Nords were only mollified when Alessia agreed to adopt their beloved Shor into the pantheon as Shezarr, the Missing God. And this was appropriate, as it both recognized the importance of Shezarr, and emphasized his absence."




“Salutations Bishop Ponticus,

My question to you is: how the state church deals with the bastardizations of the worship of the Eight Divines, such as those practiced by the Khajiit, or the worship of the Living Gods of the Dunmeri Tribunal?

Does the Church acknowledge such variation in the faith and, if so, how does it reconcile these differences in worship?"

– The lonely Ayleid

	Bishop Artorius Ponticus says, 
	“Reconcile differences in worship? What a quaint idea. The world abounds in ignorance and error, and it is the task of the Faithful to set this right. The Covenants instruct us in the proper ways to worship Akatosh and the other seven Divines. To teach other peoples the truth of the Covenants is one of the Three Purposes of the Chantry of Akatosh."




“Dear Artorius Ponticus.My question revolves around the "Daedric Prince" Meridia.
	
	 Meridia is quite a unique entity amongst the Daedric Princes, if she can even be called one.
	
	 For one, Meridia seems to possess many Anuic qualities that are common amongst Aedra and many Aetherian et'Ada but not Daedric Princes. Furthermore, Meridia was on Nirn during its creation, and left alongside Magnus, in fact, according to some research she was one of the 
	
	 Magna Ge, and was also related to the Light in Ayleid mythology. I have interacted with her and her servants before, and she does not seem to have ill will against Nirn or its inhabitants. In fact, she seems willing to assist mortals, particularly against those who corrupt life.
	

I would like to hear your opinion of why she is considered a Daedric Prince: is it because she created a realm in Oblivion out of the Sun's light instead of returning to Aetherius? Also is Magnus considered a Daedra as well? He did, like Meridia, not give his powers up when Nirn was being formed."– Melanion, Templar of Stendarr and Meridia 
	

	Bishop Artorius Ponticus says, 
	“I assume from your name, Melanion, that you are some breed of Elf, which may help to explain how you have fallen into such heinous error. Meridia may speak fair to mortals when she wishes to use them or command their obedience, but here in Cyrodiil we remember her for what she was: a patron and mentor to the Heartland High Elves, and complicit in the bondage and oppression of as much of humanity as the Ayleids could enslave. Her honeyed words hide devious purposes. Heed instead the words of the Covenants, and trust not in the promises of Daedra!

“As regards Magnus, he is not considered one of the Eight Divines, for though he gave much, he did not give all. When he withdrew from the Mundus, he left mortals the gift of magic, a dubious contribution that does the world at least as much ill as good—however, there is no doubt as to his Aedric nature. But I invite you to come to Kvatch, Melanion, that we may discuss these matters further, and clear up your many misconceptions."




“Letter - To Be Delivered Posthaste Via Courier On Horseback To:
	 Bishop Artorius Ponticus
	
	 Cathedral of Akatosh
	
	 City of Kvatch, Province of Cyrodiil
	
	 Remainder Of Delivery Fee (12 Coins) Enclosed
	

Most Reverend Bishop Ponticus,
	 I was very pleased to hear that you had offered to answer questions regarding the nature of worship of the Eight Divines throughout Tamriel (may it be filled with the blessings of Akatosh and all the divines). Do forgive me, Father, if I become too wordy. Firstly, I would like to know about the liturgies which you yourself celebrate in the holy cathedral. Is there some certain ritual performed at the central altar in the cathedral? How is the laity involved in worship? Are there certain liturgies for certain days of the week, or of certain times of the day? Do you engage in worship reading from or utilizing certain texts? Secondly, I would like to know about the personal devotions of your flock and congregation. Do they worship in their homes? Do they pray upon beads, or perhaps using devotional books? Do you yourself prescribe certain prayers or devotional acts? Thank you kindly for your attention.
	
	 Praise be to Akatosh and all the Divines,
	
	 Abeachy"
	

	Bishop Artorius Ponticus says, 
	“In every church, chapel, or cathedral where Akatosh is worshiped, his mass is held exactly at noon, as determined by the presiding priest's Buoyant Sundial floating in the Vessel of the Hours. Except on days holy to Akatosh the mass is brief, consisting of a reading of the appropriate daily liturgy from the Augmented Covenants, after which the priest leads the congregation in the Orison of Gratitude. 

“Home worship, or personal worship when one cannot attend mass, is even simpler: the layman of Akatosh merely pauses for a full minute to count out the Seconds of Requital, thereby giving thanks for his or her mortal life and every hour it endures, however few."




"Greetings, my dear Bishop. There has been a matter weighing down on my heart for some time now, and you being a worshipper of the Akatosh may finally result in some closure on this subject – it is about a possible connection between the Daedric Prince Peryite and the Dragon God of Time. Some months ago, a grizzled gentleman of the Imperial College mentioned to me that worshippers of the Taskmaster regard his likeness to the Dragon Gold as some form of unknowable jest from the beginning of time. Both are also represented by dragons, and where Akatosh upholds the Aedric Order, Peryite's sphere of Natural Order seems to do the same for the Daedra. I have also noticed that statues of the two used by priests and cultists alike often only have a few minor derivations. Are these similarities simple coincidences, or is there in fact some hidden connection between these two immortals? As Akatosh's Bishop, what are your thoughts about this?" – Eis Vuur Warden, Wayward and Contract Scholar

	Bishop Artorius Ponticus says, 
	“Daedra again! I will never understand people's fascination with those hateful and malicious demons. They are false gods, paragons of selfish willfulness, incapable of the sacrifice the Aedra made to create our world, unreliable of purpose and unworthy of worship. 

“And yet some dare compare mighty and beneficent Akatosh to one of these so-called 'Princes' solely because the demon has stolen a Dragon's form and uses it as his symbol. If it were done out of admiration one could almost excuse it, but admiration is not a trait of the Daedra. This is theft, pure and simple, an attempt to gain unearned power and majesty by adopting another's guise. The Taskmaster? Pfah! Say, rather, The Impostor!

“We shall speak no more of this matter."




“In the standard Tamrielic worship, in specific the cults to Dibella, how do they go on about picking their Sibyl, or is this selected by divine inspiration via Dibella herself or otherwise?"

– Valaria Aritus, Apprentice of the Mages Guild.

	Bishop Artorius Ponticus says, 
	“How the Sibyl of a House of Dibella is selected is one of their cult mysteries—if I knew the answer, I couldn't tell you, as I would be sworn to secrecy! It is said by some that Dibella herself chooses her Sibyls, communicating her choice to a congregation through some form of divine revelation. Others, myself included, deem this rather unlikely, as the Self-Sacrificed Gods are no longer active presences in our world. Father Akatosh might be considered the most 'active' Aedra of all, as we sense him every second in the passage of time—but if I, a Bishop of Akatosh, have never communed with my Divine, then (with no disrespect to the Lady of Love) how likely is it that a Sibyl of Dibella can commune with hers? Not at all. No, not likely at all."




“To Artorius Ponticus, Bishop of Akatosh at the Temple in Kvatch,
	 Every Cyrodiil knows about the Covenant between Father Akatosh and St. Alessia, but this amateur scholar does not understand how Molag Bal could bypass this agreement between the Divine and Al-Esh when the Daedra Prince destroyed Gil-Var-Delle in the final year of the First Era. Could you explain in terms that even the simplest of Nords could understand?" – Quintillius Trebates of the Grand Library of Leyawiin 
	

	Bishop Artorius Ponticus says, 
	“That challenge may be beyond me, Honorable Quintillius, as the matter is … complicated. The issue of protecting Nirn from the depredations of the Daedra is not simply binary, with Tamriel either defended or undefended. The Mundus is multiplex, and both contains and is surrounded by the unnumbered planes of Oblivion. This is paradox, but it is true nonetheless. The Covenant of Akatosh is sacred and peerless, of course … but there may be ways by which it could be weakened, or even, unthinkably, sundered. 

“The God of Time may be First of the Aedra, but there are many other powers in the Mundus, and others we will not speak of in the Beyond. Some defend us; some contest with our defenders; and even the acts of mortals may not be inconsequential. We have unyielding faith that Father Akatosh defends us—but still we pray in times of peril."




Discuss this on the official ESOTU forums.


=======
Loremaster’s Archive: Ranks and Hierarchy of the Daedra




Shiver in awe, silly mortals! The dreaded Dremora Lyranth the Foolkiller generously agreed to talk about the ranks and hierarchy of the Daedra.

		We had the unreckoned honor to listen to the hate filled oath from Lyranth the Foolkiller before she deigned to answer the questions you submitted. Read on to learn more about the ranks and hierarchy of the Daedra!

		For the next Loremaster's Archive, we are looking for questions about rituals of the Divines in Tamriel. With us to answer your inquiries will be the Bishop of Akatosh of the Temple of Kvatch, Artorius Ponticus. Send your questions to 
	community@elderscrollsonline.com, and your supplications may get heard.


Oath of a Dishonored Clan
By Lyranth

	Resting never again until our purpose be achieved.

	Ever watchful for an opportunity to repay the wrong.

	Valkynaz Seris: We shall extract the fee for betrayal.

	Even our duty to the Overkyn is transcended by this.

	Never again to hear the name Foolkillers Clan: agony.

	Generous will we be to those who aid our purpose:

	Ending the false ascendance of the Deathbringer Clan.


Lyranth the Foolkiller answers your questions:
“While being an explorer and a scholar requires of one an extensive travel, it also supplies her with fascinating encounters. In one of my recent expeditions to the Hollow City, I met an intriguing creature named Gibbers. While one can mistake him for a scamp from a distance, upon a closer examination, he has horns, like a banekin and back spikes, like a daedroth. Centuries of close encounters with Padomaic creatures, we still know so little about their physiology, creation and decay. As I despise any forms of slavery, conjuration was never one of my research methods. Therefore, the only sources I can rely on in my studies are personal encounters, not all of them non-violent, unfortunately, and works of my fellow explorers. Recently, Doctor Rhythandius gifted us with his pioneering work, Chaotic Creatia: The Azure Plasm. According to it, a Padomaic vestige is what preserves the creature's morphotype, while the body is formed from the Azure Plasm which accretes around the vestige. So, back to Gibbers. I am wondering, if the form is kept within a vestige, how is it possible for such a hybrid to exist? Thank you in advance!" -- Shuryard, Scholar of the United Explorers of Scholarly Pursuits
	

	Lyranth the Foolkiller says, 
	“Nine of every ten of your words are folly and blather. Typical mortal. Vestiges? They are vulnerable; malleable; corruptible. Place no trust in your perception of a Daedra, for mortal vision is unreliable, and all is temporary."



“Lyranth,
	
	I know that Aurorans and Golden Saints are different Daedra, but I was wondering if you could enlighten us on how they view each other, given how similar they are. Do they view one another as lesser copies? Or are they outright hostile towards each other?
	
	Much appreciated, Jeancey, Loremaster of the United Explorers of Scholarly Pursuits"
	

	Lyranth the Foolkiller says, 
	“Aurorans? Idiot tools of the Glister Witch, who intruded herself so indecently into the Master's realm of Coldharbour. The Madgod's Golden Saints are simpletons as well, but at least they have the Daedric decency to conform to a comprehensible hierarchy. As for how they view each other, since both exhibit pretensions beyond their worth, I have no doubt they regard each other with contempt. Which is, of course, entirely deserved."



“I have a question for his awfulness Lyranth, but I think it concerns more the relationship between some kinds of lesser Daedra than the ranks topic treated here. I hope it will be worth the attenction of your lordship. We all recognize the fierce reptile daedroth, but I've also heard of another unspecified so-called “fire daemon", that appears to be physically related to the daedroth, but it seems to be more intelligent. I've once seen something similar when I came across into the dreaded “Haunter of the Cliffs". An analogous doubt arises about the nasty banekin and the “homunculi" whereof we can read in the “A Hypothetical Treachery" script. Are they the same creatures? And is there a relationship between the dire Nightmare Courser, whereof is said to be the breed of Mehrunes Dagon, and the legendary fire-spitting Hell Hound?
	
	With your grace, I'd want to finally acknowledge what connection there's between all those creatures, that certainly share a common origin in the planes of Oblivion." – Shanke-Naar Righthorn
	

	Lyranth the Foolkiller says, 
	“Your problem, mortal, is exemplified by your words, 'share a common origin in the planes of Oblivion.' There is nothing 'common' about, between, or across the planes of Oblivion—they are the very definition of change and variation, manifesting all possibilities, and validating all understanding and misunderstanding. You seek similarities where there are only differences, a classification of chaos. You think that, because you perceive a superficial resemblance between the outward appearance of the Nightmare Courser and the Hell Hound, that they must share a 'relationship.' Ever the mortal mind defends itself against the reality of what it cannot comprehend by the pathetic imposition of familiar patterns on entities of inconvenient hyperagonal morphology. Bah. Reflect on the fact that you have failed to understand a single word of my explanation, and burden me with no more such questions."
	



“Apart from the more commonly known Daedric Princes (and Jyggalag), are there any Princes most of the denizens of Tamriel simply don't know about? Are all Dremora bound to a Prince or are those who are, for lack of a better term, independent contractors? Are all Dremora warlike and clan-based, or are some more, for lack of a better term, civilized?" – Benyamin Soto
	

	Lyranth the Foolkiller says, 
	“The Dremora are civilized BECAUSE we are warrior clans, ignorant mortal. In Oblivion, order and hierarchy are wrested from the roil of chaotic creatia by the imposition of the will of the mover. Thus rank and order are glory, for they exhibit strength of will. It is our nature, therefore, to serve those who exhibit even stronger will, and in their service we gain stature and reward. So our oath of fealty is ironclad—but eternity is change. As for what 'most of the denizens of Tamriel simply don't know about,' that subject is far too vast to address here."
	



“With the Planemeld raging across Tamriel, it is not difficult to encounter many different variants of Dremora. The United Explorers possess some information about the most common ones, but there are also some more exotic types, for example Kyngald, Narkynaz, Fearkyn, Hauzkyn, or Harstryl. Are all of these just ranks, or perhaps they correspond to the role played by the bearer? Or maybe they are some kind of clan names?" – Vordur Steel-Hammer, Pundit of the United Explorers of Scholarly Pursuits
	

	Lyranth the Foolkiller says, 
	“Dremora are named and titled to suit our own purposes, and not for the convenience of mortals; your existence is so brief, it's pointless to explain our hieronymics to you, as you lack the lifespan to comprehend their nuances. Ranks? Roles? Titles? Clans? They are all these things, though mortal minds may render them as little more than jumbles of syllables."
	



“I summon you, Lyranth Foolkiller, Wehkehpneht-kamdo, and bind you with this paleonymic. Answer, or return to the Wellspring of Oblivion from whence you came!
	
	 “Despite your people's infinitely complex hierarchy, the mortals of Tamriel know next to nothing of your clans. The Kyn seem to readily provide details on the various ranks of your foul society once they've been coaxed a little, but even the Imperial Battlemages have failed to obtain any meaningful information on clan structure. The most well-known clan prior to the Planemeld identifies itself only as 'Dremora Clan', and is led by Lord Imago Storm, Oathkin of Mehrunes Dagon. Can you shed some light on the origins of the Foolkillers and the Deathbringers, and how they came to owe allegiance to Molag Bal? What are your clan's relations like with Imago and his ilk?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits
	

	Lyranth the Foolkiller says, 
	“I answer, forced by the vexatious constraints of your vulgar conjuration, Legoless, but rest assured that your name shall be duly entered in my Oghma of Inevitable Retribution. Foolkiller, Deathbringer, even Dremora are but arena-terms, nicknames for use when trafficking with mortals; the real, protracted tribunymics of the Kyn are never spoken, never revealed, lest they be used as weapons against us. And no mortal has yet contrived a spell strong enough to force us to disclose them."



"Lyranth…well, I am certainly not pleased to see you again after all these years, yet at the same time I must say I am pleased to know you haven't been locked away and tortured for the events that led to our subsequent departure and which placed me on the path of scholarhood in the first place. But I raise the spine of digression, my dear Nirn-bounded Kyn. I have three questions that need answering my old Dremora compatriot, if you so deign to do so:
	
	The very Essence of Oblivion is Change, and the Daedra are often considered to just be chaotic beings by amateur scholars. Despite this, the Daedra seem to have a caste system so rigid and perfect that it seems forestall any form of alteration and allows the Second Void to function on a level mortal minds aren't able to fathom. In sharp contrast, are few trustworthy texts on Aetherius seems to indicate it holds no caste system whatsoever and simply ebbs and flows without any controlling. If the Aedra are supposed to be 'Orderly' entities that help stabilize the lives of mortals, then why do they exhibit more chaotic properties than the more predictable and organized Daedra?" – Eis Vuur Warden, Wayward and Contract Scholar
	

	Lyranth the Foolkiller says, 
	“I omit your second and third questions, because though you claim the title 'Vuur,' you are by no means of Inquisitor status, and therefore lack the prestige to ask more than one. Truly, the vainglory of you mortals is without limit, and only regular and harsh rebukes can keep it in check.
	
	“As to your remaining query, it is blithering folderol, but I shall address it. First, I direct your attention to my answer to Benyamin Soto, above, as to the requirements of order when all around is chaos. We proudly adhere to a rigid caste system because we will it to be so! Second, you make the common mortal error of conflating the craven et'Ada who fled creation to Aetherius with the foolish et'Ada who sacrificed their power to create the Mundus, that theater that serves as their cemetery. But foolish or no, the so-called Divines who created the mortal theater undoubtedly wrought order from chaos through a great act of will, which is a brutal coercion we Daedra must admire. They cannot have achieved what they were aiming at, for you mortals and your 'world' are quite ridiculous, but the folly was a noble one."
	



"Ah, I see my memospore transmission was a success. You understand why I choose not to appear before a being such as yourself in the flesh. I'm no fool, as was I assume the one who earned you your title. To the questions, then. 
	
	 Firstly, just how common is it for one of the Kyn to receive a field promotion, as it were? I understand your people operate off a strict military hierarchy, and that constant wars are being fought in Oblivion. This must surely mean that rapid promotions and demotions occur, presumably when a commanding officer is temporarily separated from his body through shameful defeat. Can you enlighten me on that, fearful warrior?
	
	 One other thing - your rowdy "cousins" the Xivilai. What are your opinions on them? I've heard they're physically imposing, but are difficult to train as soldiers, and only operate as mercenaries and Auxiliaries of the Princes they serve. Is there any truth to that? Also, who would win in a fight between you and a Xivilai, if you don't mind me asking? I can't resist that question, especially since I'm in a different dimension from yourself currently." ~ Legate Cyclenophus of the Bretonic Imperial Restoration Society
	

	Lyranth the Foolkiller says, 
	“Though you are a lowly worm, I shall answer both your questions, in hopes that it will infuriate Eis Vuur Warden, so that he will seek you out 'in the flesh' to enact revenge for my blatant favoritism. (It is, after all, what I would do.) Regarding promotions and demotions: a rigid hierarchy such as we Dremora glory in defines the relationship between ranks, but does not dictate what rank an individual must fill. (Except, of course, when it does, but explaining further exceeds the scope of my willingness to answer.) In the service of a great and warlike Master, discorporation of individuals is frequent, but the hierarchy must persist! In such cases change of rank is necessary, that the web of command be maintained.
	
	“Ah, the Xivilai. Are there any Daedra, in all the infinite worlds of Oblivion, more pompous and filled with unwarranted conceit than those impertinent and unruly louts? It is true that their combination of brute strength and low cunning makes them effective agents in certain rare situations, but for most purposes they are sadly unreliable. As you may be aware, our Master's personal guard, the Xivkyn, are the result of experiments with vestigial hybridization in the Vile Laboratory. At first blush they seem acceptable allies, but before we Dremora can fully trust them, we need to see an archaeon or two pass to give us some track record."
	



“Greetings Lyranth,
	
	I humbly apologise if this letter did not reach you in the correct manner; I am fairly new to dealing with Daedra and hope to keep this record as small as possible. Contrary this, I am still working to regain my soul from Molag Bal, the thrice-cursed fiend.
	
	Although I have not personally shown any affiliation with the Lord of Destruction, I have shown great fascination in Mehrunes Dagon's royal guard, the Valkyn. One member of this elite has posed me questions regarding his biology in general, and has had me suffer many hours of research and questioning of those brave enough to meet him in person; Valkyn Skoria. You see, I had always assumed that the Valkyn (and indeed, any of Dagon's favoured Daedra in general) were Dremora, like yourself. However, on observation of Skoria, he does not look anything like a Dremora; indeed, he seems to be made of the fire and brimstone making up a Flame Atronach, but built in the shape of an Imperial-Daedric-armoured soldier. So my question to you is this: What exactly is Valkyn Skoria?
	
	Signed, Vulcanos-Draco, patron of Tamriel's House Draco"
	

	Lyranth the Foolkiller says, 
	“A sad tale—but instructive. The Valkyn and their allied clans are too weak to serve mighty Molag Bal, and have thus had to find lesser employment with Mehrunes Dagon. The Prince of Ambition is never satisfied with his servants, and often seeks to enhance their destructive power through vestige mutation. These experiments often have unhappy side-effects for the mutants in question, and such is the case with Valkyn Skoria, a Dremora who was imbued with certain aspects of the atronachs from Infernace. This achieved Dagon's goal of making him more destructive, but in order to maintain his molten condition Skoria must ever abide in close proximity to magma. It also means that he eternally suffers the agony of immolation, as if you, 'Vulcanus-Draco,' were being roasted by the flames of that Dragon whose name you have so pretentiously assumed."



“Powerful Lyranth,
	
	Hoping in a reply to my answers, I'm so humbled to have a chunk of your endless time available for me.
	
	I know that each Prince has different Daedra among their ranks and gives them power following the Prince's preference. I'm leading a group of Sanguine cultists and, despite the disgust that this could provoke in you, I'd ask more information about the mutual relations between the single Daedroths in my Master's service.
	
	This ignorance comes because, even if I'm quite familiar with Seducer Trilvath, for I often indulge in the Master's Demesne in Shadowfen, every time I go there to learn more about my Master, I inexplicably forget always what I had to ask her, so I would dare to ask help to you about this matter. I know what mortal said about ranks in Varieties of Daedra but I'd also know if it's that ranking true also for the Master.
	
	I know that my question can be hardly considered not foolish. In fact maybe it is so foolish than I will not deserve your attentions except a simple reply to this letter.
	
	Curse the Deathbringers, Kharas Fortemartello - Rise of Sanguine's Cult Leader"
	

	Lyranth the Foolkiller says, 
	“Ah, but Kharas, it is the foolish who receive my PARTICULAR attention—and I assure you, your question proves you worthy of it. But first I will answer your question before proceeding to your well-deserved punishment.
	
	“Sanguine, of course, is one of the weaker Princes, so naturally he is served by weak Daedra: scamps, banekin, Dark Seducers, and the ogrim he uses as bouncers at his parties. This is as it must be. And it is no coincidence that his servants among mortals are … those such as yourself.
	
	“And now, mortal, flee to the imagined security of Sanguine's Demesne, and console yourself there as you may, for your allotted lifespan nears its end."
	



“Greetings Immortal one,
	
	Recent rumors speak of your cunning and ingenious defeat of an enemy clan, I offer my congratulation as well as my sincerest admiration. Since you have graciously consented to discuss the ranks and hierarchies of the spawn of Padomay, I humbly request your enlightenment on the nature of the Dremora Clans. Current reserach indicates that Dremora exist in the service of at least two Lords. Do there exist Dremora in the service of others? Are dremora from the same clan ever sworn to the service of different lords, and finally how do the inter-clan hierarchies interact with the rank structure imposed by the Lords themselves? I thank you for your time and such wisdom and knowledge as you care to impart." – Furoniil Telvanni, Mage's Guild Magister, Blacklight Guildhall
	

	Lyranth the Foolkiller says, 
	“A Telvanni, eh? I will answer your questions, for the hubris of your House will then lead you to further traffic with the Daedra, a mistake I am confident you will make one time too many. Though the Dremora find their greatest glory in the service of mighty Molag Bal, not all Dremora are able enough to belong to our ranks, and must find places elsewhere. Less-fortunate Dremora can be found in the service of Mehrunes Dagon, of Vaermina, of Clavicus Vile, and some poor Caitiffs and Churls even serve Peryite. All members of a given clan serve the same Prince, and preserve (to the best of their ability) the standard Dremora hierarchies."



I have a new question for Lyranth, about the concept of the "demiprince" as seen in the 36 Lessons of Vivec:
	
	 "As you may know, we Redguards are devoted to our sword. But some of us prefer to choose the sword-teachings of the Barons of Move Like This and Fa-Nuit-Hen instead of the Ansei. The Dunmer I encountered say that Fa-Nuit-Hen is a Daedric 'demiprince'. I know the Daedric Princes, but what is a demiprince? Are there others like Fa-Nuit-Hen?" 
	– Iszara the Restless, Singer of the Scenarist Guild
	

	Lyranth the Foolkiller says, 
	“A demiprince is a by-blow of a Daedric Prince or Daedra Lord and a lesser entity, perhaps even a mortal. A demiprince often inherits aspects of its princely parent, but it may also be curiously lacking in characteristics such as foresight, memory, cruelty, or willfulness. Some acquire, or are given, minor realms to rule, and many of these of these pocket realities are bizarre or eccentric, even by the standards of Oblivion. Some demiprinces, such as Fa-Nuit-Hen, are known to occasionally visit the Mundus for the express purpose of interacting with mortals. As I said: eccentric."



Discuss this on the official ESO forums.


=======
Loremaster’s Archive: All Things Guar




The notable guar-herd Esqoo from Dhalmora answers your questions about raising and training guar, and there's a lot more to know than you may think!

	Pleased with the sudden increased interest in guar, Esqoo of Dhalmora was willing to leave his beloved animals alone for long enough to address your inquiries about All Things Guar. We hope you'll enjoy it!

	When we return into the Archive, the dreaded Dremora Lyranth the Foolkiller generously agreed to talk about the ranks and hierarchy of Daedra. Send your–hopefully foolproof–questions about this topic to 
	community@elderscrollsonline.com, and you may receive an answer!



Morrowind Fauna, Part One

By Holia Asellio

	A copy of the full manuscript should follow this letter shortly. This is but an abstract to satisfy your curiosity until the scribes can finish their work.

	Common Vvardenfell Guar

	Guar are but the most commonly-known species of a large family of bipedal, lizard-like creatures, having been imported to Cyrodiil as beasts of burden for hundreds of years. They are content to graze with their lower jaws for tubers and roots just under the surface of their ashland home. Wild guar are mostly docile, but have been known to become feral and attack in the wilds of some lands. Guar are fierce if provoked, and have been known to kill. Their closest relatives are the Alit and Kagouti, also common in the lands of Morrowind, as well as the pony guar.

	"Pony Guar," as nicknamed by visitors to Morrowind, are a smaller species of guar that are rarely exported since they lack the physical strength of their larger cousins. Not well known outside of southern Morrowind, they are a curiosity sometimes raised as pets, but some do raise them for their meat and skins.

	Alit and Kagouti

	Alit are close relatives to the guar, with far sharper sets of teeth. They are omnivores and while they do not hunt in organized packs, they have been known to attack other creatures and even people for an opportunistic meal. Alit supplement their nutrition, much like the guar, by rooting. For many years, it became the vogue for exotic animal enthusiasts from Valenwood to import alit for their own amusement. Many escaped captivity, and their descendants can be found stalking the great forests of the southwest.

	Kagouti are large, armored cousins of the guar and the alit. Their most distinctive features are their tusks and head crests. They are territorial, fierce, and hostile. They hunt in packs and have been known to be able to flip a full-grown Nord in the air with ease.

	Scuttler and Bantam Guar

	The scuttler is a small, docile species of biped the size of a common housecat. They have no apparent forelegs, and survive on eating smaller insects and groundworms. Having completely different reproductive and growth cycles, they are not related to the guar or alit. Scuttlers are more similar to the cliff racer family of leathery flyers than their form would suggest. Smugglers have sold them as pets in ports from Daggerfall to Haven.

	Bantam Guar, despite their name, classify as a part of the scuttler family and are not guar at all. Many have described them as "ugly chickens," as they have a distinctive body shape and behavior that remind many of the common bird. They retain the vestigial wings, and unlike their cliff racer and cliff darter cousins, they cannot fly. Southern Morrowind farmers raise them for their eggs and meat.



Esqoo of Dhalmora answers your questions:

"Greetings, marsh-brother. I hope you are sunned and warmed, yes? Even in my earliest memories, back when I was an angry slave-boy at the beginning of the Second Era, our people have always had an affinity for and an interesting relationship with guar. The Dark Elves ordered us to herd the creatures, feed them, tend to them, clean them…oh, I remember my guar friend Kaj-Meht! I hated the Old Master so much when he cooked him for dinner. But I think the point I'm trying to make here is that without us Saxhleel, the Dunmer would almost have no idea about taking care of their prized animals. Even in the ancient yet fragmented Chimeri records, which imply our race was forced vassals of their predecessors in the mid First Era, there are mentions of the 'lizards taking care of lizards'. There are even debates between the Imperial Geographical Society and the United Explorers of Scholarly Pursuits over whether guar and Argonians are, and don't laugh egg-brother, related! In their eyes, guar are simply Saxhleel with little to no intelligence and this information has simply been lost to our people for generations, like many other things before the Dunmer came. I personally have my doubts, but since guar are almost as common to Black Marsh as they are in Morrowind I would like to ask you what you think about this yourself? What is our people's special relationship with the guar?" – Eis Vuur Warden, Wayward and Contract Scholar

	Esqoo of Dhalmora says, “Ha ha, the Warden makes a funny joke, is it not so? It is true that I call my guar herd my little family, but it is not because they are of my blood. That is not to say that I do not watch over their eggs as zealously as any Keeper at the Hatching Pools, because I do. And the infant guar are so cute, I simply must tickle their tummies, yes, I must!"



“I share your love for guar and I'm particularly fascinated by their relatives like the fierce Alit and Kagouti. This interest led me to read up on some sort of like reptiles on two legs but apparently staying away from the pastures of Morrowind or Black Marsh, dwelling in the territories of the Daggerfall Covenant, since they were spotted near Dragonstar. I'm talking about the so-called "Worm Mouth" and the "Clawrunner". Because in my travels I have met no one who has come across them, I wondered if you possessed some information about such a peculiar specie." – Shanke-Naar Righthorn

	Esqoo of Dhalmora says, “Alas, Shanke-Naar, I know nothing of this 'clawrunner' you mention, but it is with gladness that I can confirm that the wormmouth of remote Hammerfell is a distant relative of our friends the guar, alit, and kagouti! I am told that Hammefell is not moist, no, no, not moist at all, so any guar and their cousins that lived there would be sad lizards indeed. Not so the wormmouth, which I understand lives by siphoning the sap of living creatures, whether animal or plant! I myself would like to see that. It would be instructive to watch, no?"



“I've always found the physical ambiguity of the creatures of Black Marsh and the borderlands. The guar move like fellrunners with avian limbs, yet they have the belly, head, and eyes of a snake. 

And what of the alit and kagouti who are even more monstrous and serpentine to the point of losing their arms altogether?" – Dravar gro-Dragakh

	Esqoo of Dhalmora says, “Indeed! So fascinating! Black Marsh and its surrounding lands are home to a seemingly infinite variety of lizards and lizardly relations, so different and manifold, and yet all so pleasingly moist! Truly, there are no boundaries nor limits to the imagination of the Hist!"



“I recently purchased a banded guar charger for riding into battle on the frontlines of Cyrodiil. For such a steep price, the beast has a remarkably foul temperament and I have been unable to find a guar-herd willing to help train him. Might this breed be related to the feral tiger guars of the Deshaan Plain, or are those monsters simply an old Legion myth?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

	Esqoo of Dhalmora says, “Indeed, such is their heritage, Legoless! But if you think a banded guar is a handful, you should try mounting a golden-eye—if it will let you! They have even more wild guar blood in them than the bandeds! Ha ha, how we laughed when Fetches-Glitter tried to get on Pejureel's golden-eye, and it threw him right on his tail! The jocularity shook all Dhalmora!"



“As guar are both pack animal and mount, how long does it take the average guar to be trained to carry a rider or pack? Are they considered a stronger mount then a horse? More able to scale rough terrain or what? – Sincerely, Alynne Hearthvan"

“First, I hope you are well. Second, I have noticed that guar can sometimes be difficult to herd and train. How long does it usually take for a guar to become domesticated to its master?" – Razum'dara, Wayward Khajiit Scholar

	Esqoo of Dhalmora says, “Oh, thank you, Alynne and Razum-dara, the answers to your questions are known to me, yes! A well-bred domestic guar, if hand-raised by a loving herder, can be broken to the pack between one Morndas and the next. To saddle-break a guar takes longer, as much as a month, for they must be persuaded not to pursue their inborn instinct, which is to turn and bite great chunks out of any creatures that land on their backs. This snapping is so adorable when they are little ones, but it is wisest to train them out of it when their mouths become large enough to swallow one's arm.

	“As for comparing guar to horses—there is no comparison whatsoever! Guar are stronger, greener, have larger feet, are smarter, more loving, and moister than any horse ever foaled! I believe that is why the Dark Elves ride their guar and eat their horses."



“To the honorable Esqoo,

When I was just a one young, my nanny started telling a legend of the Gift-Giving Guar. My parents quickly interrupted her and I forgot about this until I found it mentioned on an old piece of paper alongside the Brave Little Squib. Are you familiar with this legend and can you elaborate? With high regards, Felosa Elthara" 

	Esqoo of Dhalmora says, “I believe you refer, Handsome Felosa, to this well-known hatching-pool rhyme:
	
	 “There once was a gift-giving guar

	 “More gen'rous than kwama by far

	 “The snorkel it gave me

	 “Was later to save me

	 “When pursued by slavers from Nar!"



“To Esqoo of Dhalmora,

I recently purchased for myself a tessallated guar to ride on and to carry my things. Being an Argonian, I figured I would look less silly riding on a scaly guar than I would riding on a tall white horse. However, after purchasing the beast, I realized how little I knew about guar care. What must I do to keep it healthy and happy (at least enough to do what I want it to do)? What is its diet? Do I need to trim its nails on occasion?

By the way, the pages of this letter carry a deadly disease of my choosing. Just an incentive for you to respond to my questions in a timely manner, you understand. When I receive your reply, I will send you the antidote. I am an Argonian of my word." – Dodges-Death

	Esqoo of Dhalmora says, “Ha ha, Dodges-Death! Always you make with the jests so moist, yes? As for taking care of your guar, nothing could be easier! A diet of live, whole rodents, the larger the better, will keep their eyes sparkling bright and their scales sticky! I like to toss skeevers to my little lovelies from ten paces away and watch them snap them out of the air! Remember that their lower colons are prone to parasitic infestations, but these are easily dealt with, as if you tickle a guar at the base of its tail, its sphincter will relax. As for having to trim their nails, that's just an old joke that veteran guar-herds tell to greenspines to see if they'll try it. How we laughed when young Jorrixel fell for it and was nearly disemboweled! Ha ha!

	“By the way, this reply's parchment is impregnated with a deadly variation of daril juice! I got it from a Shadowscale at the Enclave, and he told me it has NO antidote whatsoever! Ha ha!"



“To Guarherder Esqoo with respect,

Recently I have seen much larger number of guar abroad in Tamriel than in prior months. What health issues might a guar rider encounter in their mount that can result from these forays outside of the areas they are native to? With regards, Rohais of Auridon"

	Esqoo of Dhalmora says, “Indeed, Rohais, you must be careful never to let your guar snack on scathecraw, for though they love the taste, you will not enjoy the ensuing blasts of flatulence. Unless the scent of many-moons-dead carrion is to your taste, of course!"



“Dearest Esqoo,

I must first apologize as I normally preface my letters with a playful and affectionate address to “My Dear Pet", but feel reluctance to so now as to avoid the possibility that I may offend you. The name Esqoo suggests to me that you are either an Argonian or a Dunmer born ill-favored by his mother and I am truly sorry if either is true. If you are an Argonian know that I do not wish to make unfortunate reference to your bestial heritage or peoples' long history of toil under the yoke of the cursed elves of Morrowind.

If you feel this precaution on my part deprives you of the warmth and joy of being referred to as mine, then I implore you to send a request for a revised copy of this letter to my estate. I would be more than happy to supply you with one along with a personal frame to ensure that it remains in pristine condition despite the likely state of your dwelling. Onward to my inquiry. 

I have noticed an increasing number of individuals within the Aldmeri Dominion have taken up the practice of guar riding. I have little personal experience with the creature as my mounts are selected from the finest stock of horses and senche tigers. I also find the lackadaisical movements of the guar ill-fitting for one such as I who was born an exemplar of the Lover's gifts. However, I find myself greatly amused by the practice of slapping the behind of the creature. Would you be so kind to elaborate on this?

The Warmest Regards,

Lady Turelie Sillvari, Noble Sorceress and Mistress of the Dibellan Arts"

	Esqoo of Dhalmora says, “This humble guar-herd is confused—why, noble lady, would I address a reply to your estate? Is your ladyship deceased? If so, do you conduct your correspondence by some sort of necromancy? I am very curious—very curious indeed, yes.

	“Ah, but to your question, which I must assume is a so-funny jest, like that of Dodges-Death's. Do you two know each other? But to proceed: we slap the guar's behind because behinds were made to be slapped! I believe this is something every Mistress of the Dibellan Arts knows full well, if what I've been told is true. Though it is possible that what Denskar told me of your Lady of Lechery was somewhat … exaggerated. In fact, now that I think on it, his story did resemble what the Elves down at the port call 'dirty jests.' Ha ha! This one's on me. Wait till I tell my herd about this!"



Discuss this on the official ESO forums.


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Loremaster’s Archive: Questions for the Moth Sister




Moth Sister Terran Arminus has received your questions about Elders Scrolls and shares her knowledge with you.

	In today's Loremaster's Archive, we are honored to talk to Moth Sister Terran Arminus. She was made aware of the thirst for knowledge on the subject of Elder Scrolls and was willing to share some of her wisdom. Please read her answers below!

		After the Moth Sister left, the notable guar-herd Esqoo arrived from Dhalmora. He is very pleased with the suddenly increased interest in guars and offers to answer some questions about All Things Guar. Send your questions to 
	community@elderscrollsonline.com for him to review!


Moth Sister Terran Arminus answers your questions:
"The only certainty regarding Elder Scrolls I have ever heard is that they hold great power and are often used for prophecy. Yet I cannot help but wonder... have there ever been any events that have contradicted an Elder Scroll without having been foretold in another Elder Scroll? If so, how did such a phenomenon occur? Was it brought on by mortal intervention? Divine intervention? If such an event has never happened, do you believe there is any such thing as true freedom? Or are we all slaves to fate?" - Drafo 

	Sister Terran Arminus says, “This is a good question with which to start, for answering it enables me to address some misconceptions about the Elder Scrolls that are common among the … er … commoners. The Scrolls are often described as tools of prophecy—indeed, 'the Aedric Prophecies' is another name for them in some quarters—but the fact that the Scrolls speak of future events is merely a side-effect of their intrinsic nature. The Scrolls tell of our future because they are woven into that future—as well the present, and the past, and every other aspect of this reality we call the Mundus. It is a mistake to think that events prophesized in the Scrolls are fixed and unchangeable; again and again we in the Order of the Ancestor Moth have seen the prophecies alter as the future changes in response to the acts of mortals. Future events foretold in the Scrolls may be deemed likely to occur, so likely as to seem almost certain—but no event is fixed in the Scrolls until it actually happens."



"Firstly Sister, I hope you are well. I understand that the strain of being a Moth Cultist is tough. As a linguist, I have studied the language of Oblivion. I have taken charcoal rubbings from dolmens themselves. So naturally something has bothered me: Has anyone in your order attempted to transcribe the Elder Scrolls?" -D'arht-si, daughter of Ra Gada.

	Sister Terran Arminus says, “D'arht-si, your handwriting is quite small, and hard for these cloudy eyes to see clearly. Perhaps if I hold it up to the taper just so: what's this? 'Stain of being a Moth Cultist'? Is membership in the Order now considered shameful? We have never received due respect, but this, this is too much!

	“Oh. Wait. 'STRAIN of being a Moth Cultist.' I must apologize, Daughter of Hammerfell. In fact, we are under a great deal of strain these days, and it can manifest in a certain irritability. I shall try to answer your question as best I can."
	“In fact, though every Novice of the Order is warned that attempts to transcribe the Scrolls are useless, every one of us tries it at some point, only to discover upon reading what we have carefully copied out that it is gibberish, utter nonsense of no meaning to anyone. The words of the Elder Scrolls must be graven upon one's soul and spirit, for they are comprehended through affinity and rapport, not calculation or cognition."



"To the esteemed Terran Arminus,
	It seems that not even the Elder Scrolls are safe from this accursed conflict, as each faction tries to lay claim to them by conquest. The brutish legions claim that possession of the scrolls grants them various boons in combat. Surely, this can be attributed purely to the good morale these soldiers find in desecrating our great bastion of knowledge, can it not? I dare not imagine that the very scrolls would deign to lend aid to the profiteers that soil our land." -Scholar-in-Exile, Querulus Praeco
	

"Honoured Sister,
	 First let me express my condolences over the loss of several members of the Order, who I have heard were killed during invasions of the Temple by troops from the three Alliances, who then proceeded to abscond with a number of Elder Scrolls. Following this abhorrent act of larceny, I have heard soldiers in passing mention feeling more powerful, or more resistant to damage, thanks to the benefits of the Scrolls. But how do the Scrolls confer such specific bonuses, particularly if only members of the Order are able to understand their contents?" - Enodoc Dumnonii, Savant of the United Explorers of Scholarly Pursuits
	

	Sister Terran Arminus says, “I shall answer the two preceding questions together, as they are really but two sides of the same drake. However, it will be a test of my temper, as nothing has ever been so vexing as the Alliance militaries' recent appropriations of the Elder Scrolls! So infuriating … some days I just want to kill all their housecats. You know, to show them. Soldiers!
	

	 “But I digress. When the generals and legates first came among us demanding custody of the Elder Scrolls, we refused, stating it was absurd to believe that possession of the Scrolls would grant them any benefit, tangible or temporal. They took them anyway, and soon began to attribute their military fortunes, good or ill, to loss or acquisition of Scrolls on the battlefield. Most of us scoffed, but one priest, Brother Euclidius Bonum, decided to investigate for himself. He subjected one month's history of Cyrodilic warfare to a rigorous analysis—battles won and lost, Scrolls captured and recaptured—and he found that there was a small, but significant and definite, correlation between military success and Elder Scroll possession on the part of the Alliance militaries.

	“How are we to account for this? My cat has no idea. It seems impossible that the Scrolls could actually be conferring military aid upon their possessors—they are mighty artifacts, perhaps the mightiest of all, but their power is passive and descriptive, not active or prescriptive. Brother Euclidius, who it must be admitted is an original thinker, theorizes that the soldiers in an army possessing an Elder Scroll are open, on some unconscious level, to a collective osmotic absorption of the prophecies therein—and that insofar as the soldiers' goals all align toward triumph over their enemies, they therefore tend to collectively make choices that align with the prophecies foretold in the Scroll. By swimming with the flow of history, as it were, an army with a Scroll is therefore somewhat more likely to make decisions that coincide with the probability of events, which leads to a preponderance of victories.

	“That said, Brother Euclidius' calculations were based upon a rather small statistical sample, so it would be premature to give them the imprimatur of proof. The good brother feels that with enough data—say, thirty or forty more years of warfare—he should be able to arrive at some fairly reliable conclusions. I cannot say that I hope the war will last long enough to give him this data. But perhaps I am selfish."



"Moth Sister Arminus, it has been said that the Elder Scrolls can pierce the veil of Time, that they contain the prophecies of every major event on Nirn. To my knowledge, there must also be a hero to meet each of those events. I wonder, then, as someone who has studied the Scrolls, do you know if the hero—or their soul—is bound to the Elder Scrolls? Is this hero as constant as the events and prophecies foretold by the Scrolls?" - Alessandra of Cyrodiil

	Sister Terran Arminus says, “Though the great events of history garner the most attention, think not that the Scrolls solely commemorate acts of lasting significance. The Elder Scrolls are bound by threads of time to the warp and weft of the entire Mundus, and every soul, 'great' or otherwise, has a place therein. Many speak of 'heroes' as if they were born great and the key roles of history were fated to be enacted by them. But is that so? A careful study of the Scrolls leads me to believe that no mortal is 'born great,' but that a person becomes a Hero by making choices and taking actions other mortals refuse. The Scrolls do not select such people, but they do record and reflect their actions, and note the difference made thereby."



"To be given into the care of Moth Sister Terran Arminus:
	I've heard the Elder Scrolls can move on their own. To what extent are they aware of their surroundings? Respectful regards, Rohais of Aurido"
	

	Sister Terran Arminus says, “Though we in the Order who deal with the Scrolls sometimes jocularly personalize them, it's a mistake to think of them as cats. As I learned in my first days in the Order, when I served as Scroll Drudge to Librarian Strombus, if a priest wants to study an Elder Scroll, someone has to bring it to him."



"Greetings, Sister Terran! I haven't held conversation with a member of your order in centuries, not since that one incident with the…er, never mind that, it was probably before your time anyways, my dear. My question today for you is one detailing the strange glyphs that dot the Elder Scrolls, like and unlike Mage Script. These esoteric symbols seem to be associated with the constellations at one moment, with the planets at other moments, the Daedric Princes in even more moments, and – which is the strangest in my opinion – all of the above at once! As we both know, these glyphs have a habit of swirling, disappearing, and outright readjusting themselves, which makes jotting them down to better understand them an extremely hard task. Is there any insight you can give me into this mystical and perhaps outright unknowable language, Sister?" – Eis Vuur Warden, Wayward and Contract Scholar

	Sister Terran Arminus says, “Your description of the strange and even commingled runes and alphabets that comprise an Elder Scroll's text is accurate, but only for the experience of the beginning or novice reader. The more a Priest of the Ancestor Moth communes with the Scrolls, the more legible they become, even as our vision fails and the letters grow more obscure. In fact, the symbols and characters of a Scroll's text gradually take on the character of whichever language is most familiar to the reader. This makes the decay of our eyesight all the more mournful, as the loss of the ability to read the Scrolls feels like the death of a close friend."



Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Songs of the Stars




High Astrologer Caecilus Bursio presents a new lore book and answers your questions.

	We were pleased to welcome the High Astrologer of the Star-Gazers into our halls. Though he looked rather road-weary, he insisted on keeping his visit brief, though he did stay long enough to answer a few questions. Please enjoy his new book!

	For the next Loremaster's Archive, we'll be answering your questions about the Elder Scrolls, which will be answered by Moth Sister Terran Arminus. Send your questions to 
	community@elderscrollsonline.com, and you may receive an answer!




Songs of the Stars

By High Astrologer Caecilus Bursio

	Mere months ago, we were the subject of ridicule to those scant few who even recognized the name “Star-Gazer." The barely concealed chuckles and eye-rolls of the inhabitants of Belkarth still sting. But, oh, now they flock to us, scholars and mages alike, seeking the notes and wisdom we have amassed on the topic of the stars. I should be pleased, should be eager to share our studies and invite new perspectives, but I find it hard to set aside the bitterness and scorn the years of derision have incised into my heart.

	I am one of the most experienced members of our order now. I have visited the great observatory in Stros M'Kai. I have charted the movements of the constellations every night without fail. I have seen our mighty Guardians fall from the sky—and still I live, when many of my colleagues do not. Now that we have gained some degree of legitimacy within the scholarly establishment, now that I am High Astrologer, I should be at the forefront of our efforts to educate.

	But instead, I find myself more and more withdrawn. I spend my days and nights within our archive, deep in study. If the very stars can fall from the skies and manifest physically on Nirn, much of what we once theorized about the nature of the stars—and, yes, even of the Mundus itself—is wrong, or at least far more incomplete than we could have guessed. And if it can happen once, what is stopping it from happening again? What keeps the Serpent from eclipsing every star in the sky, severing us from Aetherius? While the others seek mundane recognition and status, I find my soul drawn to the sky as ever, still vigilant against the dangers that prowl the emptiness.

	I must admit: there is something else. If the constellations can be realized in physical form, are our assumptions about their impact on the mortals of Nirn as shallow as I suspect? Perhaps each individual is influenced in some way by the ascendant sign during their birth, but does it work the other way around? Can one, with the right understanding and rituals, draw power from constellations that goes beyond normal magic? And what impact might this have on the Aetherial plane?

	In my sleepless nights spent hunched over our rarest tomes (a perk of being High Astrologer), I have uncovered references, again and again, to an ancient Dwemer text, “Harmonic Astronymics." It may have the answers to my questions—or, more likely, it may lead me to ask better-informed questions. We know the Dwemer had a greater understanding of the Mundus than we do even now, and I cannot help but wonder if they could harness the power of the constellations in ways we cannot even imagine. If a copy of this text still exists, I must find it. But where to start—and how to leave my fellow Star-Gazers in this tumultuous time?



High Astrologer Caecilus Bursio answers your questions:

“Our order came into possession of a tome that speaks of a mighty king named Ysmir the Forefather who ascended to the heavens to become The Warrior constellation. Do your archives hold any knowledge of this previously unknown king of men and dragons, who oddly shares a name with the Ash King? Do the other Guardian constellations have a similar mythic origin that you could reveal?" – Archivist Jimeee of the United Explorers of Scholarly Pursuits

High Astrologer Caecilus Bursio says, “The association of figures of myth and legend with one constellation or another is a common theme across Tamriel: usually a hero or monarch is identified with the powerful aspects of whatever stars she or he was said to be born under. For example, St. Alessia, the First Empress, is traditionally associated with the constellation of The Thief, while her consort Morihaus took as his device the constellation of The Lord, and wore the Lord's Mail. So let us consider Ysmir, whose legend, as it happens, is known to me: did he ascend to the heavens to become The Warrior? That implies that the constellation was not there previously, which seems unlikely to me. Did he ascend to heaven by passing through his birthsign of The Warrior to achieve Aetherius beyond? Poetic, but possible, I suppose, at least for a figure of myth. Did Ysmir take The Warrior as his sigil because the Warrior represented his strengths, and was thus associated with that constellation even after his death (or passing, or assumption, or ascendance)? This seems to me the most likely explanation of all. However, others will certainly differ, and you may find their arguments more persuasive than mine."




“What are the 'unstars' or 'not-stars' which are said to make up the constellation of The Serpent? Also, as the position of stars relative to each other (or at least to the Sun) is not fixed: if stars are holes in the sky, how do they move around?" – Feynn

High Astrologer Caecilus Bursio says, “It is exactly this matter that has engaged some of our surviving Star-Gazers, a matter which they are studying under my direction. Though we have but an imperfect understanding of The Serpent, I believe the answer to your questions is implied in their statement: unlike the 'holes in the sky,' which are unmoving (at least in relation to each other), the so-called 'unstars' of The Serpent can move precisely because they are NOT stars. They resemble stars, however, in that they shine by night—but what is the nature of the light they are shining down upon us? It certainly isn't Varliance. What is it? Is it benevolent to mortals, or malevolent? These questions, I feel, are important, and much may depend on the answers."




"I have a question about the constellation of The Shadow: with the exception of Sep the Serpent, we always heard that the stars are linked to Aetherius. But The Shadow seems odd, with the stories about the Shadowscales, and now I found this book in our archives called 'The Dark Husband' who links The Shadow with Sithis. Is that true? Is The Shadow a herald of Sithis? Is it really linked to Aetherius?" – Iszara the Restless, Singer of the Scenarist Guild

High Astrologer Caecilus Bursio says, “Interesting, Iszara. I shall have to seek out the tome of which you speak. Certainly, in poetry and myth, The Shadow has been thematically linked by some with the unbeing and the void. However, some see The Shadow otherwise, as the mere obverse of Magnus' light, simply one of the many manifestations of the Anuic/Padomaic duality of the Mundus. In this regard, The Shadow would represent the void through which the stars shine—which once again associates it with the Abyss Beyond, albeit in a backhanded fashion. It is probably wisest to think about these aspects of reality as essences or qualities rather than personalities—though when we, as mere mortals, interact with them, our minds can only grasp them by perceiving them as personae."




Discuss this on the official ESO forums.


=======
Loremaster’s Archive: A Loathsome Civilization




Telenger the Artificer returns with new insights into the foul Sload of Thras.

	Our newest addition to the Archive comes from our esteemed patron Telenger the Artificer, who has walked these halls on many occasions. This work, if it is true, gives us new insights into the Sload, the mysterious slug-men of Thras. We hope you will enjoy it!

	Next time, we'll present a new book from High Astrologer Caecilus Bursio of the Star-Gazers on the constellations. Send your questions about the stars, their nature, and their power to 
	community@elderscrollsonline.com and we'll pass them along for his consideration.



A Loathsome Civilization

By Telenger the Artificer

	A most unexpected curiosity has entered my collection after being appropriated from a defeated Maormeri fleet. Why this text was aboard one of the vessels, I cannot guess, but it appears to be the journal of a diplomat to Thras written before 1E 2260. Though it is damaged, the descriptions of the Sload that remain legible are fascinating—assuming this is not some strange work of fiction or forgery. If it is legitimate, it is a remarkable find, as the Sload were loath to treat with any of the races of Tamriel.

	We know that the slug-folk of Thras practiced foul necromancy, but their involvement with that dread art may have been more prominent than previously thought, if this is an authentic text. The author expresses frequent disgust at interacting with re-animated slaves. It seems the Sload also slaughtered and revived various sea creatures—turtles, crabs, and the like—to keep as pets. His repulsion did not end there, though, as he complained about the repugnant smell of the Sload, the several inches of slime-coated water upon the floors of any land-based building, and the various molds and fungi served as food.

	There are mentions of elaborate sacrificial rituals, which I find unusual given their general rejection of worship. The Sload certainly entered pacts with the Daedra when it suited them, but the ceremonies described here are not indicative of typical Daedric sacrifice. They may have spent years grooming individuals to participate in re-enactments of the deeds of Sload mythological heroes and villains, with the eventual performance (which may have lasted weeks) culminating in the deaths of every actor by the application of “desiccation crystals" to the body. Ancestor worship? Unnamed deities? Preservation of ancient magics? It is impossible to tell.

	More intriguing is a badly-damaged entry that discusses an audience in the submerged tower of an “Elder Distended One." I can make out little of the discussion between the two, but there are mentions of an “impressively corpulent body and strangely pulsating head," and three eyes that emerged upon its belly that each “opened again as a toothless mouth, disgorging [unreadable] that the attendants eagerly consumed." This is the first insight I have encountered into potential cultural leadership among the Sload.

	It has caused me no end of frustration that the entries chronicling a visit to the “Menagerie of Sublime Infection" are nearly unreadable. Aside from the name, almost nothing of this section can be deciphered aside from several unnerving words implying all manner of affliction, from “suppurating extrusions" and “blood-rot" to “festering myiasis." Much about the Thrassian Plague remains a mystery—and perhaps one that is best left buried. I cannot, however, deny my interest in the whys and wherefores of the grotesque fascination with disease expressed here.

	Now that I have documented my own immediate reactions to this text, I must send it along to colleagues in Alinor to hopefully verify its authenticity. Whether or not there is anything useful to be gained from it, at the very least it may add to our understanding of a terrible enemy to all the races of Tamriel in the unlikely event that such a threat re-emerges. If anything contained herein is factual, let us pray to Auriel that it never does.



Telenger the Artificer answers your questions:

“I have two questions. Firstly, what is the Sloads' relationship like with the Maormer? They seem like the only race that would deal with them frequently. Secondly, do they have any connection to the rise of the Worm Cult on the mainland? Many thanks for your wisdom, and may Mauloch guide your staff and light your way." - Urgazul gro-Brashnuk, Orsinium Historian and Keeper of the Forge-Secrets

Telenger the Artificer says, “Welcome, fellow scholar! As far as we in Summerset can tell—and we have more experience of the Sload than any other folk—the Sload are hostile to all other mortal races. Though there is some evidence of diplomatic traffic between the Sload and the Maormer—see 'A Loathsome Civilization'—there are also plenty of accounts of conflict between the Slugmen and the Sea Elves. This is no surprise, since both Sea Elves and Sload are at war with all other mortal races. The Maormer's grievance seems to be that they got stuck with Pyandonea, a sad and swampy archipelago of malodorous islets; why the Sload are so belligerent to all others is unknown.

“As to your second question: I have heard speculation about an entente between the Sload and the self-styled King of Worms, but facts? Someone in Cyrodiil may know more, but I do not. I suppose the Eyes of the Queen might know something, but if so, they haven't told me. And why would they?"




“Most proficient Artificer, the grim fate of Bendu Olo's lost expedition members has recently come to light in the depths of Coldharbour. Was this Coral Tower encountered by the All-Flags Navy similar in nature to the other Towers of Nirn, or was it simply a Daedric perversion?" – Legoless, Doyen of the United Explorers of Scholarly Pursuits

Telenger the Artificer says, “Since the Coral Tower has fallen, at this point the best we can do is make educated guesses. In their own perverse way, the Sload are very capable sorcerers, and from all accounts the Coral Tower acted as both a focus and a projector of mystical power. I am not a scholar of Tower Lore—my interests tend more toward the practical—but this accords (somewhat) with what the mythohistorians claim is the purpose and practice of the so-called Towers of Nirn. Was the Coral Tower a 'real' Tower like Lawful Crystal, here in Alinor, or was it a failed imitation, like the Doomspire? I do not think we have an answer based on what little we know."




“Oh most high of Artificers, I ask that you impart any knowledge you have (which I don't doubt is extensive) regarding the Sloads' presence in Black Marsh. When was the first report of their appearance there? Could they still be lurking in the swamps to this day? Do the Argonians have any particular relationship with the Sload?" – TheHumanFloyd

Telenger the Artificer says, “The Sload? In Black Marsh? You surprise me, TheHumanFloyd—dare I ask what are your sources for this interesting claim? If true, certain advisors to the Queen on security matters must be notified immediately!"




“In my travels, I've heard about the Pillar of Thras. It is true that the Sload perform sacrifices here? If so, what is their motive? Also, is it true that some of the victims disappear before they touch the ground? What happens to them? On another note, how is Sload Soap made? I've heard rumors of an entire factory in High Rock dedicated to its production by crushing Sload larvae!" – Bertille Montrose, Breton bookseller and amateur scholar

Telenger the Artificer says, “So many questions! You Bretons always seem so frenetic to us, trying to cram so much activity into your brief lives. I suppose it's understandable, however. 

“Anyway, to your questions: Pillar of Thras? Are you referring to the fallen Coral Tower that sank at the time of the All-Flags Navy, or some new edifice? If it's a new erection, this 'Pillar' of yours may square with certain rumors I have heard that the Sload intend to rebuild their Tower, and indeed may already have commenced. The Thrassians command powerful magics, of course: not just necromancy and portal spells, but the ability to command the coral they live among in a manner analogous to the Wood Elves' communion with the plants of Valenwood. Could they induce the coral to grow rapidly out of the Sea of Pearls, spiraling skyward so as to create their tower anew? This bears further investigation. Perhaps the Sapiarch of Scrying….

“But enough speculation—on to a subject about which, for once, we can be certain: Sload Soap! There are many misconceptions about the origin of Sload Soap, and I am happy to have an opportunity to clear it up. First, let us consider the metamorphic biology of the Sload. They begin life on the Thrassian Atolls as, in the words of Admiral Bendu Olo, 'disgusting little amorphous grubs.' Ignored by their pendulous parents, these grubs somehow squirm their way to the sea, where they mutate into aquatic quasi-cephalopods known as 'polwygles.' Due to their corpulence, adult Sloads spend a great deal of time in the shallow lagoons of their atolls, wallowing among the polwygles. Those larvae that prove too slow to avoid their parents' pseudopods are caught and harvested, culling out the weak and providing the raw material for Sload Soap. 

“Captured polwygles are tossed into an ever-bubbling cauldron where they gradually deliquesce into a slimy broth. This broth undergoes an alchemical commixture with materials known only to the Sload, after which it is poured into molds and allowed to cool. Once solid, the bars are scooped out and wrapped in the viscera of hagfish for preservation.

“It is believed that the Sload use this soap as a primary component in their necromantic rituals. I'm no expert on necromancy, but apparently having an emulsified reagent concocted from one's own descendants acts as profound intensifier in the magic of undeath. Sload Soap is rarely seen away from Thras, and when it is it commands high prices from alchemists, who prize its unique properties for creating potions of agility and, rarest of all, the mutation of personality. Alianora the Red, our Sapiarch of Alchemy, says that Sload Soap has never been thoroughly analyzed outside of Thras, and may contain many more undiscovered alchemical properties. Plus, it's an exceptional cleanser, deep-cleaning yet mild, that leaves your skin feeling youthful and refreshed."




"First thing's first; I want my tome on the Whet Fang back, Telenger. Second, several scholars suggest that the Thrassian Plague was supernatural in nature, the result of bargains with Daedric Princes like Namira the Prince of Rot and Peryite the Prince of Pestilence. Do you personally think there is any credence to these claims, old friend?" – Eis Vuur Warden, Wayward and Contract Scholar

Telenger the Artificer says, “Eis Vuur! Of course, I'll collect that book as soon as I get back to my laboratory and have it sent to you by Black Horse Courier. I'll just need to find another object the right size to, er, prop up my lillandrilic calcinator. (Ahem.)

“The Thrassian Plague, scourge of the First Era, was known to the common people as the Slug Famine because the wriggling gastropods that carried the flesh-eating disease infected not just people, but livestock and wild animals as well. It's easy to see why one might associate the Plague with Namira or Peryite, as the Spirit Daedra's sphere includes slime and slugs, while the Taskmaster's includes disease and contamination. It's well known that the Sload traffic with the Princes, so the involvement of Namira or Peryite is quite credible. However, there is also the Pestilent Progeny Thesis of that reprobate Divayth Fyr, which postulates that the infectious slugs that invaded Tamriel were mutated versions of the Sloads' own infantile larvae. However, since the Plague was wiped out by Syrabane, we have no extant samples to test to determine which of these hypotheses is correct. Indeed, these theories are by no means mutually exclusive, and it could be that the truth lies somewhere in between. Only the Sload know for sure. Perhaps, Eis Vuur, in your wayward and peripatetic travels, you could stop off at Thras and ask them!"




	Discuss this on the official ESO forums.


=======
Loremaster’s Archive: On the Nature of Reachmen




Arthenice Belloq, once enslaved by Reachmen, discusses their nature and practices.

	Though we hated to stir up the horrible memories poor Arthenice has tried to put behind her, we couldn't help but add to the inquiries she receives about the mysterious Reachmen. Eventually, she obliged us by providing this new book on the subject. We hope you'll enjoy it!

	In our next venture into the Archive, Telenger the Artificer returns with a new book about the Sload. Send your questions about them to 
	community@elderscrollsonline.com, and you may receive an answer!



On the Nature of Reachmen

By Arthenice Belloq

	When I wrote the story of my enslavement at the hands of the Crow-Wives, “A Life Barbaric and Brutal," I didn't expect anyone would read or care. It caught me quite off guard when I started receiving letters—and even visits—from scholars, historians, mages, and others of that sort. It seems that the tome I left with the Master of Incunabula at the Mages Guild in Wayrest had been requested frequently, and that several copies were created.

	Apparently there is a shortage of information about the Reachmen and their practices. As you can imagine, most people they enslave aren't as resourceful (or lucky) as I was, and the clans aren't exactly keen on letting outsiders visit for a sip of tea and a little chat about their wicked magics or Daedra-worship. While I'm happy to help preserve knowledge and the like, I have to admit that I'm getting a little tired of all the intrusions, so let me clear the air on some of the silly speculations I've heard (as if my first book wasn't clear enough).

	If you want to know about Reachmen, know that they most certainly are not a misunderstood and secretly noble people. They don't even want to be left alone—they want to attack, enslave, and conquer. Has everyone already forgotten the slaughter committed by Durcorach as he cut his way through High Rock, murdering and defiling as he went? Sometimes the history books do not lie, and I can assure you they don't exaggerate the cruelty of the Reachmen.

	Many mages I've spoken to ask me about the magic of the Reachmen. I can't say I know much about it, but I can say with authority that it is not the “mostly benign form of nature magic" suggested by a few of these individuals. I tried to avoid the tribe's shamans as much as possible. They were constantly covered in spiders and other filthy creatures, muttering to themselves as they squatted over foul alchemical brews. And it's an obvious fact that the gravesingers are necromancers!

	I don't know how typical the Crow-Wives were of Reachmen clans. I do know that they were deeply involved in Daedra-worship of the foulest kind. I was forced to witness horrible rituals, from live burnings and literal blood baths to raucous dismemberments, all in the presence of that horrible Ever-Oozing Altar. I'll never be able to forget the writhing masses of centipedes, roaches, and squirming horrors that formed a thick carpet on the ritual hut's floor when the tribe called out to Namira. The clan often ate these, still alive, right off the ground during worship.

	Besides the evil magic and abominable Daedric rituals, the Crow-Wives engaged in plenty of run-of-the-mill barbarism. Kloavdra, the hagraven, seemed to think pranks (especially those that ended in someone getting hurt) were hilarious, and encouraged all sorts of bullying. She rewarded the clever and nasty and punished the meek. Children deemed too weak were sacrificed to Namira in addition to regular random sacrifices. And, of course, there were the raids. Whether they were on other tribes or small villages, they were always brutally violent affairs, sneak attacks designed to catch the targets off-guard and completely dominate them.

	So, there, my second book, with as much as I can remember about their horrid practices. Now I'd appreciate it if you'd all let me continue with my life!



Arthenice Belloq answers your questions:

“Are the Reachmen their own race of man?" – CodyWatsonDCI

	Arthenice Belloq says, “If not their own race, the Reachmen are definitely their own breed. In blood they are closest to the Bretons, but with other tribes mixed in, as they will kidnap the children of every mortal race and interbreed with them. This is, perhaps, the only way in which they are tolerant of outsiders."



“Where do the hagravens come from? Are they, too, a twisted descendant of Aldmer?" – p4r4digm

	Arthenice Belloq says, “The hagravens are abominations. Their eyes are flat and dead, and they live only for injury and domination. The Reach clans do not revere them so much as placate them, and they are hated even by their hag-husbands. Where do they come from? They come from our worst nightmares."



“A fellow Breton seeks knowledge from one who has undergone a harrowing experience and come out victorious. Your account and others mention the Reachmen's wanton veneration of demented Daedra lords like Hircine and Namira, but I've also heard references to 'Old Gods,' and have heard rumors that the Reachmen sometimes keep amulets or statues depicting the Divines. Did you personally witness any instances of Reach religious practice that didn't involve veneration of Daedra or human sacrifice, or is it just the hopeless romantic in me grasping to find some humanity and nuance in the tribes of the Reach? Divines keep you, kinswoman." – Bardon of Clan Crimthann, hamlet of Stokmarket, Kingdom of Wayrest

	Arthenice Belloq says, “The clan that held me, the Crow-Wives, are primarily worshipers of Namira, though I sometimes heard them utter oaths naming other Daedra Lords. The only active reverence I witnessed among the Reachmen was for Daedric Princes. That said, the clan did possess other strange totems, ancient fetishes I couldn't identify. They were never named within my hearing, and I never asked about them."



“The Reachmen seem to view the Daedra, specifically the Daedric Princes, as the 'Old Gods' and therefore revere them while scorning the Aedra, which are almost demonic in their eyes. These Old Gods are also associated with their chaotic nature magic, which I have always found interesting while studying them in my travels. They especially venerate Molag Bal, Namira, and Hircine among others. Why are the Princes so associated with nature for the Reachmen? And what about their view for other ones such as Peryite, Nocturnal, and Vaermina?" – Eis Vuur Warden, Wayward and Contract Scholar

	Arthenice Belloq says, “I believe the Reachmen associate the Princes with nature because they are tribal barbarians, and brute nature is all they know. They disdain civilization and the civilized, which I think is why they have no use for the more 'sophisticated' Princes such as Sanguine and Clavicus Vile. Subtlety and nuance, they believe, are for the weak."






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Loremaster’s Archive – The Slave Rebellion

Our most esteemed contributor for this installment is no other than Chancellor Abnur Tharn!The Chancellor's wisdom and insight are known throughout Tamriel, so we were thrilled when he agreed to visit the Archive and share his latest lore book, which examines the Alessian Slave Rebellion and the fall of the Ayleids. We offer our most sincere apologies to the Chancellor again for spilling our tea on him—entirely on accident—upon hearing his very fair criticisms of our humble Archive and its collection.The next Loremaster's Archive will feature Arthenice Belloq, author of “A Life Barbaric and Brutal," who plans to present a new lore book about the Reachmen. Send your questions to community@elderscrollsonline.com!
The Slave Rebellion – Man's TriumphBy Chancellor Abnur TharnThe ruination that came to the Ayleids was inevitable. It was not, as less astute scholars postulate, due to the will of the Aedra or some absurd mystical agent, but was a result of their degenerate Daedra worship and gross underestimation of their slaves. The human leaders who challenged the Ayleids, Saint Alessia in particular, recognized the cultural rot weakening their captors and took advantage of it to orchestrate one of the greatest triumphs of Men.The debauched Elves were apparently quite creative when it came to devising new horrors to inflict on their slaves. What a shock that practices such as “flesh-sculpture" would drive the tormented men and women of Cyrodiil to rebellion. In their smug complacency, the Elves could not conceive of the possibility of an uprising—which was well for the slaves, who would have been summarily crushed by the Ayleids at the height of their power.As evidenced by the ruins found throughout Tamriel, the Ayleids were an incredible force. The source of their prodigious might, however, was also the catalyst of their decline. Deals with Daedric Princes granted them the power they sought. They thought themselves in control—typical Elven arrogance—as poison crept into their society. The various Daedric cults began bickering and backstabbing, as is their wont, forming the cracks the rebellion would exploit.Another critical factor in the dissolution of Ayleid rule was the indomitable will of the oppressed. We have all read accounts of heroic deeds executed by the likes of Alessia, Morihaus, and Pelinal Whitestrake. While it's obvious to anyone with a modicum of intellect that these tales are a bit hyperbolic, it is quite clear that exceptional individuals made the establishment of the First Empire possible.Alessia's Slave Army was populated with many examples of the true potential of Man. It is a pity that more texts have not survived, for the few we retain give us little insight, and dishonest scholars often distort them for slanderous political purposes. My own ancestor, “Tharanus Ye Redde-Hand," has been painted as either a slave-overseer or even implied to be Tharhan, the Mutilant of the Gradual Massacre, based on ridiculous interpretations of obscure and questionable footnotes. The jealousy of lesser men, while I do so savor it, can be such an annoyance at times.In reality, based on the rare texts I have had the privilege of consulting in the vaults of White-Gold itself, including the recently-discovered Scroll of Precursor Saints, Tharanus was a critical supporter of Alessia's cause, disrupting supply routes through forged logistical orders and even leading his own battalion into some of the war's bloodiest conflicts. Sadly, the slanderous have sunk so low as to make preposterous accusations that I forged the scroll myself. Despicable.Given the weakness of the Ayleids and the rather inspiring members of Alessia's retinue, the outcome of the war was determined before the first slaver was beheaded. The Slave Rebellion both teaches a cautionary lesson about the idiocy of trifling with the Daedra and demonstrates the power of men, who have rightfully ruled the heart of Tamriel since. As they always shall.
Chancellor Abnur Tharn answers your questions:Lord Tharn, your noble family's role in the Alessian slave rebellion is well known, but one figure that always intrigued me is the mysterious Arch-Prelate Fervidius Tharn himself. Details about the man are rare. Would the kind Chancellor be willing to shed some light on the matter? - Archivist Jimeee of the United Explorers of Scholarly Pursuits
Chancellor Abnur Tharn says, “I am pleased by your question, good archivist, for it gives me an opportunity to set the record straight about a man who is often mischaracterized and misunderstood. My ancestor, Fervidius Tharn, began his calling with the Alessian Order as a humble oblate, but as his merits and character became apparent—good breeding always tells, does it not?—he was given greater and greater responsibility, in time becoming arch-prelate of the entire order. Though at that period the arch-prelate wielded power almost as great as that of the emperor, Fervidius still had powerful enemies, both inside and outside the order. The greatest of these threats was a fanatical schism of the Alessians called the Marukhati Selective. Arch-Prelate Fervidius learned that the zealots of the Selective were scheming to bring about some sort of mystical re-engineering of the Aurbis by finding and combining the eight parts of an artifact called the Staff of Towers. These segments had been deliberately separated and hidden early in the First Era due to the threat posed by the complete Staff. Fervidius sent agents of the Order out to find these segments—not, as some have said, to assist the Marukhati Selectives, but to sequester the segments where the Selectives could not get at them. Alas, in the end the arch-prelate, ever a trusting man, was betrayed by his closest allies, and his courageous stand against the Selectives cost him his very life."
My question for you, Chancellor, is that during the Alessian Rebellion, why were the Barsaebic Ayleids of my native Black Marsh not targeted as a potential threat or source of allies for the two conflicting sides (and the same for the Saxhleel ourselves)? I would think their proximity would result in some action from them, but nothing seems to be recorded in The Imperial Library. But we know how much you care for authenticity and accuracy, eh Tharn? – Eis Vuur Warden, Wayward and Contract ScholarChancellor Abnur Tharn says, “My dear Warden, you wound me, truly you do, with your implications. Those who put the boot into another should take care, lest they become boots themselves, if you take my meaning. But I digress. The Barsaebics, of course, were on the Aedric side in the Ayleid civil conflict known as the Narfinsel Schism, and were driven out of Cyrodiil by the Daedra-worshipers in the Scouring of Wendelbek. As this took place only a half-century before Alessia's Slave Revolt, the humiliation of exile still stung for the Barsaebics; when King Glinferen of Atatar sent an envoy to Gideon call for aid against the rebellious Nedes, the Barsaebic king (I'm afraid his name is lost to history) sent him back with a blunt refusal. Why didn't Alessia, who had other Ayleids among her allies, call on the Barsaebics to join her? We don't know that she didn't—all we know is that such an alliance never took place."
Let's get the facts straight. Was Morihaus a bull, or a man, or a man-bull, or what? We need to know! -Imperial Scholar Aidius LutrusChancellor Abnur Tharn says, “As one Imperial scholar to another, Aidius, I am surprised to hear you use the word 'facts' about an individual known to us only through the medium of myth. In 'fact,' it matters not whether Morihaus was man, bull, or Eidar cheese—what matters is how his saga supports the national narrative of the Empire, and how belief in the might and righteousness of Morihaus informs the self-image of the average Cyrodiil. The creation story of the Empire has no purpose or meaning beyond its support of the Empire's continuation. If this is news to you, perhaps it is time to review the continuation of your Imperial stipend."
I wish to know your opinion on Alessia. Why did Akatosh favor her cause—indeed, the cause of all Imperials, and grant her the Amulet of Kings? - Alessandra of CyrodiilChancellor Abnur Tharn says, “Ah, but of course you already know the answer, loyal Alessandra. Do you simply wish to hear the truth spoken again from the very lips of the High Chancellor? If so, I am happy to indulge you. Repeat, along with me, the words that cannot be gainsaid, the truth that cannot be questioned: 'Saint Alessia, through her purity and wisdom, earned the love of all good beings, mortal and immortal. At Sancre Tor she prayed to Akatosh for the liberation of her people, and the Time Dragon granted her Three Visions to guide her in this task. Though the road was long and filled with hardship, her faith sustained her. When at last all three visions had come to pass and her people were freed of Elven domination, her purpose was fulfilled and she was called to Apotheosis. Then was she inducted into sainthood by Akatosh himself, and granted the Amulet of Kings, for the sacred rulers of the Empire to wear for ever and beyond.' There, Alessandra. Blessed be the Divines." 
As a young woman, I was taught that our ancestors were called 'Nedes'. Some historical texts suggest the Nedes are the aboriginal humans of Tamriel. Others, such as the Dunmeri sagas, suggest they came from Atmora, and were cousins of the Nords. I know you have a deep interest in the genealogy of your own esteemed bloodline, milord, as well as a strong nationalistic pride in Nibenay and its accomplishments, so I'll assume you have an opinion on the matter of the identity of Nedes. Just who were our enigmatic ancestors, sire, and where did they come from? – Laurina Berne, Master Enchanter, Battlemage CorpsChancellor Abnur Tharn says, “Excellent questions, upon matters to which many of our finest scholars have devoted their entire lives. Before Khosey's 'Tamrilean Tractates,' which date to around 1E 200, the historical record is fragmentary to entirely nonexistent. This places us in the realm of conjecture, but from common elements in the oral traditions of the Cyro-Nedic tribes, certain probabilities can be adduced. The origin of the Nedes was undoubtedly the northern continent of Atmora, but the Nedic tribes did not all come to Tamriel at once; they came in waves, over a period of centuries, one tribal group at a time. These tribes were far from homogeneous: though all came from Atmora, some were as different from each other as Reachman and Redguard. The term 'Nedic Tribes' actually covers a wide panoply of different human cultures from different parts of Atmora, with a variety of traditions and practices. For the Nedes, Tamriel became a great mixing cauldron—some Atmoran practices were retained, but many were lost. In Nibenay alone do we find the kind of continuity that sheds light on original Nedic culture, for only here were the great, old traditions maintained in any fidelity. Thus, when you look at a Nibenese, you see the closest thing to a pure-bred Nede still remaining on this continent."
Discuss this on the official ESO forums.

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Loremaster’s Archive: Trail and Tide


Read a new lore book by Moon Bishop Hunal and see answers to your questions about the Khajiit.
We were pleased to welcome Moon Bishop Hunal to the halls of the archive for today’s installment. He delivered a new lore book and even stuck around to answer some of your many questions about the Khajiit. Read on and enjoy the new book!
In the next Loremaster’s Archive, our topic will be the Alessian slave rebellion, which will be taken on by none other than Abnur Tharn. Send your questions on this subject to community@elderscrollsonline.com. 


Trail and Tide
By Moon Bishop Hunal
Every cat can see the moons, feel the caress of their sweet light as it shines on fur. Every cat feels the tug of the tides, the rhythm of the Two Moons Dance that cannot be ignored.
But not every cat hears the words Jone and Jode whisper as they prowl the celestial barrens between gentle Nirni and the Dark Behind the World, protecting her from the howling in the emptiness. And this is why the Moon Bishop leads the kittens, trailing the string of secrets as he trots ahead, teaching them of the Motions and the Tides.
A true cat hunts without rest for the Right Trail, trying one after another of the endless paths Jone and Jode dance into the sky even when paws ache and throats cry for milk. They have worn more trails than there are grains of sugar in all the world, and it is easy for a cat to grow bored and abandon the chase. And this is why the Moon Bishop inspires the kittens, sharing stories of the oldest times, nudging them back to the hunt.
Every cat longs for the Sands Behind the Stars, where sugar forms the dunes. Every cat dreams of the Moonlight Chorus, the joyous sound the true cats know.
But not every cat will know Khenarthi’s tender embrace at the end of their days, and not every soul will fly beyond to bask in the warmth without end. And this is why the Moon Bishop must rebuke the naughty cats, swatting the ones who stray upon their flanks until they return to the paths the Moons weave.
A true cat may stumble, may lose his way among the deep woods and come upon the temptations of a darker dance led by the Frightful Heart. Fear may seize the soul, confuse the mind, and baffle the senses. And this is why the Moon Bishop must be the Loudest Cat, to blow the reeking haze away with the strength of his words.
Moon Bishop Hunal answers your questions:
“Esteemed Moon Bishop, in the wake of the horrific events in the Reaper's March region, many non-Khajiiti citizens wonder at the true nature of the dro-m'Athra. The majority of your people refuse to speak of these dark spirits, who have long been deemed by scholars to be the inverse of the Khajiit. In a word, they are seen as Daedra. Is the Den of Lorkhaj therefore a realm of Oblivion? How did the Dark Mane become dro-m'Athra, and what did the Tharns hope to gain from trafficking with these forces?” – Legoless, Doyen of the United Explorers of Scholarly Pursuits
Moon Bishop Hunal says, “This subject is dangerous even to speak about, especially on moons-less nights, when the pull of the Darks is strong, and one’s tail twitches to the Bent Dance. I have addressed these matters in this one’s pamphlet entitled ‘Litter-Mates of Darkness,’ but perhaps you have not been afforded an opportunity to read it. 
“The Den of Lorkhaj, like everything relating to the Lost Runt, is a thing of the Mundus. Though a true cat’s spirit is bathed in the spirit-light of the moons, every cat also knows the drawing of the Darks, and feels the urge to join the Bent Dance. A true cat who listens too much to the Darks becomes a Bent Cat, whose spirit is carried by Namiira down into the Dark Behind the World, eventually to become dro-m’Athra. This is what happened to the unfortunate so-called Dark Mane. 
“As to the motives of the Tharns of Nibenay, this one cannot speak. They are known to traffic with Daedra, however, and seem to find some profit in it. Insofar as ‘Daedra’ means ‘not-Aedra,’ the term can certainly be applied to the dro-m’Athra; perhaps the Tharns hoped to employ them in the same manner as they use the Daedra of Oblivion.”


"Khajiit hold that Masser and Secunda existed before Lorkhaj was born, whereas The Lunar Lorkhan states that they were created after Trinimac the Valiant ripped out Lorkhan's heart. Your people also believe that Lorkhaj's body was flung to the moons, and The Moon Cats and their Dance whisper of a Dead Moon in the Lunar Lattice. Are the moons really Lorkhan's corpse? And what is the 'Dead Moon?'”– Eis Vuur Warden, Wayward and Contract Scholar
Moon Bishop Hunal says, “When true cats commune with the moons and their spirits climb the Lunar Lattice, then can a Khajiit see the Dead Moon sailing behind Jone and Jode. This moon is the corpse of Lorkhaj. After he made the world for Nirni’s children to live in, the Darks in the heart of Lorkhaj also made a prison of the world—for he did not know the First Secret. Thus his heart was cut out and buried in the Dark Behind the World, and his body was hurled on high to follow the moons forever. This all true cats learn from their Clan Mothers.”


“This one greets you, yes? This one has long wondered how the Khajiit view werewolves. This one knows the natural dislike between Canine and Feline, but both are influenced by Jone and Jode. If a Khajiit was, say, a long-time werewolf, would this impact their worship of Jone and Jode any? Bright Moons and Warm Sands, To'raji.”
Moon Bishop Hunal says, “Every Khajiiti hunter respects Lord Hircine—and what true cat is not a hunter, at times? But not all the Hungry Cat’s gifts are proper for true cats to accept. The Lunar Lattice grants Khajiiti their skins, and to change those skins for others is impermissible. This one considers the werewolves’ worship of the moons a parody of the true lunar faith.”


“Our scribes are currently working on the transcription of the 'Ri'datta-ssabavezi.' In this story, your people are climbing 'cat upon cat' and finally reach Jone, where they founded something called 'Lleswer.' But we failed to understand the meaning of this. Some at the Guild suggest it has to be taken literally, but it seems impossible. Am I right?" – Iszara the Restless, Singer of the Scenarist Guild
Moon Bishop Hunal says, “It is the nature of myth to be true and yet at the same time mere allegory. Are you ‘right’? In this context, the question is without meaning. But do not be offended, hairless one. Many stories are puzzles with more than one solution.”


“Moon Bishop Hunal, many Khajiit have ingested Skooma, although many nations frown on the consumption of such a substance and forbid it entirely. As a Moon Bishop yourself, what is your opinion of the consumption of Skooma for religious ceremonies?” - J'Kierr Solhir, Simple Khajiit Merchant and Sellsword.
Moon Bishop Hunal says, “Skooma is the scourge of our people; its continued usage inevitably leads a Khajiit into the Darks. It is true that it can be used to achieve a state of religious ecstasy, but the visions therefrom are all false and heretical.”


“Many have heard the stories that a Khajiit's form is determined by the cycle of the moons. Would it then be possible for an Alfiq (housecat sized Khajiit) to give birth to a Senche-Raht battlecat, said to be as tall as two Altmer? – TheHumanFloyd
Moon Bishop Hunal says, “Ah, hairless ones. What imaginations they have! The simple answer is yes; it is absolutely true that the ja-Kha’jay determines a Khajiit’s furstock, or ‘breed,’ as some say. However, the extent to which we catfolk vary in size has been exaggerated in certain Imperial sources. During the Reman Conquests, when the Cyrodiils were seeking justification for invasion of the Khajiiti kingdoms, we were tagged with the epithet ‘beast-men,’ and propaganda was spread emphasizing our similarities to our cousins of lesser sentience. For what could be wrong with liberating a fertile land such as ours from lowly ‘beast-men’? Indeed, curious one, there are truly seventeen distinct furstocks of Khajiiti, but do not be taken in by the exaggerations of Imperial propaganda.”


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Loremaster’s Archive: Reman II – The Limits of Ambition


High King Emeric himself answers your questions and ponders the fall of the Second Empire.
Today’s trip to the archives reveals a brand new lore book written by His Majesty himself! Learn about Reman II and the decline of the Second Empire from a monarch who hopes to learn from the mistakes of the past and realize a new golden age for the Empire.
Our next article will feature a new lore book from Moon Bishop Hunal. Send your questions for the bishop about the Khajiit and their relation to the Moons to community@elderscrollsonline.com. 

Reman II: The Limits of Ambition
By High King Emeric
Having found himself in command of the Empire after the deposition of the incompetent Kastav, Reman II's first notable endeavor was to negotiate a swift end to the Winterhold Rebellion of 2804. Reader, grant this thought due consideration—a new and largely untested leader was able to make peace with angered Nords without further unnecessary bloodshed. This was no mean achievement, and truly it demonstrated the quality of the man who would bring a golden age to the Second Empire.
How could a leader of such quality, one who not only calmed the rebellious Nords, but who subdued and united nearly all of Tamriel to usher in one of the most peaceful, productive intervals in recorded history, let the Empire come to ruin? I will divulge my ruminations on the matter, but not before recognizing the accomplishments of this remarkable man and the lessons to be learned from them.
Reman II was a master tactician, and studying records of the battles he fought shows not only his own acumen, but his respect for his troops—and those of the enemy. When he conquered new territory for the Empire, he established rule with a careful hand, avoiding too much disruption to local customs, traditions, and particularly to established trade. The Imperial culture spread, of course, but not through forced assimilation. Rather, the people came to accept and support the Empire by reaping the benefits of free trade, stability, and the development of better infrastructure. He gathered advisers from each province, and focused on his people more than many Emperors ever had.
For long years, peace prevailed across Tamriel. Necromancy and Daedra worship were abolished. Trade flourished, and, through the careful ministrations of Reman II and his councilors, the Second Empire thrived. And yet, the great emperor desired more. He turned his eyes to the provinces of Black Marsh and Morrowind, the unconquered territory weighing heavy on him. In the 2830s, he called forth the legions in an imprudent attempt to conquer Black Marsh. The losses to the swamp itself—its diseases and deadly beasts—nearly matched the number lost in combat with the Argonians, but the Empire managed to establish footholds in the northern and eastern marches by 2837. Reman declared Black Marsh to be officially annexed.
In perhaps his most critical folly, Reman II was not satisfied. He turned next to Morrowind and initiated the Four-Score War, a long, bloody conflict devastating to both sides. The battles were ugly, and the tenuous relations with Morrowind, which had shown some promise for diplomacy, were shattered. He perished fighting the Dunmer in 2843, and his heirs continued on as the Empire began to weaken, bled dry by the cost and wracked with dissent.
And that is, perhaps, the greatest lesson that Reman II can teach to any leader: to keep ambition in check. His success catapulted him to greater and greater visions for the Empire, but in his desire to unify all of Tamriel, he compromised the beliefs and practices that made the Second Empire's golden age great, engaging in a hopeless war unwanted by his people and unneeded to provide them with security, free trade, and a prosperous Empire. 


High King Emeric answers your questions:
“Your Royal Highness, as leader of the Daggerfall Covenant, you know firsthand of the decline of the Second Empire. What are your thoughts on this Alliance War? What will it achieve? Your alliance has a noble cause, but it seems to me that good soldiers are fighting and killing each other while Molag Bal, our true enemy, succeeds.” – Alessandra of Cyrodiil
King Emeric says, “Though orators and demagogues will tell you otherwise, in politics matters are rarely as simple as just choosing one course over another, and a monarch must take thought for the future as well as the present. Though the Dark Anchors are falling across Tamriel, the epicenter of the invasion is the Imperial City of Cyrodiil. This is no coincidence: the city of Alessia and the Remans is itself a source of great power, both symbolic and actual. Who controls the Imperial City once the invasion is repulsed is a matter of profound consequence for all of Tamriel. We Bretons of High Rock remember the oppressive rule of Elvenkind, and are determined that Tamriel shall not be ruled again by such tyrants, whether from Alinor or Mournhold.”


“My King, I'm currently working on the rulers of the Second Empire, but the sources are obscure at best: the archives of Imperial College say that Sidri-Ashak is the ‘last strong Akaviri Potentate’ but also a ruler of Cyrodiil during the First Era. Who exactly is he? Did he rule after Versidue-Shaie and Savirien-Chorak, or sometime during the Reman Dynasty, or both?” – Iszara the Restless, Singer of the Scenarist Guild 
King Emeric says, “Each Emperor of the Second Empire was advised by the leader of the Akaviri faction on the Elder Council, who bore the title Akaviri Potentate. Sidri-Ashak was Potentate to the little-known Emperor Brazollus Dor, who occupied the Ruby Throne between the reigns of Reman II and Reman III. Dor was not a particularly capable ruler, nor was he much interested in matters of state, preferring to spend most of his time at his country estate near Skingrad. The details of rule, and eventually nearly all issues of policy and politics, were delegated to his Potentate, Sidri-Ashak. This was Emperor Dor’s one wise decision during his reign, for Sidri-Ashak proved to be both a gifted administrator and a man of integrity. It is a shame that he is not better remembered today; I have a rare copy of his ‘Recollections of a Humble Potentate,’ and often enjoy dipping into it before bedtime.”


“Your Majesty, your great admiration for Reman Cyrodiil and his heirs is famous in these lands, but what's lesser known is your stance on his Akaviri successors. In your opinion, is there anything the Potentates did right, and are any of their policies worth reinstating in your future vision for a unified Tamriel under the Covenant banner?” – Legate Cyclenophus of the Bretonic Imperial Renewal Society
King Emeric says, “As mentioned above, the prudent monarch could do far worse than to model his polices upon those of Sidri-Ashak, who so capably served under Brazollus Dor, but I gather your question pertains to the regencies of Versidue-Shaie and Savirien-Chorak, who administered the Empire after the assassination of Reman III. Despite not being true Emperors, these latter-day Potentates ruled, for the most part, wisely and long. Versidue-Shaie was a peacemaker who ratified the Cervant Truce that ended the disastrous Four Score War with Morrowind, and suppressed the private armies of the Imperial nobility. But perhaps his greatest achievement was the Guild Act, which established and standardized regulation of trade and transactions across the Empire—and indeed, was adopted as de facto law across Tamriel, and even in the Summerset Isles. His successor, Savirien-Chorak, was not quite so able an administrator, and often responded poorly to the crises that began, in his era, to pull the Empire apart. But he was wise enough to recognize that it’s better to have the Orcs of Wrothgar as your friends than as enemies, and it was he who finally brought Orsinium into the Empire.”


“Your Majesty, I ask this question on behalf of the citizens of Belkarth and Dragonstar, loyal subjects of the once-great Second Empire, but apparently second-class to the Daggerfall Covenant. Craglorn in eastern Hammerfell is under severe threat from the so-called Scaled Court and these beings they call Celestials. Is Hammerfell not part of the Covenant? Why has there been no aid from Wayrest to combat the Celestial threat in these Covenant homelands?” – Enodoc Dumnonii, Savant of the United Explorers of Scholarly Pursuits
King Emeric says, “So far, only the parts of Hammerfell that owe fealty to the noble King Fahara’jad have joined the Daggerfall Covenant. Belkarth and Dragonstar are home to many brave and accomplished citizens with admirable aspirations, but until Northeast Hammerfell is represented by some kind of centralized authority, there is no one for the Covenant to sign a treaty with, and no one for the citizens of Craglorn to hold accountable for their protection. It is time for the people of Craglorn to band together and find a leader they can stand behind. The Daggerfall Covenant needs to use the east-west caravan road to supply our troops in Cyrodiil, so naturally we try to maintain order along that corridor, but we cannot commit to more than that under current circumstances. I’m sure a scholar such as yourself will understand.”


“Your Royal Highness (for that is your title), written history teaches us that Men cannot rule Cyrodiil. The First Empire collapsed after the War of Righteousness, and the defeat of those fanatics from the Alessian Order placed the Akaviri, foes of every race in Tamriel, on the throne. Aren’t both of these failures enough proof of the weakness of the human race and its inability to rule an empire that matches its arrogance?” – Bobcat
Chancellor Regina Troivois says, “That brings the audience with High King Emeric to an end for today. His Majesty apologizes for his abrupt departure; Scholars will kindly remain in place for a few moments while our intruding impostor is conducted by the Elite Lion Guard to another chamber for further … conversation. Thank you again for your fascinating questions, and if you write accounts of your audience with His Majesty, be sure to remark upon his warmth and easy approachability. That is all.”


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Loremaster’s Archive: Re-forging the Past


Kireth Vanos describes her lifelong pursuit of learning to craft in the Dwemer style.
Our delve into the archive today reveals a book by Kireth Vanos, talented smith and Dwemer researcher who has spent years of her life studying ancient texts and constructs in hopes of unlocking the smithing secrets of the vanished race.
In the next archive, High King Emeric himself leads us on an examination of the decline of the Second Empire. Send your questions on the subject for the Royal Majesty to community@elderscrollsonline.com. 



Re-forging the Past
By Kireth Vanos
I’ll never forget the first time I saw the unmistakable hallmarks of Dwemer craftsmanship. Too small to even see the traveling merchant’s wares atop his table, my father lifted me up so I could admire the strange angles, geometric engravings, and the unusual luster of a mace and shield on display. I was captivated. Though it’s likely those first pieces I laid eyes on were reproductions, they were enough to stoke my curiosity for a lifetime. 
I apprenticed under my father, a well-regarded smith, and tried again and again as my skills improved to replicate the Dwemer designs that so fascinated me. One of the major difficulties, of course, was not having much in the way of example or instruction—all I had to go on for ages were my memories. My father forbade me from searching for ruins on my own, though he did humor my passion by bringing me any book he could afford on the topic of the vanished race and their creations.
It wasn’t until I was old enough to strike out alone that I made any substantial progress. I soon discovered how right it was of my father to keep me away from Dwemer ruins in my youth. They are treacherous places even for experienced adventurers, which I was certainly not the first time I charged headfirst into one. I was a bit too confident, I’ll admit, and I never expected the spider construct that burst out of an opening in the wall as I walked by. I had no idea the ruins were still active!
I was inexperienced and untried in combat, and without my skill as a smith, I doubt I would be here to tell my story today. My armor protected me from several blows I could not deflect in time with my shield as two more spiders clanked out from the darkness, and my well-balanced mace seemed to swing itself right into them, sending tiny gears and showers of sparks flying. It was over before I knew it, and I realized that I stood among piles of still-hissing metal treasure.
Cramming everything that would fit into my pack—part of the carapace, a couple engraved legs, and an assortment of gears and springs—I carefully made my way back to the surface. The Eight smiled on me that day, because it wasn’t long before I was blinking in the sunlight, little worse for the wear than a few scratches and minor burns. 
Back at the forge with my prizes, I worked day and night on a new mace. I fashioned it after one in an ancient text my father had found, using my hard-won scrap to augment the smithing process. It became apparent quickly that this was what I’d been missing the whole time! The product of that sleepless week has never been recognized as a reproduction by any scholar, smith, or relic-dealer.
Forging in the Dwemer style, as you can see, is not for the dabbler. Only a committed craftsman will have what it takes to seek out rare, ancient texts and obtain their own materials from the deadly constructs that lurk to this day in the ruins of that lost civilization. If you think you’re up to the task, I hope my story has inspired you—and if you’re not, then stay well away from those ruins!


Kireth Vanos answers your questions:
“Do you know the reasoning for the straight line down the middle of the facial mask on Dwemer helms? Was this merely an aesthetic design or does it serve some functional purpose as well?” – Solus Lighthawke, Dwemer Scholar-in-Training
Kireth Vanos says, “Bilateral, and even multilateral, symmetry is such a common element in Dwemer design that it’s often hard to know when it’s functional, when it’s stylistic, or even both. In most cultures, dualism symbolizes the dual, Anuic/Padomaic nature of the aurbis, but as the Deep Elves were said to have rejected the Divines, that seems unlikely to be the explanation in their case. Of course, drawing a line down the middle of a mortal’s face instantly makes that face more intimidating, so the explanation could be as simple as that.”


“Is the Dwarven Ore we find on the surface in Tamriel not actually the metal used in creating Dwemer armor, but instead a ‘fool's’ Dwarven ore mistaken for the metal the Dwarves used to create their legendary un-rusting armor, weapons, and other assorted metal things?” ­– ICEbweaka9
Kireth Vanos says, “Common so-called ‘Dwarven Ore’ is, in fact, given that name because of its resemblance to the metal forged by the long-lost Dwemer. As a metallurgist I can tell you that while Dwarven Ore is a tough substance indeed, it’s not nearly as durable as actual metal harvested from actual Dwemer devices. That’s why forging in the Dwemer style requires actual Dwemer metal as material.”


“Good Vanos, I wonder—what initially drove you to the study of Dwemer armor?” – Razum’dara, Wayward Khajiit Scholar 
Kireth Vanos says, “Something about the simple, geometric elegance of Dwemer design spoke to my inner need for structure and organization. The Deep Elves might have been unholy heretics, but by the Eight, they understood the importance of doing a thing right.”


Discuss this on the official ESO forums.


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Loremaster’s Archive: Undaunted – A Life of Glory


Learn the life story of an Undaunted founder, straight from the cat’s mouth!
Today’s archive features a brief autobiography of Turuk Redclaws, a founder of the risk-taking, danger-seeking Undaunted. If you’ve ever wondered who could possibly help found such a guild, you’ll find some answers in his words, which we’re certain aren’t exaggerated.
Next time, we’ll feature a new lore book and answers to your questions about Dwemer-style armor by Kireth Vanos, renowned dungeon delver and researcher. Send your questions to community@elderscrollsonline.com. 



Undaunted: A Life of Glory
By Turuk Redclaws
There are those who choose to fight for honor and justice, some who bloody their swords for coin, and then there are … others. Others who crave danger, like this one. When brothers and sisters still mewed and cowered under mother’s skirts, Turuk conquered the tallest shelf in the kitchen only to pounce on her head when came to bake the sugar biscuits. Since those early days of tiny, fiery courage, my exploits have become much more ambitious. As a founding member of the Undaunted, this one’s noteworthy accomplishments should be recorded, and how better to scribe them than with his own claws?
This one was never destined for the sugar fields, despite mama’s pleas. The thrill of risk and peril called, and brothers and sisters found joy in devising ever-greater dares—a practice that got your hero Redclaws in trouble more than a few times. The life of digging and planting and chopping could not match the rush of poking a sleeping Senche Tiger with a stick and running, or any of the other wild challenges that gave such a surge of excitement.
In the end, it was too much for my dearest mother to handle. It was not good for her poor heart, the constant worry over broken bones and similar minor consequences of budding heroism. She signed poor Turuk away to apprenticeship in the Fighters Guild as soon as they would allow. Happily, this turned out to be a reasonable arrangement for some time. With them, this one trained with many weapons and learned the basics of the adventuring life. 
Alas, it was not long before boredom began yanking at the tail. The Fighters Guild had so many tedious rules and regulations, and took so much caution with jobs that they sucked the fun right out of any contract. “No, no, Turuk, you cannot take on a cave of frost trolls by yourself armed only with a butter knife; it is unwise.” “Turuk, you mustn’t run so much in the dungeon—there could be traps!” “Make sure to bring enough healing potions.” Bah! Milksop blubbering!
Armed with training and an insatiable hunger for greater danger, this one struck out on his own path, wandering Tamriel from Dune to Windhelm and chasing beasts from farmers’ legends and local rumor. No cave or ruin was too frightful, from nests of necromancers to the lairs of mighty beasts. These very claws ended Grush-grush, the deadliest Ogre known in the provinces, and dealt the final blow to Spinesnap, the giant snake that plagued the fields of Glenumbra and devoured goat and horse alike. The list goes on and on—perhaps this one shall write another volume just for these tales!
It was through these journeys that this one met a few others with the taste for taking on the greatest challenges without flinching or hesitation. Of these like-minded comrades, only Mighty Mordra and Kailstig the Axe could truly keep up. They knew of many dangerous locales, and we dared each other to challenges most deem utterly insane—take the naked dungeon run, for instance. Tales of our deeds began to spread, and others sought us out. The Undaunted were born.


Turuk Redclaws answers your questions:
I have a question in regards to the Undaunted guild—more specifically, the size of the guild. Is it true that the Undaunted was once a large guild with a membership rivaling that of the Fighters Guild and the Mages Guild combined? – Runs-In-Mud
Turuk Redclaws says, “This one does not know how many members the Fighters and Mages Guild boast, though Turuk has heard they possess a much higher retention of new recruits. Let them have it. Life is easier for mercenaries and lunatics in dresses. No offense to mercenaries and lunatics in dresses—the Undaunted have many of those.”
“As to your specific question, membership in the Undaunted waxes and wanes like the Moons. In fair weather, there is always a surge of interest from hot-blooded youth as well as the infirm. They come looking for adventure, or an honorable way to pass on, and come in droves, perhaps because the Fighters Guild won’t accept the very old or very young. But the Undaunted are happy to oblige them, and in early Rain’s Hand, Turuk personally vouches for dozens of recruits who pass their initial trials. Then, as the year marches on, those numbers are eviscerated by Tamriel’s dark depths. Unfortunate, but it is in those depths that true Undaunted are forged.”
“Turuk’s friend Talisse just pointed out that Turuk still hasn’t answered your question. That one thinks she is so great. Looking around Turuk sees—give Turuk a moment to count. Turuk sees five. Five Undaunted. Turuk never counts the rest as alive until he confirms it with his eyes. Is that more or less than the combined might of the Fighters and Mages Guild? Turuk may never know.”
“It occurs to Turuk perhaps this would have been a better question for Mighty Mordra, who keeps a superior headcount.”


Since I first met you, you’ve taught me several helpful things. But I still feel that there is more I could learn from you. Some sort of ultimate knowledge, a technique perhaps, that would help my allies and me while we investigate Tamriel’s dungeons. Have you thought about letting us into such a secret someday? – Larenia Moonshine
Turuk Redclaws says, “Turuk would like to say that he remembers the illustrious Lady Moonshine, but Turuk lives in taverns and sadly does not. He hopes you were not one of the ones he taught Blood Altar construction to while under the influence of drink. Those poor souls will spend the rest of their lives wishing they could forget that night and Turuk is still picking hideous crust out of his ears.”
“As for new techniques, the Undaunted are forever refining their skills, but it is difficult to improve on the basics. It sounds like you have learned everything the Undaunted have to teach. Except, perhaps, that success in the depths isn’t about techniques. It’s not even about the weapons you carry into battle. It’s about shrewdness. Yours, and your friends’.”
“Besides, you already know how to make a Blood Altar. What more do you need? The Blood Altar fixes all of Turuk’s problems. It’s becoming an issue.”


What is the normal attrition rate for new bloods within the Undaunted? – Kii-Nam
Turuk says, “Turuk believes he has answered this question in some form or another before, but he has had plenty of moon sugar tonight. The Undaunted recruit new bloods often. There have been a great many of them. Sva ‘The Saw’ Crenshaw,  Severio ‘the Full Nelsonius’ Nelsonius, Lex Pilper—so many of them were here and are absent now (Turuk swears he has non-Imperial comrades who have passed on, but he can’t remember them).”
“Many ask Turuk when he says this, ‘Why then, do we never see them?’ They are around us, always. In Turuk’s heart. They are dead, but they are there.”


Discuss this on the official ESO forums.

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Loremaster’s Archive: From Argonian to Saxhleel


The Archive reveals a new lorebook on Argonians by Vicecanon Heita-Meen.
In today’s issue, we’re delving into the recent history of the Argonians, unlikely allies to the Dunmer and Nords in the Ebonheart Pact. Vicecanon Heita-Meen, the author, also agreed to answer some of your questions about the mysterious race from Black Marsh.
Next time, we’ll be taking a closer look at the Undaunted, those fearless few who journey into Tamriel’s most dangerous places—and sometimes even live to tell their tales! Send your questions about this guild to community@elderscrollsonline.com. 



From Argonian to Saxhleel
By: Vicecanon Heita-Meen
Misunderstanding and oppression have poisoned Black Marsh for centuries. My egg-siblings have endured subjugation by the Empire and slavery at the hands of the Dunmer. Armored boots tread on our traditions and culture. We are fortunate to have the Marsh. Without its perils to deter hapless dryskins, our ways might have already crumbled to dust. Despite our troubles, the Hist guides us still. And for the first time in memory, we have the chance to break the cycle.
I spent my young life as a slave. An angry one. It cannot have been easy to become recognized for cruelty among the tyrants of House Dres, but Councilman Glathis Dres managed it. After I was beaten to unconsciousness for seating the guests at a banquet out of order, I could take no more. When I was able to work the saltrice fields again, I waited for an opening, overwhelmed the drunken guards, and escaped with my fellow slaves.
We fled into the Thornmarsh. When we crossed paths with a troop of Argonians, we realized too late they were traitors, Archein tribe scum in the employ of House Dres. Hungry and exhausted, we were easy to capture. The sun abandoned my sky. Looking back, though, I see the subtle work of the Hist’s will. In the Archein village, a vision came to me. Their Hist tree spoke, showing me blood and horror—the Akaviri invasion, Nords and Dunmer falling like dead leaves.
This was an opportunity. A turning point. But how could I take advantage? We were taken back to Thorn, now nearly empty as the Dunmer answered Almalexia’s call to battle. For my transgression, I was to be whipped by Glathis himself. In the courtyard, Glathis struck his first lash. I grabbed his whip and strangled him with it. I’ll never forget the look he gave me as the light drained from his eyes.
Wasting no time, I challenged the centurion of the Archein guards for her position by right-of-combat. She could not refuse and maintain any respect from her cohort. The duel was brief. I assumed command and advanced on Stormhold to do the same there. I am thankful that I did not need to shed any further Saxhleel blood. Walks-in-Ash, who met us as we approached, was able to convince Stormhold’s Shellbacks to join our command.
I revealed my plan. We would march to Morrowind, into Stonefalls, and engage in battle—with the Akaviri. We would defend the Dunmer and turn the tide. To say some disagreed with my strategy would be quite an understatement. I told of my vision from the Hist, and let any who wished to return to the Marsh do so. Still strong in numbers, we marched. 
When we arrived in the chaos of battle, there was fear on the faces of the Dunmer, who saw armed slaves charging towards them. The fear turned to shock as we joined their ranks, our Shellbacks providing enough muscle to overpower the invaders and force them to flee.
And now, we are recognized. We have allies, not overlords, for the first time in memory. We are free under the law, and we are taking back our villages and strengthening our traditions. There is still bitter blood flowing between many Saxhleel and our new allies, and not every tribe has joined us—only those of Thornmarsh, Shadowfen, and Murkmire. This is not a surprise. I hope that they will, in time, and realize that this opportunity we have been given to cultivate the understanding will allow us to preserve our way of life.


Heita-Meen answers your questions:
Vicecanon Heita-Meen! The last time I was in Shadowfen, I was forced to leave before you could tell me about the ancient stone ruins of our ancestors. While the dryskin races try to make it seem that the Saxhleel are unable to create such works, we are undeniably the builders. What happened that our people stopped building the xanmeers of old, the ones in our legends that now lay in ruin? – Eis Vuur, Warden, Wayward and Contract Scholar
Vicecanon Heita-Meen says, “Alas, egg-sibling, I myself am no scholar, having been raised as a house-slave by the Dres, and since the Liberation War I have been too busy with the affairs of today to pay attention to the affairs of ages gone by. However, I understand from the Vicecanon of Gideon that others are as curious as you, and Saxhleel researchers in Murkmire are delving into exactly this question. Perhaps when the roads to Murkmire open after the monsoons you will be able to journey there yourself and find out what they have learned. Until then, stay moist!”


I want to understand the connection between Argonians and Hist trees. Do you have rituals or pray to these trees? How do the Hist influence your lives? What does it feel like to stand before these conscious trees? – Sashlyr
Vicecanon Heita-Meen says, “This is a difficult question to answer in tongue-words, especially since, like most of our people, I do not ‘worship’ entities of a so-called divine nature, and don’t understand the feelings and behavior of those who do. Since neither of us comprehends the inner mind of the other, how are we to find a mutually meaningful analogy? But I will try. We have rituals, of course, for rituals are the mud that holds together the house of society, but we do not ‘pray to’ the Hist, because our thoughts and desires flow together. The Hist is the river, and we Saxhleel are the standing waves where the river flows over rocks. That is clear, is it not?”


I have always been fascinated by the Saxhleels' perception of time. It is said that you see your entire lives as a single moment. Can you explain how this works? Do you not look to the future and reminiscence on the past? – TheHumanFloyd 
Vicecanon Heita-Meen says, “You humans often depict time as a series of events, as a story or narrative. This seems to us a strangely narrow way to look at it, skewing your thinking into curiously flawed patterns of repetition. We do not see time as a line from past to future, but rather like the broad wave that sweeps across the sand as the tide comes in, or like the line of storms that crosses the marsh during the monsoons. Cause and effect are not separate, they are a single event, regardless of the duration between the event’s denser nodes. How could it be otherwise?”


I’ve heard Argonians have amazing regenerative properties. If an Argonian limb is severed, will it grow back? – TheHumanFloyd
Vicecanon Heita-Meen says, “I erect the spine of baffled incredulity. Where DO you humans come by these notions? Waxhuthi!”


Discuss this on the official ESO forums.


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Loremaster’s Archive: Y’ffre’s Beckoning


What is it like to be the Green Lady? Our new lore book explores the topic.
In today’s visit to the archive, Gwaering, the Green Lady, presents a book on her experiences. Learn more about the manifestation of the Bosmer’s primal side and discover answers to your questions from the Lady herself. 
In the next Archive, we’ll take on questions about the Argonians and their recent history for Vicecanon Heita-Meen to answer. Send your questions to community@elderscrollsonline.com if you’d like to learn more!
Y’ffre’s Beckoning
By Gwaering, the Green Lady
The song-story of the Green, now loud in my bones, has awakened me. I hear the tale as life in motion, the weave made real second by second, spun gleaming thread over gleaming thread. Every fleeting footfall is a drumbeat, a word, a thought blessed with shape. Each loosed arrow becomes an exclamation, a twist in the telling, a beginning in an end.  I am dissolved into we. 
I have become the Hunter, the Protector, the Vengeance of the Green. My memories are drawn from the rivers of history known by Bosmer since the formless times. It was my hand that carved out the heart of the Bracken Malice, the writhing foe that devoured our children and made mothers and fathers wail in torment. My own arrow pierced the eye of Dulohoth the Axehaft, vile Orc who ordered his crowd-surge of followers to burn and hew tree and frond. When sickness came to the beasts of Grahtwood, I hunted without rest a hundred nights to feed the hungry. I will hunt a hundred more.
All of these things I have done, I will do again when I am called. The cries of Y’ffre’s children—their joy, fear, rage, and sorrow—only grow stronger in my heart. They are the thrumming of life in the deepest woods. I hear them in my dreams; their emotions become my own and echo a thousand times louder within me. Nothing will stop me from calling out my response. I will answer them until my blood soaks the loam and feeds the roots of graht-oaks. 
Though I hear the tale the Earth Bones tell, some fear yet remains; some worry still haunts me. I am the Green Lady, and in my spirit there is no doubt that it is so. But in my mind, I am just Gwaering, archer-girl, brave but small. I am afraid. Will Gwaering fade away? Can she withstand the torrent of primal emotion that now rises? Is she strong enough to answer the Green and play her part? Can she protect her people and the Silvenar?
But I take some small solace knowing that my doubts and fears carry little consequence. They are a small digression, the interruption of an impatient child as the Spinner tells his tale. Time will carry on, and the story will be told without pause, never reaching an end, but ebbing and flowing. I will be called, and if my voice is not strong enough to answer, my role will end and another will emerge. Such, I see now, is the way of the world.
Gwaering answers your questions:
"I have wandered Tamriel for many years and no oral culture evokes as much wonder in me as the Bosmer's. Their emphasis on storytelling is fascinating, seeming to be a form of Magicka ritual itself. They seem to be able to change the past and the future by weaving new chapters into an individual's narrative. This is undeniably a gift from Y'ffre, the Spirit of the Now. What I wish to know is: does Storytelling Magic intruds upon Auri-El's sphere, or is it part of it?" – Eis Vuur Warden, Wayward and Contract Scholar
The Green Lady says, “Magic was the gift of all the Divines who contributed to the making of the Mundus, and thus all mortals have some ability to channel Magicka and change reality—albeit locally, and perhaps temporarily—but the alteration is real. The Way of Y’ffre is narrative magic, for storytelling is an act of creation, and what are our lives but stories made real?”
“This one knows that the Bosmer pride themselves on being among the best hunters across Tamriel. This leads M'Vakhu to wonder about the prominence of the Prince of The Hunt, Hircine, in their culture (Y'ffre notwithstanding). This one could not imagine how such a people could not be tempted into serving one who seems to so inherently embody their way of life. This one appreciates your time.” – M’Vakhu
The Green Lady says, “Invocation of Hircine the Hunter can be benign and harmless, as when an archer asks him for luck when drawing a bead on a stag. Taken too far, however, the Cult of Hircine can serve as a justification for cruelty and a rationalization for oppression and murder. We saw an example of this in our own recent history, leading up to my Handfasting to the Silvenar. The Daedra exist, and when they intrude upon mortal affairs, sometimes we must deal with them—but doing so is always perilous. This is something the foolish and greedy among us often forget.”
“As many outsiders do, I find the Green Pact a bit puzzling. Two of the tenets appear to be 'eat no plants' and 'eat only meat.' These are not really the same thing. Do strict adherents to the Green Pact not consume dairy products, honey, mushrooms, or insects?” – Ravenna Brightwing
The Green Lady says, “Though the Green Pact appears simple on the surface, its doctrinal details can be baffling to outsiders, and indeed, even the wisest of our Spinners disagree on some of its aspects. The first tenet you mention would be better stated as “Harm no living plants,” and this we strive not to do, even when we sing the house-songs to the trees so they will form lodgings for us. But does it harm a living plant to eat its fallen fruit? Indeed not—in fact, in this way the plant’s seeds are spread. The second tenet you mention is better known as the Meat Mandate, but how strictly it is followed varies from tribe to tribe and, indeed, from individual to individual. However, dairy products, honey, mushrooms, and insects are eaten with zest by all but the most ultra-zealous of Pact Bosmer.”

“How powerful are the spinners and is their power limited to Valenwood? Adding thoughts to someone’s memories as it happens in the quest for the Wilderking is pretty powerful, as is seeing the stories of others by touching them or their items.”
The Green Lady says, “A Spinner’s power is in the strength of his storytelling, fostered by talent and increased by experience. As you say, a great Spinner can actually SEE the stories of the nearby world—and these stories can reveal the true natures of persons or objects. But to change a story, a Spinner must engage its protagonist, who on some level must accept the new turns in the tale.”
Discuss this on the official ESO forums.


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Loremaster’s Archive: Thwarting the Daedra


What can you do to protect yourself from the dangerous cults of Mehrunes Dagon?
Flaminius Auctor, Cyrodilic Province General of the Fighters Guild, brings us today’s informative and educational lore book. Find out how to help root out Daedric cultists while protecting yourself and loved ones from their insidious threat.
In the next Archive, we’ll take on questions about the Bosmer and their culture. Send your questions to community@elderscrollsonline.com and you may see an answer next time!



Thwarting the Daedra: Mehrunes Dagon
By Flaminius Auctor
Even in peaceful times, Daedric Princes doggedly prod at Tamriel, building power and working toward their vile goals. Now, as war erupts across the provinces, it is certain they’ve doubled their malevolent efforts, and every citizen must be on the lookout for evidence of Daedric activities. As Cyrodiil’s Province General for the Fighters Guild, I take my responsibility to educate and protect seriously. Knowledge, which I offer you here, is a mighty weapon—a population that knows what to look for can stop a cult before it manages any large-scale atrocities.
Mehrunes Dagon is a particularly nasty character among the gallery of horrors from Oblivion. He revels in destruction on a grand scale, from deaths caused by floods or earthquakes to mass murders, and enjoys making a show of any influence he can exert on Nirn. His penchant for flagrant displays of power makes it no surprise that his cults draw more membership than those of the less conspicuous Princes.
What can a regular citizen do, though, in the face of such evil? More than you might think! Everyone can learn to recognize the early signs that a cult might be nearby. Dismantling a cult before it grows to an appreciable size is the most effective way to stamp out Daedric influence and prevent massive summonings, wanton destruction, and other disasters from coming to fruition. This guide will help you recognize the stirrings of Daedric cults, especially those of Mehrunes Dagon:
First, be aware of your neighbors. Watch for unexplained changes in their routines or behavior, strange flashing lights in their fields or homes late at night, eerie chanting, and disappearances of farm animals (or, worse, other neighbors). These can all be signs of a budding cult. Be wary of strangers in town who take special interest in outcasts, criminals, or unruly teenagers—all of these are common recruitment targets. 
Cults of Mehrunes Dagon have some unique characteristics. We in the Fighters Guild have identified the end of Sun’s Dusk as a particularly active time for these organizations. If a cult of Dagon operates in your area, you may notice changes in your environment as they attempt to incite disasters—more rain, no rain, or unusual tremors in the ground can all be signs. Dagon cultists also exhibit a sick fascination with setting buildings, animals, and people ablaze and often bear the symbol of a fiery, rising sun. 
If you suspect someone you know of cult involvement, proceed with caution. Even someone close to you can be corrupted, and it is difficult to remove the black roots of Daedric filth once they take hold. Do not hesitate to report your suspicions—if they can be reached early enough, it may be possible to reverse the influence of the cult. For your own safety, do not act alone or attempt to confront a possible cult member. Even a once-trustworthy friend involved with a cult may mean you harm. Report immediately to the Fighters Guild, where professionals can assist you!
Armed with this knowledge, you can aid all of Tamriel in preventing Daedric cults from growing and spreading. Pass this book along to a friend or neighbor and we will stop the Daedric threat together.



Flaminius Auctor answers your questions:
“To many, Mehrunes Dagon and Molag Bal seem very similar. Can you point out the major differences between these two hated Daedric Princes?” – TheHumanFloyd
Flaminius Auctor says, “To mere mortals who find themselves on the receiving end of Daedric devastation, distinctions between the worst of the Princes may seem academic at best. However, though the ends of Dagon and Bal seem similar, their means could not be more distinct. Mehrunes Dagon revels in direct destruction—his cultists will set your city on fire and burn it to the ground. Molag Bal exists to dominate and deceive—his cultists will persuade you that a plague is loose, and the only way to stop it is to burn your city down yourself.”
“What of Mehrunes Dagon's claim to Tamriel? He can't have given it up, since his most vigorous attempt to enforce it is in the future. How does he feel about Molag Bal encroaching on ‘his’ property?” – Vivian Unshadowed
Flaminius Auctor says, “Though your question is somewhat confusingly phrased, I’ll answer as best I can. We all must fear and beware Dagon’s future plans, for his hunger for destruction is insatiable, and there can be no doubt but that his cultists plan deep and long-burgeoning conspiracies. It’s also well known that Mehrunes Dagon and Molag Bal are bitter rivals, and will thwart each other’s schemes if given the opportunity. Indeed, such events may occur and never come to public knowledge!”
“If the Dragonfires are not lit [during ESO], wouldn't it be free reign for Mehrunes Dagon to also attempt to invade Tamriel with Oblivion Gates?” – KowalRoyale
Flaminius Auctor says, “I’m by no means a scholar of such matters, but it seems to me that the affairs of the Divines are not that simple, and there is probably a lot more involved in things like cross-planar invasions than we know—possibly even more than we CAN know. The Mundus is no flimsy tissue of conjecture; the gods wrought well when they made the world, and it is not so easily unmade.”


Discuss this on the official ESO forums.


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Loremaster’s Archive: Response to Citizen Inquiries


The contents of this edition are officially approved and sanctioned by the Thalmor.
In today’s issue, we present a response endorsed by Aicantar of Shimmerene, Sapiarch of Indoctrination, to the requests of an enthusiastic Khajiiti citizen, as well as his responses to your questions about the Thalmor in the Second Era.
Next time, we’ll present a new lore book from Flaminius Auctor, Cyrodiilic Province General of the Fighters Guild, about Mehrunes Dagon, the Daedric Prince of Destruction. Send your questions about this Corner of the House of Troubles to community@elderscrollsonline.com!


Response to Citizen Inquiries
Esteemed Citizen of the Aldmeri Dominion,
Thank you for expressing your interest in the critical functions performed by the Presidium of Aldmeri Cultural Illumination and Dissemination to further solidify the inter-cultural bonds of our magnificent alliance. We strive to give our ear to any citizen with suggestions, questions, or concerns relating to our tireless efforts to provide the Dominion with education to promote cooperation and understanding between Altmer, Bosmer, and Khajiit.
Your two (2) requests and one (1) inquiry have been received and processed, and it is our sincere hope that you find the determinations reached by the Presidium satisfactory. Please note that any additional queries related to your submission, which has been assigned the Citizen Inquiry Identifier 3278B-P, must be accompanied by a completed Additional Inquiry Form approved by your district’s Thalmor Representative of Civil Concerns.
Request One (1)
Regarding the inclusion of a broader survey of Khajiiti heroes in a new edition of “Combined History of the Aldmeri Dominion, Vol. 4, Historical Persons of Note”:  Your opinion is valued and important. Though we must limit the number of highlighted historical figures described in this already-significant tome by necessity, your feedback will be taken into consideration. We have noted your observation about the preponderance of Altmeri individuals in the book, and will take it under advisement in the event that a new edition is issued.
Request Two (2)
Regarding celebration of the Khajiiti Festival of Sugar-Singing: Our greatest ambition is to be sensitive to the needs and desires of all citizens. It is, therefore, with the utmost regret that we must inform you that the Sugar-Singing will continue to be prohibited in most major cities due to the disruption of business and domestic peace that has been reported in municipalities where the festival has been provisionally allowed. As with any Thalmor ruling, you may continue to raise specific concerns by visiting your local representative (accompanied, of course, by the proper forms, which may vary depending on the nature of the additional request or complaint).
Inquiry One (1)
Regarding becoming more involved in your local governing body: The Thalmor is always pleased to accommodate and encourage citizens who wish to become more active in promoting cooperation and understanding throughout the Dominion. All Thalmor positions and offices are confirmed by the Illustrious Queen Ayrenn’s own hand, ensuring only individuals with true dedication to the goals of a productive, prosperous, and victorious Dominion reach any office. By undertaking every possible effort to be an outstanding citizen, even you may one day be recognized by Her Majesty!
The Presidium of Aldmeri Cultural Illumination and Dissemination thanks you again for your interest. If you find any of our carefully considered responses to be inadequate, do not hesitate to submit an approved Additional Inquiry Form.
Glory to the Dominion!
These responses endorsed by:
Aicantar of Shimmerene, Sapiarch of Indoctrination
Aicantar of Shimmerene answers your questions:
I am often confused regarding the distinction between the Fists of the Thalmor, or Justiciars, and the diplomats and nobility known as the Thalmor. Would you perhaps explain the difference between the two groups and the duties they fulfill in the Dominion? – TheAxrat
Aicantar of Shimmerene says, “The Thalmor, which was originally a bureau responsible for safeguarding Altmeri heritage, was expanded by Queen Ayrenn and now functions as the executive arm of the Aldmeri Dominion. It incorporates representatives from all three of the Dominion’s member races, in ratios appropriate to their administrative abilities. The Fists of Thalmor is an effectuation unit of officers deployed when stern measures must be taken to enforce adherence to Thalmor dicta. The Justiciars are more conventional law-enforcement officers, often local in origin and jurisdiction.”


Who are the members of the Thalmor Inner Council and why were they chosen to be a part of it?
Aicantar of Shimmerene says, “The membership of the Inner Council is personally chosen by and serves at the pleasure of Queen Ayrenn. They are said to be all individuals whom Her Majesty trusts implicitly. The exact membership is confidential, but it is no secret that the Inner Council includes King Aeradan Camoran of Valenwood and Lord Gharesh-ri, the Speaker for the Mane.”


As an Imperial, I am fully aware of the bitter differences that divide the Altmer and my people. However, I wish that one day we will set aside our hatred and prejudice for each other. What will it take for our two races to coexist in peace and friendship? Do you even think it possible? – Alessandra of Cyrodiil
Aicantar of Shimmerene says, “Your question, Imperial, is either naïve or disingenuous. The Empire of Cyrodiil was founded on the blood of Elves, and battened on Elven genocide. For thousands of years central Tamriel has whelped human empires, each bloodier than the last, spreading grief and savagery to every corner of the continent. We Altmer have long stood by, patiently waiting for Men to exhaust their penchant for warfare and embrace civilized behavior, but we can no longer abet the cycle of bloodshed by abstention. Now the Aldmeri Dominion marches to Cyrodiil. There will be peace, yes—once the cancer of human imperialism is extirpated utterly. This is a nice dry wine, by the way—is it local?”


I would like to know the Thalmor's official stance on the "lesser" races, specifically the other races of Elves. Would they be allowed to join us, much like the Bosmer and Khajiit? Many thanks! – Othelion Ralnor
Aicantar of Shimmerene says, “I must assume your question is a delicate reference to the Dunmer, as the Maormer are mere pirates who are beneath all consideration. Our unfortunate cousins of Morrowind are double apostates, of course, having rejected both the Aedra and the Daedra, and have been doubly punished by divine curse for their sins of hubris and heresy. However, they do have certain, shall we say, talents that have been honed by hardship, skills that will enable them to find appropriate employment in the Tamriel-wide Dominion to come. If they trust to our wisdom and guidance, they will survive, and even thrive, as citizens of the Dominion. Once they earn that status, of course.”


Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Glorious Upheaval


We examine a new lore book about the Daedric Prince Boethiah in today’s trip to the archive.
Boethiah, the Prince of Plots, exhorts rebellion, murder, and destruction, but the motives of this mysterious being are unclear (like those of most Daedric Princes). Today, we present a new lore book from a zealous worshiper, Thendaramur Death-Blossom.
In the next Loremaster’s Archive, we’ll be taking a look at the Thalmor and their role during the Second Era. Send your questions for Aicantar of Shimmerene, Sapiarch of Indoctrination, to community@elderscrollsonline.com and you may receive an answer!


Glorious Upheaval
By Thendaramur Death-Blossom

Listen, you who would renounce the Eight and their lies, you who spurn their mindless doctrines, and know: 
Boethiah waits to receive the worthy. He pays no heed to mewling praise and prayers or cries for aid and mercy from his faithful. He delights in the blood of the overthrown, the betrayed and conquered and murdered—those too weak to survive and receive his gifts. Only rebellion and violence, only treachery and aggression and the power you seize can prove you, a mere speck of dust, deserving of notice.
Your prize waits between his dripping fangs, if you dare to claim it. The tested, who stand drenched by the viscera of the pitiful, glimpse secrets held only by the Prince of Plots, who proved the weakness of gods when Trinimac suffered in his stomach. Every power can be dismantled. Demonstrate your will to the Deceiver. Do what you must to sever the grip of all rulers and place the crown on your own brow. In this way, you carve the path to illumination; you recognize your potential.
Turn away from an atrophied life of complacency. Take everything from the undeserving, take what you can and know it always belonged to you. Corrupt what lies within your grasp and turn it to your own purpose, then extend your arm further. Reject the Eyeless Aedra, rotting in Aetherius, that prison realm where flaccid souls languish, useless and drained. Deny their commands and revel in combat, speak heresies as black as the Void, and laugh in the face of the Dragon Ghost Akatosh and his crumbling kin.
Boethiah watches these deeds. She relishes each victory, shivers with euphoria at each moment of resolution, and grants her favor to the strong. If you would be among her champions, if you would destroy everything in your own true path, you will join the endless struggle and bring strife and discord where you tread. Only in this way will you prepare for the greater battle that waits beyond.
Know, you on the path of perpetual conflict, you who refuse to bend the knee: Boethiah waits to receive the worthy.
I am having trouble understanding the teachings of Boethiah. I have done some searches but am only coming up with the basic definitions. What are the rituals and practices of followers/cultists of Boethiah? What is Boethiah’s main goal among us? – marinsam
Thendaramur Death-Blossom says: “Boethiah tests our worthiness! Only the victorious are worthy, and victory is the only value. You wish to know of our rituals and practices? Come to one of our Obstreperances and accept the challenge of the Gauntlet. We will test you, marinsam—test you to the utmost! Seek out Dragonstar Arena! Do you think you can prevail? Or do you lack the daring even to try?”
Why are Boethiah and Molag Bal arch enemies? I find these two the most interesting out of all the Princes and it's even more interesting that they're enemies.  - kevkev21
Thendaramur Death-Blossom says: “Molag Bal is Boethiah’s enemy because he is weak! His methods are crude, his schemes no deeper than triple-dealing, and he fails to recognize that sometimes you must build in order to destroy. Boethiah is more than merely cruel and ruthless—the Dark Warrior is also cunning at need, patient till culmination, and wise to the follies of mortals. Molag Bal seeks for strength only in himself, while the enlightened Boethiah seeks also for strength in others. All praise Boethiah, He-Who-Destroys and She-Who-Erases!”
How do the Orcs view Boethiah? Do they revere her for turning Trinimac and his followers? Or do they loathe her for it? – SaxonsLaugh
Thendaramur Death-Blossom says: “Trinimac was vain and arrogant, and he and his followers paid for their weakness by being transformed to show what they truly are: brutish Betmer without guile or finesse. How do the Orcs view Boethiah? From a great distance, if they were wise—but we already know the answer to that!”


Discuss this on the official ESO forums.

=======
Loremaster’s Archive: The Interpreted Soul


Read a new lore book about the nature of souls and get answers to your lore questions.
Abbot Crassius Viria of the Order of the Ancestor Moth has presented us with this new lore book today, and follows it with answers to your questions on souls, death, and what waits beyond. Enjoy!
Next issue, Thendaramur Death-Blossom will answer your questions on the Daedric Prince Boethiah, so send queries to community@elderscrollsonline.com. 



The Interpreted Soul
By Abbot Crassius Viria
An initiate disturbed my meditations last night, wide-eyed and distraught. “Abbot,” cried he, “I have endured the most horrible dream. I was tending to the elders in their cells, bringing them food and water, listening to their soothing songs. The moths’ gentle wings fluttered, tranquil as always, when suddenly I was confronted by hideous apparitions! Incorporeal dead roamed the halls, and it appeared to me as if the moths were feeding on them—sucking wisps of ghostly material, perhaps their very souls, into hungry maws! Please, Abbot, tell me this is madness, that this is not so!”
It is not unusual for initiates of our Order to suffer unsettling dreams, especially as they learn more of the nature of our sacred charges, the Elder Scrolls, and the ancestors that grant us the wisdom to approach their infinite mysteries. Though much of the knowledge gained through readings of the Scrolls must be experienced personally to truly comprehend it, and despite being quite exhausted from my daily rigors, I was able to help him set aside his fears about our Order’s relationship with mortal souls and the moths that preserve fragments of their erudition from beyond mortality.
Not for us are the brutal methods of the conjurer or necromancer, tearing the soul from its vessel, constraining it and forcibly redirecting its energies with no regard for its journey or contents. No, the interplay of moth and ancestor soul is delicate and as natural as the canticle trees themselves, and we are patient and conscientious observers hoping to make sense of the cosmic tapestry by glimpsing its threads. It is through service to the moths and the ancestors that we gain guidance, not through the clumsy coercion of will without understanding the consequences.
The soul, I told him, has much in common with the moth—they are a symbolic pair. Though it is typical to think of it as the Aedric essence at the core of every mortal, I advised him to consider the soul in another light, scaled like the wings of the moth, and to imagine it comprised of vessels filled through the events of mortal existence. On release from life on Nirn, it is our belief that a kind of dissipation begins, and it is then that the moths learn the song of a soul’s fjyrons, which are shepherded under our care and protected generation after generation.
The fjyrons themselves must retain a connection to the grand fabric of creation, to the scattered soul-remnants in all their destinations. Through this link and with patient care, we receive guidance from beyond the present or past and the known world, where time is irrelevant. The moths do not capture or devour the souls of the ancestors, but only repeat to us what they’ve filtered, like a chorus repeating the verses of a grand song. 
I could tell that, though the full dawn of understanding had not broken for him yet, his wild fears about the ancestor moths were somewhat allayed. I was pleased to assist him in his journey, and told him he would have ample time to ponder the nature of souls as he scrubbed the silkroom floors for the next week—penance for intruding on my nightly reverie.


The Abbot Crassius Viria answers your questions:
“As a Nord, I know that my soul may end up in Sovngarde, with Shor's leave, but could my soul leave Sovngarde and go into other realms of Aetherius if I so choose, or is my soul bound within that realm?” – Rhaegar Volker
Abbot Crassius Viria says, “Conjured or summoned souls of those who have passed on rarely tell of their sojourns in Aetherius, but it is the belief of our order that acts of will, such as travel, are rare where there is no need of volition. There is no choosing where there is no incentive for choice.”


“In a book by Sage Svari of Fallowstone Hall, I have read that Hircine will claim the soul of any lycanthrope upon their death. That leads me to the question of who actually has 'the final say' about where the soul of a mortal goes after death, as this example would suggest that Daedric Princes have a greater say in this than Aedra have. Are there instances in which some kind of conflict between the divine forces over the soul of a mortal may occur, and if so, what would be the deciding factors in such a conflict?” – Inkwolf
Abbot Crassius Viria says, “Sage Svari’s statement that Hircine ‘claims’ the souls of lycanthropes is poetic but misleading. It is the mortals themselves who decide the destinations of their souls by the choices they make during life. However, that said, there have been reports that Worm Cult necromancers have devised a way of hijacking the souls of mortals sacrificed in a certain Daedric ritual. This would be horrid, if true, but so far we have not received definite confirmation of it.”


“I've noticed an unusual number of sentient, friendly ghosts during my travels through Tamriel. Do you think this has something to do with the Planemeld, or is something else at work?” – Basha-jo
Abbot Crassius Viria says, “It is undeniable that the appearance of restless or unmoored spirits has increased within the last year or two—in fact, by our estimates, such apparitions are at a historical high. The fact that our world is simultaneously under assault by Daedra and the so-called ‘Dark Anchors’ is unlikely to be a coincidence. The tapestry of our reality is fraying, I fear, and the Scrolls are ambiguous as to the outcome.”


“Anointed Abbot, I come with a simple question relating to a diverse and complex topic: that of facial hair and its metaphysical significance. What role do beards (and other forms of bodily hair, if applicable) play in the Cult of the Ancestor Moth, and the ancient culture of Nibenay? Do they, in some way, relate to our collective spiritual role and our place in the Aurbis?” – Yours with Love and love, Vivul Maloren, of Ald-Cyrod
Abbot Crassius Viria says, “It is indeed true that most male Moth Priests sport chins that are significantly, even resplendently, hirsute, and many, various, and sundry are the mystic theories and esoteric hypotheses as to why this should be so. However, the wise student will simply reflect upon how ocular infirmity must complicate the task of shaving one’s chin.”


Discuss this on the official ESO forums.


=======
Loremaster’s Archive: Introduction to Aedric Studies

Phrastus of Elinhir shares some of his lore expertise
with a new book and answers to your questions.In this installment
of the Loremaster’s Archive, we take a look at the Aedra and Daedra, focusing
primarily on the former. Read on to find a new lore book as well as a Q&A; with
Phrastus of Elinhir, renowned scholar of the Second Era. 
Next time, Abbot
Crassius Viria of the Order of the Ancestor Moth will answer your questions on
death and the fate of souls. Send your questions on this topic (or any other
lore-related topic) to community@elderscrollsonline.com and you may see them answered in an
upcoming entry!Introduction to
Aedric StudiesSyllabus for Lectures
by Phrastus of Elinhir
This lecture series will provide you with thorough
edification on the nature and history of Aedric forces, their manifestations
and influence on the Mundus, and an overview of prevalent modern theories with
regard to controversial topics related thereunto. Provided you complete the
required reading prior to each session, you will acquire a clear understanding
of these mythogenic forces that will serve as a sufficient base for deeper
study in a number of disciplines, from historical inquiry to theoretical
aetheroplanar manipulation.
Your cultural and personal preconceptions will be
challenged. Common myths will be dispelled, from crude misinterpretations of
the Aedra as powerful creator-beings of “good” looking down upon and tinkering
with Nirn to the supposition of Aedra and Daedra as locked in perpetual
extra-Mundic war. The explorations presented in this course have, in the past,
offended certain dogmatic students (especially in regards to the Divines), but
I urge you to approach these topics as a scholar and not as a priest.
Understanding the Aedra beyond creation mythology and the
convention of the Divines will allow you to grow as a scholar. The very
approach this series demands will instruct you in the proper methodology of
scholarly pursuits: we will study rare and obscure texts, unravel complex
symbolic structures, and approach each topic from a critical standpoint.
The five primary lecture topics are as follows:
Lecture One: Survey of Origination Myths
Lecture Two: Anuic-Padomaic Interplay
Lecture Three: Aedra v. Daedra
Lecture Four: Aedric Energies and Influence
Lecture Five: Beyond Mere Divines
Outside reading and sedulous note-taking are necessary for
full understanding of the lectures. All required outside texts referenced can
be found in the fine library on the grounds. Do not wait to the last possible
moment to prepare for a lecture; only a few copies of certain ancient and
obscure texts will be available.
Naturally, you will be inclined to explore some of the
subjects presented further. Your newfound knowledge of Aedric beings, their
involvement in creation, a broader understanding of their relationship to the
Eight Divines, and exposure to current debates will propel you to additional
studies. For additional reading, I recommend works by Brother Hetchfeld,
Brother Mikhael Karkuxor, and Aicantar of Shimmerene (beyond those we will
reference through the series). Be ever vigilant in your studies, however, and
avoid biased or poorly-researched works, such as those scribbled by Cinnabar of
Taneth. Always seek refutations and take no one scholar’s words for absolute
truth.
Phrastus of Elinhir answers your questions:
“I have acquired a strong interest in Altmeri religious
perspectives. It would be of great interest to me to hear your thoughts on the
role Anui-El plays in the Altmeri pantheon. An acolyte of the Temple of Auri-El
tells me Anui-El is the Soul of Anu the Everything and the 'soul-father' of
Auri-El. She says the temple was built in Anui-El's honor, not Auri-El's, and
is one of many. I have also read that the Altmer aim to advocate the ‘will of
Anuiel.’ Is Anui-El, then, a kind of high king, supreme above even Auri-El? Or
is there a conflation of roles going on within Altmeri religion? Does this
perception travel across into the Breton faith, given that it contains Elven
influences?” – Aythan Uthywyr
Phrastus of Elinhir says, “It is
a cardinal error to personify Anuiel, the essence of order, just as it is to
personify Sithis, the essence of chaos. It is more useful to think of them as
cosmic principles that pervade the Aurbis. Insofar as Anuiel is the orderly
essence of all the Aedra, it is fair to say that every Elven temple is
dedicated to Anuiel. When a High Elf says that she ‘advocates the will of
Anuiel,’ this is just a flowery Elvish way of saying that she wants to make up
new rules for others to follow.”
“I still get a little confused by the whole Aedra vs. Daedra thing.
Why are there ‘good’ Daedra like Azura and Meridia, etc? They seem to be a lot
more complicated than just ‘demons.’" – Rick
Phrastus of Elinhir says,
“Insofar as the Daedra are the et’Ada of chaos, complexity is part of their
very nature. They refused to participate in the creation of the Mundus, and
most of them are deliberately or casually inimical to mortals, but the Daedric
Princes are beyond such simple categorizations as ‘good’ or ‘evil’—with the
notable exception of Molag Bal and Mehrunes Dagon, who are especially
abominable.”
Do minor Aedric spirits exist? Can they be summoned/contacted? Like
the opposite of summoning a minor Daedra. Also, if Aedra are all dead and/or
currently disabled due to partaking in the creation of Nirn, could someone
summon a spirit from Aetherius, perhaps a Magna-Ge? – Fimmp
Phrastus of Elinhir says, “Minor
Aedric spirits definitely exist, but they are rarely encountered, as Mundus is
considered off-limits since Magnus withdrew from it at the moment of creation.
I know of no successful attempts to contact such spirits, probably because
Aedric entities simply do not respond to mortals—at least not since the ages of
myth.”
OK, so I know when Mundus was being created that the Aedra
sacrificed a large amount of power to solidify the creation of the plane and
now they are essentially shells of their original selves. But my question is
whether their loss of power is permanent or if they are slowly regaining their
power over time. – Captain_P
Phrastus of Elinhir says, “It
seems unlikely, inasmuch as we abide within the reality created by that
sacrifice, and restoration of the Aedra would seem to imply a diminishment or
weakening of the Mundus. No such diminution has been detected.”Further Reading:Daedra Worship: The Chimer
By Phrastus of
ElinhirThe history of Daedra worship by the Elves once known as the Chimer provides a
valuable object lesson in the dangers of traffic with the so-called Lords of
Oblivion. It's a tale of peril that modern-day apologists for Daedric worship,
such as Lady Cinnabar, would do well to heed. 

Let's begin with a few facts that not even the Shrew of Taneth could deny. The
Aedra (the Gods, the Divines) created Nirn out of the chaos of Oblivion. They
assumed physical form within the mortal plane—the Mundus—and according to Elven
myth were the direct ancestors of the Aldmeri. The Aedra were the natural
objects of holy reverence for the Elves of the Dawn Era, and the first
organized religions venerated these Divines. 

However, after Nirn was born the Aedra withdrew from their creation, becoming
distant, aloof, and disinterested in the affairs of mortals. But beyond the
Mundus, in the infinite variation of Oblivion, there were other godlike
entities of great power known as the Daedra (literally the
"not-Aedra"), who began to take a malign interest in the realm the
Aedra had created. Some of the more powerful of these entities, the so-called
Daedric Princes, who ruled entire Oblivion planes of their own, were
nonetheless jealous of the mortals of Nirn—for they had inherited the Aedric
capacity of creation. This ability was beyond the Daedra who, though masters of
change and metamorphosis, create nothing new that has not been before. 

However, one quality the Daedric Princes shared with the young mortals of Nirn
was a lust for power in all its forms. This corrupting desire is the foundation
of all mortal worship of the Daedra: the Princes offer power in return for
service and worship. Most often this power comes in the form of knowledge, the
most seductive and least perilous-seeming of the Daedric temptations.

To show how seductive this temptation can be, reflect upon the early Aldmer of
Summerset. Though in their arrogance they considered themselves the lineal
descendants of the Aedra, nonetheless the first large-scale religious sect
espousing Daedra-worship was born in the heart of Summerset itself. There, in
the rainbow shadow of the Crystal Tower, the so-called Prophet Veloth communed
with the Daedric Prince Boethiah and agreed to accept her gifts. He inscribed
the Velothi Prophecies, which expounded the doctrine of worship of the
"Good Daedra" (Boethiah, Azura, and Mephala), along with ways to
propitiate and negotiate with the "Bad Daedra" (Molag Bal, Malacath,
Sheogorath, and Mehrunes Dagon). 

To the more foolish of the Summerset Aldmeri, the arts and skills the Good
Daedra offered to teach them seemed more useful than the maxims and platitudes
of the priests of the Aedra, and a number of Elven clans accepted Veloth as
their prophet and guide. When the Sapiarchs of Alinor rightfully prohibited
this schism, Veloth led the clans loyal to him out of the Isles and across the
seas to the far side of Tamriel, where they colonized the domain now known as
Morrowind. The followers of Saint Veloth, who became known as the Chimer, were
willing to trade the paradise of golden Summerset for the purgatory of ashen
Morrowind, all in return for the illusory "gifts" of the Daedra. The
Chimer built mighty temples to Boethiah, Azura, and Mephala, and established
the traditions of worship in Morrowind that were later co-opted by the
Tribunal. 

As even the beginning student of history knows, this large-scale dabbling with
Daedra led inevitably to warfare and catastrophe. Chimer civilization fell at
the Battle of Red Mountain, and the curse of Azura, their erstwhile mistress,
transformed the brilliant Chimer into the sullen and haunted Dunmer. After that
time Morrowind, under the Tribunal, turned its back on worship of the Daedra —
but by then the damage had been done.

Today, the Daedra are feared and abhorred across the length and breadth of
Tamriel — and rightly so. Yet, despite the clear lessons of history, some
misguided souls still insist that traffic with Daedra Lords can be tolerated,
even accepted. To those such as you, Lady Cinnabar, I say: beware. What pact
with the Daedra ever ended well?
Discuss this on the official ESO forums.


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Loremaster’s Archive: Zakhin’s Many Heroes


The Unveiled Azadiyeh, Redguard historian and cultural scholar, shares new books.
Today, we reach into the archives to explore Hammerfell’s Redguards. The Unveiled Azadiyeh is a noted historian and scholar of the Crown Redguards, traditionalists who staunchly preserve their Yokudan roots. She answers your questions and presents two new lore books.
For the next edition, send your questions about the nature of Aedra and Daedra to community@elderscrollsonline.com, and Phrastus of Elinhir may choose yours to answer!


Zakhin’s Many Heroes
By The Unveiled Azadiyeh
On Morndas, young Zakhin hastened home over the scorching sands from his drills, the bright flame of legends driving his steps, and proclaimed, “Mama! When I am grown, I will be like Hafseta-Who-Moved-Dunes! I will train until I am stronger than all of my friends, no matter how long I must toil, and then great glory can come to our house and all will know my name.” His mother smiled, for she knew her son had begun to understand strength and perseverance.
Tirdas of the next week, Zakhin’s joyful voice reached her ears even before the door opened. “Mama! When I am grown, I wish to be like The Unbowed Memyireh. I will fight an army all alone to save my friends! I will never leave them to the mercy of the enemy, even if one calls me a name, such as when Sameq called me sand-pants.” She smiled again, proud that tales of loyalty and forgiveness made a home in his heart.
One Middas hence, Zakhin returned home shouting once more. “Mama, do you know who I will be now? I will be like Rajmahar of the Nine Golden Towers, and I will ride a sable horse with silver hooves to drive bandit lords from their caves and build a home for the poor from their spoils!” So pleased was she to hear this admiration of honor and charity that he was allowed two extra figs that eve. 
The following Turdas, Zakhin flew back home, alight with new inspiration. "I will be like Frandar Hunding! I will make my blade sing and lead a mighty army. No enemy will stand against my strategies, for I will consider all possibilities.” Her pride blossomed the more, for all mothers pray their sons will aspire to leadership and careful contemplation.
On Fredas, young Zakhin returned home from drills with a sparkle in his eye. He did not shout or profess a new hero, but came in from the heat and sat wordless upon his favorite cushion, looking at his mother the whole time. "Well," she questioned, "who will you be today?" She hardly finished before he pounced to answer. "I will be a new hero, and they will tell of my deeds to the little children during drills!"
Only then did she shed a tear.


The Unveiled Azadiyeh answers your questions:
“I was reading the book Glinting Talons, but the numerous references to light and the sun seemed out of place, given what we know about Tava being the Yokudan version of Kynareth. I was reminded of a discussion that mentioned a possible relationship between Merida and Kyne. Due to Meridia's position among the Ayleids and their cultural identification with birds and feathers, I was wondering if the book Glinting Talons purposefully drew parallels between these deities, thus making Tava the ‘missing link,’ so to speak.” – Phil W.
The Unveiled Azadiyeh says: “Be not misled, O Phil, by the confused misunderstandings of the Tamrielics, whose minds are clouded by blood and darkness. Tava, as spirit of the air and goddess of weather, has dominion over all elements of sun and storm, save only for the stars, which belong to Ruptga (may praises ever follow his name). Kyne and Kynareth are but her shadows, images seen dimly through the dust of Cyrodiil and the snow of Skyrim. Of course, it is praiseworthy for the Nedelings and Nordlings to worship the gods in any manner, even if their understanding is faulty and misguided. We can but hope that they come to the True Way before Satakal returns to take us all.
“As for Meridia, speak not the name of a daemon in consanguinity with that of a god. She is an intruder from beyond Mundus, and no part of our world. Go, O Phil, contemplate your mistake, and step no more upon the Path of Error.” 




“I read somewhere that the Maormer ruler King Orgnum is said to be ‘the Serpent God of the Satakal.’ What does this mean for Yokudan mythology and history? We know the Maormer are obsessed with serpents, and Redguards are, too. Maybe there's a link between the Left-Handed Elves and the Maormer?” – MareloRyan
The Unveiled Azadiyeh says: “It may be as you say, Marelo at-Ryan, for your words waft the aroma of wisdom, but as to their Full-Truth, I am unable to aver it. We speak no more of the Left-Handed Elves (may curses follow them into the Eight Abysses), for to recall their abominations but darkens our days—and who can say how many each of us shall have before Tu’whacca beckons us, save that they will be too few? 
“As for the Maormer, whatever their burden of association with the Sinistral Mer, they come not north of Stros M’Kai, for our fearless sea-warriors have taught them to keep well clear of the shores of Hammerfell. Orgnum, their so-called ‘Immortal Monarch,’ will find he is not so deathless at the coming of the true Satakal (may it be long from today, inevitable though it is).”


“Are there any other somewhat isolated Redguard communities like the Ash'abah? I also have another question, what is the official name of the nomads of Alik'r? Are they just called the Alik'r?” – WaywardSwordsman
The Unveiled Azadiyeh says: “The Ash’abah, though an unclean tribe of pariahs, nonetheless perform a function blessed by Tu’whacca, and they have sibling-tribes in southern Hammerfell as well. I have heard tell of a wayward tribe of Redguards far in the chilly north known only as the Horsemen, but this may be merely legend. Then, of course, there are the Exiled Sun-Eaters of Numaneh, but to tell their tale is forbidden.”


Plea for Open Eyes
By The Unveiled Azadiyeh
Tall Papa, whose fingers brush the scattered stars, whose shadow stretches beyond horizons seen and unseen, whose authority commands the spirits of the last world and the next, have mercy on your children. It pains my soul to see my brothers and sisters clutched in the coils of the snake. They flee your blessed teachings, spitting on the face of the shame they should feel and driving their rusted blades into the heart of our traditions. They have been fooled and tempted by the fat life of emperors, and here I lay bare the transgressions upon the Old Ways. O Ruptga, I pray they should realize the hideous visage of these sins and repent, eyes open and seeing.
We know the truth, for it has been told. "Honor your ancestors. He who permits their words and deeds to languish breaks his own blade and casts it to the burning wind." Yet in Sentinel, musical words in Yoku do not echo through palace halls. The tales are of foreign heroes, spoken in harsh tongues. The words of our fathers' fathers cry out for sweet water, but the legends they once carried crumble to dust. If we do not tend to them, we know that a new Ending Time, worse again than those before, draws near.
We know the truth, for it has been told. "No pity or mercy shall be afforded the wretch who stands against the Warrior Wave." Yet our brothers and sisters meekly accept the Pariah Folk as equals and allies, polluting our honor with their mud-covered feet and staining our annals for all time. If it hurts one loyal songbird such as I to see this arrangement permitted, then how it must bring stinging tears to Tava's eyes and inflame Diagna's very sword-arm with the Crimson Rash of Betrayal!
We know the truth, for it has been told. "Give your obedience to none save the gods of Yokuda. The Far Shores recede from he who leans upon thin-blooded shoulders, scornful of his feeble grasp.” Yet a mild king of green lands commands our children. He sends them to die in his quest to claim White-Gold. He will step upon their strong backs to ascend. His gods' fingers reach into our heart, and Morwha shakes her head.
Read this, O brothers and sisters. You have turned your left side to duty and closed your eyes to the searing sun. Your honor blackens as the memory of Yokuda-now-sunken fades. All is not yet lost. Take up the sword strengthened by our ancestors' ways, forged in the fires of righteousness and keen with true honor. Renounce these misguided New Movements and return to your family, who will accept you despite your misdeeds. Return while you still may.


Discuss this on the official ESO forums.


=======
Loremaster’s Archive: A Trader’s Eye for Fashion


Madam Firilanya explains some secrets behind apparel and shares insider tips.
You may know her as your well-traveled Clothier hireling. Madam Firilanya has ridden the winds of trade from Auridon to Vvardenfell, supplying you with quality materials and her interesting tales. Find out more by reading two works from her—one public and one quite personal—in today’s article.
In the next Loremaster’s Archive, The Unveiled Azadiyeh, Songbird of Satakalaam. Send your questions on the culture and history of the Alik’r Desert and Hammerfell to community@elderscrollsonline.com and you may see your answer in the next edition.


A Trader’s Eye for Fashion
By Madam Firilanya
When you’ve traveled all over Tamriel, especially if you’re an established trader like me, you learn more than you might want to know about clothing. Every province—even every city—has its own tastes, styles, and unspoken rules. Since you’ve wisely chosen to purchase this book, you know fashion is more than just a pastime of the idle rich. Understanding which colors and styles mean what and who wears them can help you blend in, get better deals, or even save your life.
First, the obvious: if you’re traveling in Cyrodiil during the tumultuous time of this writing, be careful what you wear! Only don the colors of one of the warring alliances if you know for sure the status of your destination—towns and keeps change hands so frequently. Why, once I was porting a cart of fine casks of Dream Madeira from Castle Alessia to Sejanus Outpost, knowing the Dominion forces there would appreciate (and pay well for) a good drink, but by the time I arrived, they’d been driven out by the Pact. Already in view of the outpost, I knew I’d been spotted in my brilliant yellow tabard, so I made no move to flee when a band of Pact soldiers began to approach. Luckily for me, the rowdy Nords who led the assault were in a festive mood, and though they commandeered the wine, they let me leave with my life.
You can tell quite a bit about someone by what they wear, of course. The more you know about a potential customer, the better, so pay close attention and you’ll get better deals and have an idea of what someone might be looking for. Did you know that master anglers favor pinkish-purple tones? I’ve been told they wear them because the fish are unable to see that particular shade, making the fishers practically invisible to poor, tasty creatures. Prominent alchemists wear an earthy grey tone supposedly made of a secret Nirnroot concoction that protects the cloth from stains, and high-ranking Mages Guild members wear an unmistakable dusky blue. If you know who you’re dealing with, you know what to sell them!
Another good tip is to keep your eyes open for colors and styles you haven’t seen before. If you find someone wearing a bold, iridescent color and ornate armor or dress, find an excuse to talk to them. Anyone who stands out has a great story to tell at the very least, so buy them a drink or entice them with your rarest goods. I once met a dangerous-looking Khajiit clothed head to toe in a shining bronze color I’d never seen. After some friendly banter and a few mugs of aged sweetmilk, he gave up the locations of several dangerous ruins chock-full of Dwarven relics he couldn’t carry out. Quite profitable, if you have the right connections.
So there you have it: fashion matters. Pay attention to local customs and dress as you travel, learn who wears what, and profit! There’s much more to learn beyond my advice here, but you’ve got a good start now. Keep your eyes open, wear the right thing, and seek out the bold and you’ll improve your margins substantially!


WARNING: The following lore book contains spoilers for the story revealed in Madam Firilanya’s hireling mails in-game.
Dream Journal of Firilanya
3rd Second Seed
I’ve got to start writing these down or I feel I’ll go mad. They have to go somewhere. The Telvanni potions that were supposed to quiet the dreams did no more than make my tongue blue and give me the hiccups. I can almost feel them laughing at my back as we set out on the long journey to Wrothgar. I’ll have to remember to tell Low-Neck to stop all transactions with those untrustworthy wizards. 
Last night the song was red. Browned and dried at the edges. Flaking off. They chased me through the halls, always gaining. Great heroes battled them and fell in pools of blood that rang out with sickly chords. Ever-Open Eye. The Terror of Kora-Dur. Son of the Fire Stone. My stomach churns remembering their gibbering, telling me what they would do when they caught up, untold numbers of voices screaming to form their words. I woke sweating and tear-stained, as always.


16th Mid Year
Just when I thought they were over. Another dream. I’d almost turned from the path to Wrothgar and the only lead I have that might be able to stop them, so I suppose it’s a blessing of a twisted sort.
All was green, the green of the wavering bands of Skyrim’s night sky. Only there were no stars, there was no sky and no ground. A star descended towards my head, a grain of sand in a gigantic hourglass. 12 stones ringed my body, floating and colliding with enemies that assaulted me from all sides, lunging from the Aetherial mist. The sound of cracking bones formed the rhythm, the hum of the star growing louder every second. What would happen if it reached my skull? I am relieved I never found out. One of the Nord traders in the caravan heard me sobbing and roused me.


1st Sun’s Height
I wonder how my former employer fares. I hope Low-Neck has kept up the deliveries. I’ve been too sick to travel, too weary. Last night’s was worse than usual. I have to get back on the road.
The darkness was breathing. Hissing against sharpened teeth.


8th Sun’s Height
Purple. An ocean of words telling unimaginable tortures. The innocent crying out for salvation in the void, the curses from Daedric tongues lingering on their flesh, uncured. The heroes again, the last shred of their hope bleeding out as their leader fell. Machines rust beneath the ground—even they cannot escape the decay. There is no protection, no beetle-shell to fend off the growing nothingness. The dead are four and four and four then three, students of the crawling weft and warp left to live. The void looms.


Discuss this on the official ESO forums.

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Loremaster’s Archive: Words and Power


Telenger the Artificer presents his unusual theory and answers your questions about Enchanting.
Time to dust off another tome from the archives! Today, Telenger the Artificer wishes to share with you his latest theory, which is sure to get you thinking about the power of language. He discusses how Enchanting ties into his postulations and answers a few of your questions on the topic.
Madam Firilanya, who you might already know, will be here next week. Send your questions about the clothier profession, dyes, or any Elder Scrolls lore topic to community@elderscrollsonline.com.


Words and Power
By Telenger the Artificer
Are languages in Tamriel more than a convenient means of communication? Throughout my studies, particularly in my ongoing research of the mysterious runestones, a theme of language explicitly interconnected with magic has surfaced with frequency that cannot be ignored. Is the very act of casting ideas into words an invocation? I present here evidence that may just support this admittedly radical position, which I hope the sapiarchs of the Crystal Tower will be enticed to expound upon or refute.

 Let us begin with the runestones of Enchanting. Each is marked with a symbol consisting of syllables arranged together. Alone, a rune is inert, but magical potential is unleashed when combined with others in the appropriate syntax. The full form, the complete expression, conveys magic. One does not even need to fully understand the language to unlock the power it contains—not enough words exist or are known to truly speak it, but by studying glyphs and combining runestones, it is possible to grasp enough of the raw concepts to utilize it. The language itself is undeniably connected in a fundamental way to magical energies, though its origin remains a mystery.

 As an aside for prospective students of Enchanting, do not become discouraged when you encounter a rune you are unable to decipher. Only through repetition of words and phrases you have learned and the extraction of runes from glyphs will you obtain the knowledge you need to master more difficult runes. Be patient and work with other students to create and deconstruct glyphs to gain more insight into their interplay and true meaning.

 Language, specifically the written word, is also of critical importance to the Altmer. Not only does it preserve our history, but it captures and defines our auspicious lineage and ensures that every Mer knows his or her place in the hierarchy. It is no accident that Altmeri society is the most orderly and structured in Tamriel—it is the will of Xarxes himself. The scholar-priests of the divine scribe, secretive though they are, are said to preserve an ancient tongue long forgotten to any but their order. In Helaameril’s “Conversations with the Etymon-Binders,” an anonymous scribe hints at tomes capable of producing tastes, smells, and dancing images, and texts that can be read by any gazing upon them—even the unlettered. Another form of word-magic, if Helaameril is to be believed.

 Consider even what may seem mundane: the speech of a great general upon the morn of battle that rouses his troops to perform incredible deeds, the songs of a master bard that inspire emotion, the calming tone of a mother to her child. Are there traces of magic in everyday exertions of will through speech or writing? It seems possible that some remnant of ancient pre-Dawn power lingers on here, though it has grown faint. There is even more evidence to support this throughout the history of Tamriel—far too much to detail here—and I look forward to debating this theory among my peers.


Telenger the Artificer answers your questions:
I have always been fascinated by enchanting and soul gems in particular. Is it possible to utilize the souls in Soul Gems in other ways than powering enchantments and spells? Could one extract the soul and manipulate it outside of the gem? Surely it is the intent of Molag Bal to use the power of soul magic—so why can we not do the same? – Araeynir Fireheart
Telenger the Artificer says: “Though there is currently a great deal of investigation into soul-trapping and soul-manipulation occurring on continental Tamriel, as an Altmer I cannot in good conscience condone such experiments, which in the Summerset Isles would be rightfully banned as darkest necromancy. I advise you to turn the fire in your heart to other, brighter pursuits.”


I am a humble Breton battlemage who has only recently started learning the art of Enchanting. My search for runes is slow going, even with the assistance of a hireling. I find I am often lacking in aspect runes. On the opposing side of the spectrum, I have an over-abundance of essence runes. I have a number of potency runes, but they are beyond my level of comprehension. Have you any recommendations for learning this art more quickly? – Marola Eponine
Telenger the Artificer says: “Ah, you young Bretons – sometimes talented, but always hasty! My advice is to seek out the companionship of others with the same interests to form a society of mutual support – an enchanters’ guild, if you will. In this way, you will be able to pursue different approaches simultaneously, and all will benefit from the resulting knowledge. You will also be able to trade runes amongst yourselves.”


I read with great interest your volume on the "Enigma of the Runestones," certainly the most comprehensive account to date on this fascinating topic. I would be interested in knowing more about the words associated with the runestones. What language are they? I am aware of the theory proposed by Nolin the Many-Hued, according to which runestones would be the result of an Ayleid wizard's experiment. And yet the Ayleid word for "fire" is "molag," whereas the essence runestone associated with fire is "rakeipa." And what is your personal opinion on the origin of runestones? – Salagar Feynn, Evermore Mages Guild
Telenger the Artificer says: “A fascinating question, which I myself have spent some time researching. Study of the runes shows that they are made of repeating figures, each of which is expressed as a verbal syllable: thus ‘Jora,’ the trifling rune that translates as ‘develop,’ combines the two angled slashes that we know as ‘jo’ and ‘ra.’ When ‘je’ is added, the result is ‘Jejora,’ the slight rune that means ‘raise.’ 

“So the rune names clearly form a language that is coherent and consistent, if limited. The question is, What language is it? This is where we begin to run out of answers, as the rune-language seems to derive from no known historic or pre-dawn culture. My personal best guess is that it is a language that was entirely invented by some Dawn Era enchanter or school of enchanters who left no other record of their existence than the spread of runestones across Tamriel.”


Further Reading:
Enigma of the Runestones
By Telenger the Artificer

 The origin of the mystic runestones found scattered across Tamriel is obscure and uncertain. Even their nature and material composition is a matter of hot debate among the sages of the Crystal Tower. The Venerable Ancirinque, Sapiarch of Mythohistory, holds that certain difficult passages in Torinaan's Journal indicate that runestones were already here when the Foresailor arrived from Old Aldmeris. However, Nolin the Many-Hued, Sapiarch of Enchantment, contends that they date from the early Merethic Era, and are the unintended consequence of an Ayleid wizard's experiment gone awry. 

 Whatever the truth of their origin, after generations of study by the finest magical minds in the Summerset Isles, their various properties have nearly all been identified, and their uses in the enchantment of arms, armor, and ornaments are well understood. For general classification they fall into three categories, which we latter-day mages have dubbed Potency, Aspect, and Essence. 

 For enchantment purposes these three types of runestones can be understood as mystically complementary, for only by combining one of each category can the enchanter create a "glyph," our term for the magical substance we use to endow an item with sorcerous power. 

 However, though we know how to use runestones to create magical items, the enigma remains: what are they? We have named their three standard categories Potency, Aspect, and Essence—but what does that mean? Even the great Phariiz the Antic, who gave them these names, even he, when asked what they meant, merely shrugged and replied, "Those are the names that feel right to me."

 Even the fact that there are three kinds of runestones generates debate, as it seems to contradict the Anu-Padu Theorem, which posits that duality is the foundation of the Aurbis. Camilonwe of Lillandril asserted that it was impossible that there were only three types of runestones, and spent the last two hundred years of his life searching for a fourth, convinced that proper classification called for such entities to appear in dual pairs. He never found this "quartonic runestone," which he dubbed Celerity, but he insisted until the end that his theory was sound. 

 Was Camilonwe right? Do Celerity runestones exist, but in some state of reality that makes them imperceptible to normal mortals? That is a question that is, so far, unanswerable.


Discuss this on the official ESO forums.

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Loremaster’s Archive: Inexplicable Patron

Divayth Fyr, ancient master of the arcane, discusses the
nature of Mephala.
Few throughout Tamriel’s history can claim to possess magical aptitude,
long life, and knowledge equal to that of Divayth Fyr. He has condescended to
share just a bit of his insight and answer some of your questions in today’s
article. His time is valuable, so we were honored to relay his words to you.
Next time, Telenger the Artificer will enlighten us on
the topic of runestones and enchantment, so send your questions about these or
any other lore topics to community@elderscrollsonline.com!Inexplicable Patron:
Mephala
By Divayth Fyr
After a recent discussion with a self-proclaimed “priest and
scholar” of the Tribunal Temple, I find myself shamed (as I often am), but not
surprised (as I never am) by the gross misunderstandings of the nature of the
Daedra that “adopted” our ancestors. It seems that our priests these days are
trained in little more than bland recitations and methods for parting pilgrims
from their gold, a significant and disappointing departure from their
traditional functions. Some may consider this blasphemy. I invite them to
challenge me to debate—or magical contest, if they prefer. Though I do not
often concern myself with society, someone must battle the tide of ignorance.
I do not expect every Dunmer to attain understanding
comparable to my own. Indeed, the common Elf has his place minding the mundane
details of our race’s day-to-day survival. Even so, laziness in any respect is
abhorrent, and intellectual complacency cannot be permitted even among the
lower echelons. Allow me to provide an accessible examination of the Good
Daedra, beginning with the most easily misunderstood: Mephala.
“Good” is an ill-suited descriptor for any Daedric being,
and it is unfortunate it has come into casual use. As absolute expressions of
their respective spheres, the Daedric Princes do not share our moral
categorizations for behavior. The Daedra simply are. Mephala, Boethiah, and
Azura have done much for the interests of the Dunmer, and in that sense they
may appear to be good, but their motivations and goals (and the consequences of
achieving them) are not known to us.
There’s a reason Mephala is referred to as the “Webspinner,”
though modern Dunmer seem to ignore this appellation and instead project the
sympathetic qualities they associate with Vivec—art in violence, cunning,
enlightened poetry—back onto the Daedric being that “anticipated” him. This
tendency serves to conceal much of Mephala’s nature, which is exactly what the
Prince would desire.
Mephala taught our ancestors the ways of secret murder, to
be used against our enemies and even against our own in the place of all-out
war, certainly “good” for our predecessors as they migrated across Tamriel and
came into often-fractious contact with the Nords and Dwemer. We learned
meticulous plotting and how to lie, ways to lure and trap our foes, how to
manage complexity and predict outcomes. But few ask why this Daedric Prince
would champion our people. The gullible fancy us chosen for our superior
qualities and the cynical believe us a mere amusement for the Daedra, but these
are both woefully simple-minded theories.
We must keep in mind that the Daedra are incapable of
creation. They can only imitate, manipulate, and exaggerate. Some of them do
perceive mortals as mere playthings, but I do not suspect this of Mephala. She
does nothing without purpose, perceives all of Aurbis as an interconnected
system of action and consequence, and employs herself in spinning new threads
to influence outcomes. 
To what end? That you must work out for yourself (as I
have). Do you think me fool enough to reveal the secrets of the Prince of
Secrets? 
Vivec and Mephala stated,
"As known in the West, Mephala is the demon prince of murder, sex, and
secrets. All of these themes contain subtle aspects and violent ones
(assassination/genocide, courtship/orgy, tact/poetic truths); Mephala is
understood paradoxically to contain and integrate these contradictory
themes." How does this make him/her a "Good" Daedra? If
anything, Mephala is just a "Better" Daedra. – Dylan Barnes
Divayth
says: “Your question can most charitably be described as simple-minded. See my
enclosed essay.”
Good morning, I'm a soldier in
the army of the Ebonheart Pact, and there's Nord calling himself Bruhn Crimson
Fur. He is very dumb and can't even get the basics of Four Corners of the House
of Troubles, but he asked me to write this question to you. I apologize in
advance, but here it is: "Hey, Dark Elf. I battled a Dremora a couple of
months ago and he called his master Malog Bear, Keeper of Coldharbour since the
fall of Lyg. I don’t give a damn about that Lyg, but ask that magic-pagic guy
of yours if that means Molag Bear wasn't such a huge bastard before, but
started out as a lowly Dremora." - Teryn Redoran
Divayth
says: “Your attempts at humor are both feeble and dim. Therefore I predict a
great future for you as a comedian in the cornerclubs, as you will surely
appeal to the masses.”
I have often heard that Mephala's
sphere of influence is obscured to mortals. Yet, from all available evidence,
we can (with a fair amount of certainty) conclude that her sphere is spiders,
and spiderweb-like manipulation of mortal fates, or “schemes,” to put it
plainly. This sphere is, however, held by Molag Bal, the God of Schemes.
Considering that Mephala is a "Good Daedra" whereas Molag Bal is a
"Bad Daedra," I am curious to know if there is any known conflict
between the two. – Sathron
Divayth
says: “Though your question is poorly stated, there is a germ of sense in what
you ask. Suffice to say that the schemes of the Prince Molag Bal, though
ambitious in scale, are entirely lacking in the subtlety and nuance of those of
the Webspinner.”
So I've been thinking about the
Ebony blade and Ebony Mail, which are both artifacts for their respective
Daedric Princes' champions. However, we know that Ebony is the blood of
Lorkhan's heart solidified. How, then, is it that not one, but two Daedric
Princes have artifacts specifically made from Ebony? Did Boethiah and Mephala
trick Lorkhan into believing that they would both sacrifice themselves to
creation and later tell Auri-El and Trinimac (after creation) when they knew
that the Aedra were pissed? – Mr_Flippers
Divayth
says: “Ah, the transmundane entity who jocularly styles himself ‘Mister
Flippers’ deigns to grace us with a question. And a good one—as any question I
cannot definitively answer is, by definition, a good question. Boethiah and
Mephala are certainly among the Princes whose existence antedates the creation
of the (current) Mundus, and given their natures it is beyond conjecture that
they couldn’t resist meddling with said creation in some way, shape, or form.
But could they ‘trick’ Lorkhan, whose very essence was chicanery? Consider:
Ebony is a substance whose acquisition and use tempts mortals into acts of
achievement that transcend their usual limitations. Did Lorkhan ‘intend’ this?
Alas, the concept is self-referential, and therefore nugatory.”
Further Reading:Vivec and Mephala
Who is ALMSIVI?Morrowind is holy country, and its gods are flesh and blood. Collectively,
these gods are called the Tribunal, the triune ALMSIVI, three deities
exemplifying Dunmeri virtues. Almalexia is Mercy, Vivec is Mastery, and Sotha
Sil is Mystery. Vivec is easily the most popular of them all. Vivec is also the
most public, for he is the beloved Warrior-Poet of the True People,
paradoxically beautiful and bloody. Vivec is an artistic violence. Vivec is
represented in Temple literature and liturgy as one of the divine kings of
Morrowind. He guards the sacred Velothi subcontinent of Vvardenfell, and stands
guard over Red Mountain. He is part of the holy Tribunal, a god of the New
Temple, and an aspect of the blessed and righteous ALMSIVI.This explicit presentation of Vivec the Guardian God-King and Warrior-Poet is
the one most accessible and familiar to Westerners. However, it is important to
remember that Vivec is also known to the Dunmer as the transcendent evolution
of the Daedra that anticipated him, Black Hands Mephala, a foundation figure of
the earliest Chimer. This darker side of Vivec does not appear in the popular
literature and liturgy, but is instinctively understood and accepted by the
Dunmer as an integral part of Vivec's divine aspect. A more complete
appreciation of the complex nature of Vivec requires an understanding of the
nature of Vivec's Anticipation, Mephala, and the darker themes represented by
this Daedra Lord's modes and motivations.Who is Mephala?Each of the three Tribunes of the Temple were represented in the dawn of
Chimeri culture by their Anticipations. These Anticipations are known to the
West as the sinister Daedra Lords Azura, Boethiah, and Mephala. In Temple
theology, however, Azura is the Anticipation of Sotha Sil, the Mage-Lord of
Almsivi. Boethiah is the Anticipation of Almalexia, Almsivi's Mother and Lady.
Mephala is the Anticipation of Vivec. According to legend, under the guidance
of these three Daedra Lords, a discontented throng of Altmer transformed
themselves into a new people and founded a new land. And while Boethiah, the
so-called Prince of Plots, provided the revolutionary methods needed to bring
about this transformation, Mephala was the shadowy implementer of those
methods.As known in the West, Mephala is the demon of murder, sex, and secrets. All of
these themes contain subtle aspects and violent ones (assassination/genocide,
courtship/orgy, tact/poetic truths); Mephala is understood paradoxically to
contain and integrate these contradictory themes. And all these subtle
undercurrents and contradictions are present in the Dunmer concepts of Vivec,
even if they are not explicitly described and explained in Temple doctrine.The Dunmer do not envision Lord Vivec as a creature of murder, sex, and
secrets. Rather, they conceive of Lord Vivec as benevolent king, guardian
warrior, poet-artist. But, at the same time, unconsciously, they accept the
notion of darker, hidden currents beneath Vivec's benevolent aspects.For example, one of the most striking persistent myths associated with Vivec is
the story that Vivec conspired with his co-rulers Almalexia and Sotha Sil in
the murder of Lord Nerevar, the greatest of Dunmer heroes and generals. The
story is derived from Ashlander oral tradition, and is flatly contradicted by
all Temple traditions. Nonetheless, the tale is firmly established in the
Dunmer imagination, as if to say, "Of course Vivec would never have
conspired to murder Lord Nerevar, but it happened so long ago … who can know
the truth?"The public face of Vivec is benign, sensitive, compassionate, and protective of
his followers. At the same time, the Dunmer seem irrationally comfortable with
the hidden aspects of Vivec, the darker components of violence, lust, and
conspiracy associated with the more primitive and ruthless impulses of the
Anticipations.Discuss this on the official ESO forums.


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Loremaster’s Archive: An Accounting of Werewolves

Sage Svari of Fallowstone Hall shares the Companions’
knowledge.
Welcome back to the
Loremaster’s Archive. Today, we’re exploring the topic of werewolves with a
little help from Sage Svari. She presents a new lore book about the creatures
and has taken the time to answer a few of your questions. 
Next time, the Telvanni mage Divayth Fyr will cover
Mephala, the least known of the so-called “Good Daedra.” Send your questions
about the Daedric Prince or any other lore inquiries to
community@elderscrollsonline.com!An Accounting of Werewolves
By Sage Svari of
Fallowstone Hall
As a skald among the Companions, I learned to recite the
Songs of Return. But now, as Sage of Fallowstone Hall, I must do more than
memorize. It falls to me to record the deeds and glories of the Companions,
preserve our names, and call on Ysgramor’s wisdom to guide those new to our
ranks. 
It surprised me to discover a few areas where our tomes of
knowledge were scant or outdated, and I will do my best to fill in gaps as my
first honorable task. I wish to begin by expanding An Accounting of Enemies, a reference to threats commonly faced by
Companions compiled by Sage Tirora, my predecessor.
We’ve recently taken on more contracts involving werewolves
than I’ve ever seen, and our recorded knowledge of them is sparse. I’ve spoken
to Nords from Windhelm to Ivarstead, and everyone agrees that cults of Hircine
(and thus werewolves, who are his children) are on the rise across Skyrim. I’ve
even heard reports that some madmen have been actively seeking out the curse of
lycanthropy! 
I do not think I should need to remind anyone, especially
any Nord, of the evil of the Daedric Princes—even of one who claims the joy of
hunting as his realm. There may be some draw to the wild power of werewolves,
but you’d better remember that you’ll never see the halls of Sovngarde when
Hircine claims your soul. Lycanthropes spend eternity in Hircine’s Hunting
Grounds, slaves to his unending thirst for blood and the chase, instead of
drinking mead and brawling with the heroes of legend.
Ysgramor taught us to know our enemy through blood on our
hands, and to scrawl our runes of conquest on the corpses in our wake. Our
warriors have faced many werewolves, and while I don’t have any corpses handy
at the moment (and because they would pollute the rather pleasant library we
have), I will preserve their knowledge here:
Thonarcal Ice-Fist recalls his revulsion: “I saw one of them
turn right before my eyes, and my blood ran cold. He got the jump on me, so
stunned was I at the grotesque display. Be wary if your target is not already
in its fearsome beast-form.”
Irmgarde the Bootbarren knows a secret of the beast: “Always
keep a poisoned blade or arrow-tips handy when you hunt them. Even poisons that
aren’t all that strong seem to ravage the monsters.”
Hallveig God-Hater has read the tale of their hides: “It
seems to me that their pelts say something about them. The ones with darker fur
use fast strikes and ragged claws to tear into you. Every now and then I’ve
glimpsed a white one. They’re usually surrounded by a pack, howling and driving
them into a frenzy in combat.”
Agdis Bearblood prays to the Divines: “Don’t get bitten or
cut up by them. If you do, you’d better get yourself to a priest right away.
The disease can be cured, but don’t risk letting it get into your blood.”Sage Svari answers your questions:
Much is known about how both lycanthropy and vampirism spread, but
the tales surrounding Molag Bal's creation of the first vampires are as
gruesome and horrid as the God of Schemes himself. Yet my scales run dry with
aggravation for never having found any legends surrounding the original
creation of werewolves. So I ask you, do you have arcane lore or ancient legend
to divulge on the matter of Hircine's creation of the first werewolves?
-Rasheel of Moonmarch, scholar, explorer, adventurer
Svari says, “My researches into
the subject continue, but to date I have discovered no definitive account of
the origin of werewolves, though no one doubts that Lord Hircine was involved,
if not instrumental. This lacuna is not really surprising, as the curse (or,
some say, gift) of lycanthropy has been known in Tamriel since the early
Merethic Era. No written accounts date from that time, as it was before
Ysgramor brought writing to humankind, but I hold out hope of finding a later
recording of an oral tradition.”
In Noxiphilic Sanguivoria, it was stated that "One
of the more wild theories is that it is the result of some sort of Daedric
backroom deal between Hircine and Molag Bal that has given sufferers of
Noxiphilic Sanguivoria a werewolf-like love of moonlight." This is very
interesting, could you expand upon the origin of this theory? – Dylan Barnes
Svari says, “Despite his name,
Cinna Scholasticus, author of the book in question, is regarded by most serious
scholars as a self-aggrandizing sensationalist. That said, the work is not
entirely without merit, as most of it is cribbed from Doctor Zoorophim’s
‘Comprehensive Index of Cursed Afflictions,’ especially his chapter on
Infectious Banes. However, the idea of an infernal bargain between Hircine and
Molag Bal first appeared in a work of fiction, the notorious ‘Seventeen Tastes
of Infamy’ by the Porphyry Caryatid, and must therefore be regarded as
irresponsible speculation.”
What is the difference between Sanies Lupinus and Canis Hysteria?
Canis Hysteria was mentioned in the Emperor's Guide from the ESO Collector's Edition: "[Glenmoril
Witches] hold the secrets of Porphyric Hemophilia and Canis Hysteria in their
jealous grasps." If they were referring to C. Hysteria as a species, then
why would they pair that next to the vampire disease? Wouldn't Canis Hysteria
also be disease too? – Kinetiks
Svari says: “The terms ‘Sanies
Lupinus’ and ‘Canis Hysteria’ can be used interchangeably, though the former is
more common, at least here in Skyrim.”
Further Reading:The Legend of Fallen Grotto
Long ago, a man with seven sons and seven daughters lived in
Bangkorai. Their home was in a deep and twisted cave at the edge of the woods.The surrounding forest was filled with all manner of creatures: bears, wolves, badgers,
and deer. Though his family was large, they never knew hunger, for the animals
were plentiful and easy prey."We must give thanks for Hircine's blessing," said the man. And the man prayed to Hircine, building within his home a shrine to the God of
the Hunt. He painted the walls of the cave with pigments he made by combining
animal fat with the earth. From the deer his children slew, the man took
antlers to make an altar, and his wife braided hides into leather rugs to cover
the dirt floor.When the shrine was complete, the man and his family lit tallow candles and
roasted an ox, pouring its blood onto the altar as they chanted prayers.Suddenly, they heard a laugh, and before them stood Hircine himself, drawn by
the death cry of the ox and the scent of its roasting flesh."You've done well!" Hircine cried, striding forward. He was clad in
layers of animal hide, though his feet were bare."I am your faithful servant," said the man, groveling before his god."To prove your faith," said Hircine, "send forth your seven sons
and seven daughters. I will hunt them from dawn until dusk and from dusk until
dawn, until I am sated."The man recoiled in horror. "I cannot do that!" he said. "You
may take anything, but do not take my children from me!"Eyes narrowing, Hircine raised one hand toward the cave's ceiling. Then he
pointed to the ground with the other. Hircine screamed, and the walls collapsed
inward, destroying the shrine and the man's home.As dust curled upward like the smoke from an offering, sixteen forest trolls
lumbered uncertainly from the debris, staggering from the grotto to the woods."You were not worthy of becoming beasts," Hircine remarked coolly,
"but I shall hunt you anyway."Discuss this on the official ESO forums.


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Loremaster’s Archive: Mysteries of the Mundus Stones


Lady Cinnabar of Taneth answers lore questions and presents her latest research.
In today’s venture into the Archives, Lady Cinnabar of Taneth has granted us a look at her study of the Mundus Stones found all throughout Tamriel and the nature of their magic. We’ll also present a few lore books from ESO for your enjoyment, along with Lady Cinnabar’s answers to a few of your questions.
Join us next time for a look at werewolves, and don’t forget to send your questions about them or any other topic to us at community@elderscrollsonline.com.


Mysteries of the Mundus Stones
By Lady Cinnabar of Taneth
The influence of Aetherius, the plane of magicka and spirits, upon Nirn is unquestionable. It filters through the veil of Oblivion from laminar (and luminar) perforations left by the architect Magnus and the Magna-Ge as they fled Mundus, bringing light and magic to mortals. The motivations for their flight aside (and before I digress into Dawn Era origination theories and thought experiments about a Nirn completely separated from Aetherius), the stars, their power, and their arrangements have long been subjects of intense study and even worship in some cultures.
The Ayleids are commonly associated with the practice of Aetherial magic. You can learn more about their creations in my work Aetherial Fragments, but suffice it to say they were able to manipulate and store starlight in ways we have yet to fully comprehend. The Nedic people also had an interest in the stars, though their culture was focused on theology over magical study. However, there is evidence that the highest echelons of Nedic priesthood preserved ancient rituals that invoked Aetherial magic. If what remains of their ponderous, flowery, and excruciating-to-translate poetry is any indication, they had a particular fascination with the constellations and their aspects.
The constellations each occupy their own magical domains, as evidenced by the observable energies that emanate from Mundus Stones and their ability to instill power into individuals. We do not know who erected these stones (which can be found across all the provinces of Tamriel) or for what purpose, but their magical resonance tells us clearly that each constellation’s signature is quite unique. This raises questions: were the individual constellations deliberately formed the Magna-Ge, imparting their essence into the trans-constellatory light? Is each constellation a window into a different Aetherial realm, such as Sovngarde or the Far Shores?
My own careful examination of several of the stones in the Alik’r Desert, which nearly exhausted my limited funding, revealed a curious phenomenon. Everyone knows that the guardian constellations— the Mage, Thief, and Warrior—are said to protect the other constellations from the destructive chaos of the Serpent, but my research may have exposed part of the magical underpinning of this legend. A survey of the Warrior stone uncovered strong Aetherial currents traveling from the stars into the stone and radiating outward, implying a cross-Tamrielic web. Why no other scholar or mage has commented on this, I cannot say. Mundus Stones are poorly studied, and it is possible that this energy is not always active.
I theorize that there are other, related stones, as yet undiscovered, that further focus the power of the constellations. Could these magical pathways be manipulated—or, even more interestingly, reversed—to create a kind of Aetherial feedback? What would this permit us to achieve, and what would it teach us of the very nature of the relationship between Mundus and Aetherius?
I fear that my work in this area has introduced more questions than it has answers, but you are undoubtedly as thrilled as I am by the implications of this research. Sadly, I have experienced difficulty in procuring additional funding for this project, and I am searching for new sponsors. I hope to pursue this intriguing discovery further as soon as possible.


Lady Cinnabar answers your questions:
How many Et'Ada are there actually? Are there millions? Thousands? Only a handful? This is a little bit complicated, because when you hear about creation, it only mentions a handful of et'Ada but there are tons of Daedra in Oblivion and millions of stars in the sky, from the Magna-Ge that escaped Mundus. - jack-wagon-jacob
Lady Cinnabar says: “The et’Ada are the ‘original spirits’ whose existence predates creation of the Mundus. Those with a more Anuic, or orderly, valence became the Aedra, who sacrificed themselves to give birth to the mortal arena. Those with a more Padomaic, or chaotic, valence, became the Daedra, who inhabit the metamorphic realms of Oblivion, and the Magna-Ge, who left both Mundus and Oblivion, but are said to be capable of visitation. To encompass or number the et’Ada is a futile endeavor, for they are beyond mortal comprehension, and our perceptions of these beings are but faulty shadows of their complex reality. Many a savant has been driven mad by the attempt.”


What the heck could these Celestials be? – Darkweaver
Lady Cinnabar says, “We count on you, O Darkweaver, to prove worthy of your name in unraveling the dark enigma of the Celestials. Steel yourself, then, to face the perils of Craglorn, and wrest from the Celestials the secret of their origins. Please send your findings to Lady Cinnabar, Tower of the Fifth Doctrine, Taneth, Hammerfell, and I will turn them into literature that will astound all Tamriel. And may Onsi’s bright blade guide you.”


Further Reading:
Aetherial Fragments
By Lady Cinnabar of Taneth
Many novice students find the study of the planes difficult to approach. Unlike my contemporary, Phrastus of Elinhir, who alienates readers with his self-serving agenda, I find that starting with an unbiased, concrete example works best as an introduction. Studying Aetherial fragments naturally leads to the broader topic of the planes.
Surely you have seen a shooting star. This occurs when a piece of Aetherius, spirit-plane and source of magic, becomes dislodged and falls to Nirn. Two types of materials, meteoric iron and glass, may be found after such an event. The magical potential of both is extraordinary. In this text, I focus on the rarer meteoric glass, including its uses through history and its various manifestations.
The Ayleids, the Elves that ruled Cyrodiil until the early First Era, made extensive use of these sky-stones. With their advanced understanding of the magical arts, they created blue Welkynd and Varla Stones to harness the power of starlight from Aetherius and store magicka, power enchanted items, or provide unending light. Some even held Destruction spells as a type of automated defense.
The secrets of producing these stellar vessels have been lost. The Ayleids were able to create them in considerable numbers by replicating and enchanting meteoric glass. Attempts to synthesize new Welkynd or Varla Stones, or even to reproduce uncharged meteoric glass, have failed. Frequently, the original stones crumble to useless dust upon experimentation, further frustrating research and necessitating dangerous expeditions into Ayleid ruins.
The modern Malondo and Culanda stones, golden in color, are similar to blue Ayleid fragments. A product or discovery of the High Elves, they are most frequently found in the Summerset Isles. Malondo Stones, which can be recharged, can be tapped by spellcasters as a source of magicka replenishment or to restore a charge or charges to enchanted items. Culanda Stones provide a bright golden light. They can trigger magical effects or store magicka, but are always destroyed upon use or depletion.
You may read claims by Phrastus, who is blindly enamored of Elven culture, that the Altmer have unlocked and improved upon the secrets of the Ayleids. He even suggests that they are cultivating Malondo and Culanda Stones as a farmer might grow wheat. The more reasonable theory is that, through tinkering with existing Ayleid stones and raw meteoric glass, a more reliable method of recharging has been discovered.
Sky Prisms, another type of Aetherial fragment, can be seen splitting into shards as they fall to Nirn during specific lunar alignments. When three shards meet, they re-form into a silvery prism by some unknown process and confer the power unlocked by the merger to a nearby being. Like other sky-stones, they are relatively rare, and it is difficult to obtain specimens for investigation. Though they originate in the heavens they are often found underground, brought there by denizens of the depths who find their light-emitting properties useful. 
With enough study and experimentation, it is my hope that the keys to producing these useful items will be uncovered, and a more full understanding of the planes and their power will be achieved.


Discuss this on the official ESO forums.



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Loremaster’s Archive: Undead in Tamriel


Read a new lore book and find out more about undead in the first entry of our new series.
Welcome to the first Loremaster’s Archive, where we examine the menace posed by Tamriel’s undead and those who create them. We’ve uncovered an all-new book by Phrastus of Elinhir to share along with additional books on the topic. Our next article will focus on Mundus Stones and the discovery of Apex Stones in Craglorn. Send your questions about those and other lore topics to community@elderscrollsonline.com and we may answer yours in an upcoming entry!
Unhallowed Legions
By Phrastus of Elinhir
It is an indisputable fact that necromancy, the foulest of all magical endeavors, is on the rise. Word of unsettled spirits, shambling corpses, and worse spreads across Tamriel, planting seeds of fear in common folk. There is good reason to be concerned, and it is my scholarly duty to inform the ignorant in hopes that a more educated populace will be better prepared to recognize and face undead dangers.
Necromancy, as you likely know, is the manipulation of souls, soul energies, or corpses of the dead. Unwilling spirits are often involved, and in the eyes of any rational being, the “study” of this type of magic is repellant. It should not be surprising to you that much knowledge of necromancy is attributed to Daedric forces, specifically those of the abhorrent Molag Bal, further cementing it as a sphere that must be shunned. 
I present to you now an accounting of the general types of undead:
The Reanimated
These monstrosities are formed when a necromancer summons and instills an enslaved spirit into a corpse or construct of bodies. Reanimations take many shapes, from the lowly skeleton (favorite of novice necromancers) to the hulking flesh atronach. The need for unconsecrated corpses poses a danger to communities, as it is known to drive wayward mages to murder in their lust for power. To minimize encounters with reanimations, avoid poorly-kept graveyards and hidden caves or ruins, and report any suspicion of necromancy to your local authorities for investigation.
The Returned
Ghosts, wraiths, and spectres manifest for a variety of reasons. Some are bound to Nirn through powerful curses, some are summoned forth through rituals, and others find their souls unable or unwilling to depart due to unfinished business. Some are even ancestors bound by their own families, a practice the Dark Elves claim is not necromancy at all—guarwash! 
My recent studies into the phenomenon known as the Soulburst indicate a tie between it and a surge in returned sightings and activity, strongly implicating a persistent disruption in natural post-extant soul conveyance. Detractors to this theory, notably the misguided Lady Cinnabar of Taneth, have yet to produce any counter-theories that do not crumble under the slightest scrutiny.
The Accursed
Undeath is not always a product of renegade mages tampering with souls and rotting flesh. Cursed diseases such as Noxophilic Sanguivoria can corrupt the living. The result is an undead creature that requires the blood of the living for sustenance. Vampires have a tendency to organize into reclusive clans, hiding away beneath the ground and surfacing only to obtain more thralls to feed upon. In some cases, though, their minds are known to degrade to the point of insanity, leaving a raging husk of a creature with no mental capacity commonly called a “bloodfiend.” Any sightings of such creatures should be reported to a local Fighters Guild. 
Abominable Miscegenations 
Some undead defy simple classification. The lich, for one, is a corpse that is self-reanimated by the soul it bore in life. Typically, only powerful spellcasters seeking immortality achieve this state. Luckily for common folk, liches are often focused obsessively on continuing their own studies, and they are not likely to be encountered by travelers that keep their noses out of ancient ruins. 
Now that you are more informed about this vile art and its repellent products, hopefully you are better-prepared to assess undead threats. It goes without saying (though I will certainly say it) that we all have a responsibility to report and combat necromancy, especially in these times. Do not let anyone convince you that there is some kind of benefit to be had in exploring these detestable magics—any reasonable individual can see the madness in such a claim.
Next, a selection of additional lore books from The Elder Scrolls Online:


The Consecrations of Arkay
By Punctilius Tyrus
As a novice of the Order of Arkay, you enter a service that will be both an exaltation and a burden to you. We who serve the Lord of the Wheel of Life are tasked with protection of the souls of all mortals, both bound and unbound.
For there are those in Tamriel—and from beyond Tamriel—who prey upon the souls of others. Heretics would divert the souls of the dying to unlawful destinations. Necromancers would bind the souls of the dead to an afterlife of eternal slavery. And Daedra Lords feast upon the souls of mortals like ravening wolves.
All these we abominate, and drive them from the realms of decent folk with fire and hammer. And to aid us in this, our great work, Arkay has given us his Three Consecrations: 
Arkay's Grace, which we bestow upon birth, to protect the souls of the innocent until they are old enough to exercise their own volition.
Arkay's Blessing, which we bestow upon the dying, to prevent their souls from being used without consent. 
Arkay's Law, which we bestow upon the deceased, that their corporeal forms may not be raised to unlawful servitude. 
There is no more sacred trust than that of the order which you enter today, novice. Be strong, and waver not, for the enemies of life are ever watchful, ready to punish negligence with swift and ruthless cruelty.


Noxiphilic Sanguivoria
An Introduction By Cinna Scholasticus
The disease vampirism is not one disease, but many. Throughout the centuries, and for unknown reasons, the afflictions collectively known as vampirism have been transmitted in different ways and taken on different qualities. Herein, I shall try to delineate, to the best of my ability, the qualities of the form of vampirism common to our era, known as Noxiphilic Sanguivoria, so as to better equip the reader to identify this type of vampire.
First, however, I believe a word of warning is in order. This work is in no way intended as a guide to hunting or otherwise confronting a vampire. In all cases, it is advised that you avoid anyone you suspect of vampirism and certainly that you do not try to fight them. Vampires of all varieties possess supernatural strength and will quickly overpower all but the most experienced hunter.
The most important thing to remember about sufferers of Noxiphilic Sanguivoria is that, as the name implies, they are not weakened by daylight as in other strains of vampirism, but are, instead, strengthened during the nighttime hours. 
Why this is the case is poorly understood. One of the more wild theories is that it is the result of some sort of Daedric backroom deal between Hircine and Molag Bal that has given sufferers of Noxiphilic Sanguivoria a werewolf-like love of moonlight.
By night, these hunters are possessed of extreme fortitude and a powerful ability to recover from wounds.
Sufferers of Noxiphilic Sanguivoria, interviewed under heavy sedation, of course, have described a dreamlike passage from when they were first bitten and afflicted with the disease. Some of them have described entering a ritual chamber where they were bathed in a pool of black blood. Whether the transformation actually involves such a terrifying ritual, or whether it was merely a hallucination is impossible to discern without firsthand experience.
If you are bitten, or believe to have been bitten, by a carrier of Noxiphilic Sanguivoria, do not panic. If you are able to get away from your attacker, see a priest of Arkay immediately. You will not contract full Noxiphilic Sanguivoria without first being exsanguinated by a vampire and then receiving the gift of his or her blood in return.


In our next Loremaster’s Archive, we’ll dig deeper into the topics of Mundus Stones and the exciting discovery of Apex Stones in Craglorn. If you have lore questions about these topics, send them to community@elderscrollsonline.com! 


Discuss this on the official ESO forums.


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